Refactoring: rename
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1 changed files with 7 additions and 7 deletions
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@ -154,7 +154,7 @@ public class EntityJump extends Entity {
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isJumping = false;
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finishJump();
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} else {
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moveEntitys(axisalignedbb, distance, dir, true);
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moveEntities(axisalignedbb, distance, dir, true);
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moveShip();
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}
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}
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@ -271,9 +271,9 @@ public class EntityJump extends Entity {
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targetWorld = this.worldObj;
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}
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saveEntitys(axisalignedbb);
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System.out.println("[JE] Saved " + entityOnShip.size() + " entities from ship");
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saveEntities(axisalignedbb);
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System.out.println("[JE] Saved " + entityOnShip.size() + " entities from ship");
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if (!isCoordJump) {
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if (dir != -2 && dir != -1) {
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messageToAllPlayersOnShip("Jumping in direction " + dir + " degrees to distance " + distance + " blocks ");
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@ -321,7 +321,7 @@ public class EntityJump extends Entity {
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* Finish jump: move entities, unlock worlds and delete self
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*/
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public void finishJump() {
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moveEntitys(axisalignedbb, distance, dir, false);
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moveEntities(axisalignedbb, distance, dir, false);
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setBlocksUnderPlayers(true);
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removeShip();
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@ -496,7 +496,7 @@ public class EntityJump extends Entity {
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return shipSize;
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}
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public void saveEntitys(AxisAlignedBB axisalignedbb) {
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public void saveEntities(AxisAlignedBB axisalignedbb) {
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this.entityOnShip = new ArrayList();
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List list = worldObj.getEntitiesWithinAABBExcludingEntity(null, axisalignedbb);
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@ -522,7 +522,7 @@ public class EntityJump extends Entity {
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* @param restorePositions восстановление старых позиций для предотвращения выпадения, либо перемещение на новую
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* @return
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*/
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public boolean moveEntitys(AxisAlignedBB axisalignedbb, int distance, int direction, boolean restorePositions) {
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public boolean moveEntities(AxisAlignedBB axisalignedbb, int distance, int direction, boolean restorePositions) {
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List list = this.entityOnShip;
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if (list != null) {
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