Commit graph

2361 commits

Author SHA1 Message Date
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46c287def9 Integrated structure generation
- used explicit enum for default structure groups
- cleanup loot filling and /generate command
2018-10-07 13:11:11 +02:00
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605bf3028f Fixed regression in asteroid generation height 2018-10-07 13:11:11 +02:00
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1c3e5ba595 Improved memory usage during asteroid generation 2018-10-07 13:11:11 +02:00
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aaaf671bb9 Added OpenComputers support to derelict ships
Added EnderIO energy conduits in derelict ships (wip)
Fixed EnderIO solar panels missing in derelict ships when ThermalDynamics isn't installed
2018-10-07 13:11:10 +02:00
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ed6b249e3d Improved logs when NBT configuration is erroneous 2018-10-07 13:11:10 +02:00
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cd1e11e37d Integrated hull creative tabs and omnipanels 2018-10-07 13:11:10 +02:00
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a0676b6b97 Refactored isAssemblyValid and hasReactor APIs (wip) 2018-10-07 13:11:09 +02:00
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90db731236 Integrated LUA scripts for CC & OC with new API
Code cleanup (ship summoning)
2018-10-07 13:11:09 +02:00
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7f6b81d87b Code cleanup 2018-10-07 13:11:00 +02:00
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328a062b47 Updated Thaumcraft compatibility 2018-09-24 10:02:36 +02:00
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d02a18c2d2 Updated dependencies 2018-09-24 10:02:36 +02:00
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9401258fca Improved recipes naming logic 2018-09-10 00:18:05 +02:00
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03b01c2057 Added lamp toggle by sneak-right click 2018-09-09 18:34:28 +02:00
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088afc80c9 Fixed an edge case where a TileEntity loose its data on placement 2018-09-09 18:34:28 +02:00
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1443d311f6 Added attachment constrains to lamps 2018-09-09 18:34:28 +02:00
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b37a8ef36a Integrated LUA API and scripts (partial) 2018-09-09 18:34:27 +02:00
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ec7ff568ee Refactored block rotation with an 'enabled' state
(no model/texture feedback yet)
2018-09-09 18:34:21 +02:00
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41ff6bd1ff Refactored components and recipes
- added more steel ingots usage
- added pump and holographic projector components
- added electrum, quicksilver and pipe sealant to ingredients
- renamed ender crystal & coil crystal to ender coil & diamond coil
Fixed invalid ship tiers in derelicts
Fixed console logs for missing optional block, items and ores
2018-08-12 14:23:16 +02:00
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0c9aa168c8 Updated ship scanner rendering to 1.12 2018-08-12 14:23:15 +02:00
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193bfa8ae6 Removed EnumValidPowered in favor of just isValid 2018-08-12 14:23:14 +02:00
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f5df4549f4 Improved CPU & RAM usage in mining laser & force field projector (minor) 2018-08-12 14:23:14 +02:00
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a895c2bc6e Fixed regression in radar rendering 2018-08-12 14:23:14 +02:00
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1b7eda2ce8 Integrated tile entity initialisation 2018-08-12 14:23:13 +02:00
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9d8e6ea7fe Fixed bubble lamp model (until a better ones comes in) 2018-08-12 14:23:13 +02:00
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554b0149ee Added tier system for items
Added plasma torch (wip)
2018-08-12 14:23:12 +02:00
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e718c9863b Code cleanup 2018-08-12 14:23:07 +02:00
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014e710990 Applied new mappings 2018-08-01 23:21:02 +02:00
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d7189a7a75 Updated forge to 14.23.4.2744, mappings to 20180729
Refactored gradle scripts and dependencies
2018-08-01 23:21:01 +02:00
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a55a7ac473 Integrated recipes 2018-08-01 23:21:00 +02:00
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f4239f1838 Fixed code review findings in IParticleContainerItem 2018-08-01 23:21:00 +02:00
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fa8e2430ad Fixed a potential sound glitch in siren
Code cleanup
2018-08-01 23:21:00 +02:00
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49194246ca Refactored Enantiomorphic Reactor for tiers & controller (wip)
- API simplification: instability -> getInstability, release -> outputMode, releaseRate -> outputMode, releaseAbove -> outputMode
- release above is now relative to generated energy
2018-08-01 23:20:59 +02:00
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be61742e91 Added experimental multi-block API (wip) 2018-08-01 23:20:54 +02:00
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25a22136a1 Updated cloaking core to use Diamond Crystal to upgrade tier
(this replace the previous tier() API)
2018-08-01 23:06:48 +02:00
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e1e43fd27a Applied refactors for tiers and tile entity to radar 2018-08-01 23:06:47 +02:00
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8c2c555a18 Refactored machine properties and related API
- all machines now have an enable state and a name
- all machines have a getEnergyRequired() API (wip)
- renamed & generalized events: reactorDeactivation -> disabled, reactorActivation -> enabled
- added confirmation flag to shipCore::command()
Improved ship schematic file name sanitation
2018-08-01 23:06:34 +02:00
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c0da9de4fa Refactored LUA API and updated general consistency
- renamed getters: interfaced -> isInterfaced, position -> getLocalPosition, version -> getVersion
- renamed & generalized getters: tier -> getTier, upgrades -> getUpgrades
- added getGlobalPosition
2018-07-25 12:54:17 +02:00
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f1ac449045 Added enantiomorphic reactor frames 2018-07-25 12:52:51 +02:00
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ddf84e92a3 Fixed hotbar transparency lost due to our overlay renderer 2018-07-25 12:52:50 +02:00
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c30c1831be Fixed bubble and lamp transparency 2018-07-25 12:52:50 +02:00
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948ae4429f Refactored ItemBlock naming 2018-07-25 12:52:49 +02:00
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60fa2c0c98 Fixed regression in force field tile entities 2018-07-25 12:52:49 +02:00
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0eda500a77 Improved energy handling (minor) 2018-07-25 12:52:49 +02:00
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111dbcd6b6 Fixed potential crash in capacitor related logs 2018-07-25 12:52:48 +02:00
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75f961cd98 Refactored ItemBlock rendering 2018-07-25 12:52:48 +02:00
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e99be5cee0 Integrated enantiomortphic reactor
- reduced computation and memory load for upcoming updates
- fixed rendering when placed
2018-07-25 12:52:47 +02:00
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5c9a1f2b45 Fixed regression in recipes with new tier system 2018-07-25 12:52:47 +02:00
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70ba90c411 Removed prefixes and tier numbers from registry names
Updated block rendering for atomic module, chunkloader, etc.
2018-07-25 12:52:46 +02:00
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c7c8765552 Improved console logs in case of invalid capacitor state 2018-07-25 12:52:43 +02:00
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e63aae9a1b Code cleanup 2018-07-25 12:52:38 +02:00