Commit graph

15 commits

Author SHA1 Message Date
MachineMuse
b9ecec9b43 See extended description
Added glow-in-dark effect to tinker table
Included sprites from SebK and adjusted gui to use them
Changed module architecture (again) to be more scaleable in the future
and more closely resemble existing energynet designs (mostly UE)
A few packet handling tweaks
2012-12-26 11:55:54 -07:00
MachineMuse
7e9c970731 work on tinker table model 2012-12-25 01:36:18 -07:00
MachineMuse
7b87d1e9c3 Emptied trash, upgraded Forge, added blockrender 2012-12-24 15:45:26 -07:00
MachineMuse
7d6f51620d more work on packet handling and gui
gui now refreshes when update packet is received
2012-12-24 07:27:21 -07:00
MachineMuse
5b5317a32c Converted Augmentation architecture to use nbt 2012-12-24 04:12:52 -07:00
MachineMuse
eaba708c88 Gui updated to send the packet properly
and not pause the game in SSP
2012-12-22 23:29:00 -07:00
MachineMuse
fe1ff6d838 More packet and tick handling 2012-12-22 21:38:39 -07:00
MachineMuse
d845c9d33f Initial work on packet handling 2012-12-22 14:50:04 -07:00
MachineMuse
7ead7c3854 Improved tick handler and gui 2012-12-22 01:36:32 -07:00
MachineMuse
eaa79d8b5c Lots of changes
Mostly refactoring and gui work
2012-12-21 16:00:49 -07:00
MachineMuse
4fd2db5f4a Added documentation to almost everything 2012-12-18 11:00:10 -07:00
MachineMuse
9ec7f69873 Started work on the modular data structure
also changed my mind a lot
2012-12-18 01:20:55 -07:00
MachineMuse
2c513b230a Added tick handlers and packet handlers 2012-12-17 21:59:06 -07:00
MachineMuse
d43a78dcf8 More changes, reorganization 2012-12-17 21:17:28 -07:00
MachineMuse
b958f0d07f Doing it right dot jpeg 2012-12-17 14:24:42 -07:00