Unknown
991fb529ee
Added Rustic compatibility for 1.12.2
...
Limitations:
- hanging ropes and tied to a stake will drop as duplicates
- ropes tied to a stake will remain behind as simple stake
=> as a consequence, stake_tied is set to anchor until Rustic fix its mess
2018-12-26 01:04:56 +01:00
Unknown
ac6e0df066
Updated fence gate compatibility to 1.12.2
2018-12-08 13:57:23 +01:00
Unknown
f6bb9d270d
Added MysticalAgriculture compability to 1.12.2
2018-12-08 13:57:22 +01:00
Unknown
3540b923c1
Code cleanup
2018-12-08 13:53:52 +01:00
Unknown
106703ed49
Removed RangedPumps by default
...
Special is needed, lore doesn't justify the workload => out
2018-12-08 13:53:52 +01:00
Unknown
9b26c48286
Updated Pneumaticraft compatibility to 1.12.2 (wip)
...
Due to outstanding meta/state conversion issues in the mod, support is a bit weird, notably Pneumatic doors
2018-12-08 13:53:51 +01:00
Unknown
24d552b418
Updated UndergroundBiomes support to 1.12.2
...
(previously vanilla compatibility was enough, but the 1.12.2 port is 'unusual' so we need special handling)
2018-12-08 13:53:45 +01:00
Unknown
4f2b4ee11e
Updated block transformer API for consistency
...
(previously a mix for source/old and target/new states were passed as arguments, now only target/new bockstate is provided)
2018-12-08 13:53:43 +01:00
Unknown
66103190e2
Fixed tile entity deduplication to ignore invalid entries
2018-12-08 13:53:42 +01:00
Unknown
6055e3392a
Added IronChest, MetalChests, Roots and StorageDrawers compatibility
2018-12-08 13:53:33 +01:00
Unknown
233b4a413c
Integrated superior reactor scripts (wip)
...
Improved display for 16 lasers
2018-12-08 13:53:28 +01:00
Unknown
d1433ffadc
Improved jumpblock logs
2018-12-08 13:53:28 +01:00
Unknown
a1ee966df3
Updated Mekanism compatibility to 1.12.2
2018-12-08 13:53:27 +01:00
Unknown
231a092e15
Updated Botania compatibility to 1.12.2
2018-12-08 13:53:27 +01:00
Unknown
b8bc9d7c73
Updated Tinker's Construct compatibility to 1.12.2
2018-12-08 13:53:27 +01:00
Unknown
449c0ad749
Updated EnderIO compatibility to 1.12.2
2018-12-08 13:53:26 +01:00
Unknown
f800809689
Fixed regression empty ship names in backup schematics
2018-12-08 13:53:26 +01:00
Unknown
52f60270b9
Code cleanup
2018-12-08 13:53:25 +01:00
Unknown
624b474cc9
Updated Thermal mods compatibility to 1.12.2
2018-12-08 13:53:19 +01:00
Unknown
667f3007d7
Code cleanup
2018-11-05 10:48:50 +01:00
Unknown
687ec9ff28
Improved profiler logs format
2018-11-05 10:47:56 +01:00
Unknown
d554772e7f
Integrated advanced reactor (wip)
...
Fixed laser medium capped to basic tier
Improved memory usage
Added explicit logs when stabilization fails
Updated LUA scripts to display up to 16 lasers
Improved OpenComputers update speed
2018-10-25 03:52:48 +02:00
Unknown
fb5a0c66f7
Integrated advanced reactor (wip)
2018-10-19 04:09:32 +02:00
Unknown
c31aa305ec
Fixed regression in isEnabled property
2018-10-19 04:08:58 +02:00
Unknown
0cda9ccdc1
Code cleanup
2018-10-19 03:41:04 +02:00
Unknown
5097b4e166
Added schematic support to WorldGeneration (wip)
...
Updated format to version 3
2018-10-10 22:59:38 +02:00
Unknown
2b18cdf077
Code cleanup (schematics location)
2018-10-10 22:53:02 +02:00
Unknown
b7cbffd959
Code cleanup (World Generation)
2018-10-10 22:50:15 +02:00
Unknown
46c287def9
Integrated structure generation
...
- used explicit enum for default structure groups
- cleanup loot filling and /generate command
2018-10-07 13:11:11 +02:00
Unknown
605bf3028f
Fixed regression in asteroid generation height
2018-10-07 13:11:11 +02:00
Unknown
1c3e5ba595
Improved memory usage during asteroid generation
2018-10-07 13:11:11 +02:00
Unknown
aaaf671bb9
Added OpenComputers support to derelict ships
...
Added EnderIO energy conduits in derelict ships (wip)
Fixed EnderIO solar panels missing in derelict ships when ThermalDynamics isn't installed
2018-10-07 13:11:10 +02:00
Unknown
ed6b249e3d
Improved logs when NBT configuration is erroneous
2018-10-07 13:11:10 +02:00
Unknown
cd1e11e37d
Integrated hull creative tabs and omnipanels
2018-10-07 13:11:10 +02:00
Unknown
a0676b6b97
Refactored isAssemblyValid and hasReactor APIs (wip)
2018-10-07 13:11:09 +02:00
Unknown
90db731236
Integrated LUA scripts for CC & OC with new API
...
Code cleanup (ship summoning)
2018-10-07 13:11:09 +02:00
Unknown
7f6b81d87b
Code cleanup
2018-10-07 13:11:00 +02:00
Unknown
328a062b47
Updated Thaumcraft compatibility
2018-09-24 10:02:36 +02:00
Unknown
d02a18c2d2
Updated dependencies
2018-09-24 10:02:36 +02:00
Unknown
9401258fca
Improved recipes naming logic
2018-09-10 00:18:05 +02:00
Unknown
03b01c2057
Added lamp toggle by sneak-right click
2018-09-09 18:34:28 +02:00
Unknown
088afc80c9
Fixed an edge case where a TileEntity loose its data on placement
2018-09-09 18:34:28 +02:00
Unknown
1443d311f6
Added attachment constrains to lamps
2018-09-09 18:34:28 +02:00
Unknown
b37a8ef36a
Integrated LUA API and scripts (partial)
2018-09-09 18:34:27 +02:00
Unknown
ec7ff568ee
Refactored block rotation with an 'enabled' state
...
(no model/texture feedback yet)
2018-09-09 18:34:21 +02:00
Unknown
41ff6bd1ff
Refactored components and recipes
...
- added more steel ingots usage
- added pump and holographic projector components
- added electrum, quicksilver and pipe sealant to ingredients
- renamed ender crystal & coil crystal to ender coil & diamond coil
Fixed invalid ship tiers in derelicts
Fixed console logs for missing optional block, items and ores
2018-08-12 14:23:16 +02:00
Unknown
0c9aa168c8
Updated ship scanner rendering to 1.12
2018-08-12 14:23:15 +02:00
Unknown
193bfa8ae6
Removed EnumValidPowered in favor of just isValid
2018-08-12 14:23:14 +02:00
Unknown
f5df4549f4
Improved CPU & RAM usage in mining laser & force field projector (minor)
2018-08-12 14:23:14 +02:00
Unknown
a895c2bc6e
Fixed regression in radar rendering
2018-08-12 14:23:14 +02:00