LemADEC
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18e4960406
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Fixed #393 prevent block harvesting/opening during jump
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2020-06-26 00:17:09 +02:00 |
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LemADEC
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1f0b083092
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Fixed TechGuns nuclear rocket oversized explosion strength
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2020-06-26 00:17:09 +02:00 |
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LemADEC
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cc52c13fa2
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Fixed #459 ImmersiveEngineering multiblocks duplicating during jump
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2020-06-26 00:17:09 +02:00 |
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LemADEC
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eb78756074
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Fixed build failure due to Galacticraft dependency with ivy
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2020-06-26 00:17:08 +02:00 |
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LemADEC
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1eee379f6b
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Added another workaround for forge failing to call onConstructed
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2020-06-26 00:17:08 +02:00 |
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LemADEC
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192727175f
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Added image recognition upgrade to Camera
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2020-06-26 00:17:02 +02:00 |
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LemADEC
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e9fe182f56
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Improved speaker support for text formatting
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2020-06-26 00:13:06 +02:00 |
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LemADEC
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38131f9b37
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Added real and fake player identification
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2020-06-26 00:13:06 +02:00 |
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LemADEC
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91d5d3850b
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Refactored parameter updates for use by all machines (wip)
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2020-06-26 00:13:06 +02:00 |
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LemADEC
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6bf0b4c758
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Improved CPU load with various minor optimizations
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2020-06-26 00:13:06 +02:00 |
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Unknown
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fe28cc2a76
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Improved forcefield registry manager (wip)
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2020-06-26 00:12:29 +02:00 |
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LemADEC
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00d47bb1aa
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Added atmosphere, biome, humidity & temperature to environmental sensor
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2020-06-26 00:12:29 +02:00 |
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LemADEC
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7093343d75
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Improved force field projector CPU load (less calls to getTileEntity)
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2020-06-26 00:12:29 +02:00 |
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Unknown
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b796502b4a
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Improved debug support for GlobalPosition objects
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2020-06-26 00:12:29 +02:00 |
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Unknown
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e0ff54c4de
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Integrated offline avatar management
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2020-06-26 00:12:28 +02:00 |
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Unknown
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c50fab867d
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Added workaround for Forge onLoad() not always called
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2020-06-26 00:12:28 +02:00 |
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Unknown
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d813a58eba
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Fixed invalid ship bounding box dimension when loading ship core
Note: this also fixes offline avatar not always spawning when restricted to ships
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2020-06-26 00:12:28 +02:00 |
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Unknown
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b40a16f673
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Improved default dictionary entry for EnderIO End steel helmet
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2020-06-26 00:12:28 +02:00 |
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Unknown
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ccf17b3968
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Code cleanup
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2020-06-26 00:12:22 +02:00 |
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Unknown
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e5b55298a7
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Version bump to 1.5.14
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2020-05-16 15:17:16 +02:00 |
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Unknown
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37d8fe1c31
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Added offline avatar
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2020-05-16 15:16:08 +02:00 |
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Unknown
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d7e7e46eaa
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Integrated EntityNPC
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2020-05-16 15:16:03 +02:00 |
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Unknown
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a81fe398dc
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Integrated GlobalRegionProvider in obfuscated environment
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2020-05-16 02:53:21 +02:00 |
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Unknown
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14b21bf3dc
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Code cleanup
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2020-05-16 02:53:16 +02:00 |
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Unknown
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2f33d561f4
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Added advanced mode for ship default LUA scripts for CC & OC
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2020-05-08 15:13:19 +02:00 |
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Unknown
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17f1944253
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Added jump to position for ship default LUA scripts for CC & OC
Inspired by nonenothing pull request #365
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2020-05-08 15:13:19 +02:00 |
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Unknown
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e8b54bb2a2
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Fixed support for enabled & disabled events in LUA common libraries
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2020-05-08 06:15:49 +02:00 |
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Unknown
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eb2f04c0e8
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Code cleanup (LUA)
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2020-05-08 06:15:11 +02:00 |
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Unknown
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1011d7b871
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Added machine name to disabled & enabled LUA events
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2020-05-08 06:13:27 +02:00 |
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Robert
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c7fd47ff06
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Added Matter Overdrive android breathing integration by IteratorW (#448)
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2020-05-08 01:59:16 +02:00 |
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scikirbypoke
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55aa32d259
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Updated zh_cn (Chinese) translations by scikirbypoke (#451)
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2020-05-08 01:43:46 +02:00 |
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Unknown
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04f67bf1b8
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Fixed stored energy truncation in transporter LUA scripts for CC & OC
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2020-05-08 01:41:38 +02:00 |
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Unknown
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09fc2300de
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Fixed celestial objects validation bypass option having no effect
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2020-05-08 01:41:38 +02:00 |
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Unknown
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2ceb886ce5
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Refactored StarMap in GlobalRegion
Improved GC load during transportation
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2020-05-08 01:40:57 +02:00 |
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Unknown
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e48894212c
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Refactored StarMapRegistry to static
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2020-05-08 00:47:42 +02:00 |
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Unknown
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ffea4fdfb3
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Improved force field registry caching
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2020-05-08 00:47:42 +02:00 |
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Unknown
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c244857117
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Improved space sky rendering when using lower chunk range settings
Reminder: sky won't render below 4 chunks.
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2020-05-08 00:47:42 +02:00 |
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Unknown
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7cf069fc64
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Code cleanup (parameters, etc.)
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2020-05-08 00:47:38 +02:00 |
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Unknown
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e8452e0dbf
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Code cleanup (null checks & BeamFrequency)
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2020-05-01 04:32:32 +02:00 |
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Unknown
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5bcb64edcf
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Version bump to 1.5.13
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2020-04-28 08:57:41 +02:00 |
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Unknown
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93a71d86e6
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Improved recipes for energy progression in reactor, cloak & radar cores
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2020-04-28 08:57:23 +02:00 |
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Unknown
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5bcdf57baf
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Fixed textures names to be lowercase
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2020-04-26 06:55:27 +02:00 |
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Unknown
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e84c4dec6b
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Added an experimental seat entity (dev only)
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2020-04-26 06:50:25 +02:00 |
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Unknown
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92311a2e12
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Fixed force field roll parameter jumping by 180 deg when set or reloaded
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2020-04-26 06:26:13 +02:00 |
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Unknown
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b8c003c6b9
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Improved weapon controller texture
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2020-04-26 06:26:13 +02:00 |
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Unknown
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618370514e
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Added virtual assistants listening to public chat messages in proximity
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2020-04-26 06:26:13 +02:00 |
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Unknown
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02280d9a44
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Fixed lag spikes due to assets presence checks when loading chunks
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2020-04-26 06:26:13 +02:00 |
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Unknown
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3bcef1cc36
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Added a biometric scanner so players can identify themselves
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2020-04-26 06:26:13 +02:00 |
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Unknown
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62efd61d7d
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Improved usability of redstone torch when enabling or disabling machines
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2020-04-26 06:26:13 +02:00 |
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Unknown
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807cb8ea9c
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Added environmental sensor to read local time and weather prediction
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2020-04-26 06:26:12 +02:00 |
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