DimDoors/StevenDimDoors/mod_pocketDim/items/itemRiftRemover.java
StevenRS11 b9bd42a345 Fixed rift remover regression
still need to handle updating the other clients
2013-10-09 16:23:58 -04:00

94 lines
3.4 KiB
Java

package StevenDimDoors.mod_pocketDim.items;
import java.util.List;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
import StevenDimDoors.mod_pocketDim.core.DimLink;
import StevenDimDoors.mod_pocketDim.core.NewDimData;
import StevenDimDoors.mod_pocketDim.core.PocketManager;
import StevenDimDoors.mod_pocketDim.tileentities.TileEntityRift;
import cpw.mods.fml.client.FMLClientHandler;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class itemRiftRemover extends Item
{
public itemRiftRemover(int itemID, Material par2Material)
{
super(itemID);
this.setMaxStackSize(1);
this.setCreativeTab(mod_pocketDim.dimDoorsCreativeTab);
this.setMaxDamage(4);
}
public void registerIcons(IconRegister par1IconRegister)
{
this.itemIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName());
}
@Override
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player)
{
/**
* Im not exactly sure why this was done with onItemFirstUse before, but that is what was causing the issue.
* OnItemRightClick would only be called if there was no block to be clicked on, and because we never actually click on rifts (instead we raytrace them)
* we need a method that is always called. We can update other clients of the visual information using the rift TE, by having it send a packet to all players in a radius.
* I will need to look at the new network code first, though.
*/
//Raytrace for rift block because they dont have any collision
MovingObjectPosition hit = this.getMovingObjectPositionFromPlayer(world, player, true);
if (hit != null)
{
int hx = hit.blockX;
int hy = hit.blockY;
int hz = hit.blockZ;
NewDimData dimension = PocketManager.getDimensionData(world);
DimLink link = dimension.getLink(hx, hy, hz);
if (world.getBlockId(hx, hy, hz) == mod_pocketDim.blockRift.blockID && link != null &&
player.canPlayerEdit(hx, hy, hz, hit.sideHit, stack))
{
// Tell the rift's tile entity to do its removal animation
// Handle server client stuff on the rift TE
TileEntity tileEntity = world.getBlockTileEntity(hx, hy, hz);
if (tileEntity != null && tileEntity instanceof TileEntityRift)
{
((TileEntityRift) tileEntity).shouldClose = true;
}
if (!player.capabilities.isCreativeMode)
{
stack.damageItem(1, player);
}
player.worldObj.playSoundAtEntity(player, "mods.DimDoors.sfx.riftClose", 0.8f, 1);
}
}
return stack;
}
@Override
public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
{
return false;
}
/**
* allows items to add custom lines of information to the mouseover description
*/
@SuppressWarnings({ "unchecked", "rawtypes" })
@SideOnly(Side.CLIENT)
@Override
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
{
par3List.add("Use near exposed rift");
par3List.add("to remove it and");
par3List.add("any nearby rifts.");
}
}