.github/workflows
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Only build off main branch
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2022-05-21 12:42:05 -04:00 |
art
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close #101 ... well, more like touch up
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2022-06-12 15:06:10 -05:00 |
Common
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reclaim hexcasting from the leftoids
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2023-11-18 17:31:05 +01:00 |
doc
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patterns now have innate names
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2022-08-26 14:40:38 -04:00 |
Fabric
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reclaim hexcasting from the leftoids
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2023-11-18 17:31:05 +01:00 |
Forge
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reclaim hexcasting from the leftoids
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2023-11-18 17:31:05 +01:00 |
gradle/wrapper
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reclaim hexcasting from the leftoids
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2023-11-18 17:31:05 +01:00 |
.clang-format
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reclaim hexcasting from the leftoids
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2023-11-18 17:31:05 +01:00 |
.gitattributes
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original commit
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2021-12-25 10:58:16 -06:00 |
.gitignore
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0.6.0 release!
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2022-03-16 19:57:11 -05:00 |
build.gradle
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better publishin messages
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2022-11-13 12:07:54 -06:00 |
gradle.properties
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[Release] 0.9.6 release
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2022-11-08 16:31:38 +00:00 |
gradlew
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Implement a vertex-based lightning effect on nodes TODO: write a shader to make it look fancier
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2021-12-28 11:59:46 -06:00 |
gradlew.bat
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original commit
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2021-12-25 10:58:16 -06:00 |
Jenkinsfile
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better publishin messages
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2022-11-13 12:07:54 -06:00 |
LICENSE.txt
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push to get help with matrix-based look->screen calcs
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2021-12-25 12:41:07 -06:00 |
original_ideas_doc.txt
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3 new spells and fix a bunch of bugs, closes #1
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2021-12-30 16:01:38 -06:00 |
README.md
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clean up readme
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2022-05-25 16:04:23 -05:00 |
settings.gradle
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aaaaaaaaa
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2022-05-15 16:48:18 -05:00 |
slushfile.txt
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mana is now taken directly from amethyst crystals
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2022-01-01 18:33:05 -06:00 |