Unknown
266d88fa88
Added armor tiers (wip)
2019-05-14 02:05:04 +02:00
Unknown
bf3879c505
Fixed dependencies typo
2019-05-13 03:25:12 +02:00
Unknown
fc3339bb62
Improved projector rendering
...
- rotation transition should remain smooth
- code duplication
2019-05-13 03:25:12 +02:00
Unknown
6dbc8e200a
Fixed regression in potion based recipes
2019-05-13 03:25:12 +02:00
Unknown
f6df891976
Fixed enan reactor core energy output faces
...
Added network synchronization for enan reactor core
2019-05-13 03:25:12 +02:00
Unknown
2d28af9deb
Integrated tooltips
...
- no indentation on line hyphenation
- show ship core's constrains
- style all values
- generic tooltip before the block ones
- line endings
2019-05-13 03:25:12 +02:00
Unknown
dde2b3b389
Improved CPU load in entity living & energy handlers
2019-05-13 03:25:11 +02:00
Unknown
a5baefc31e
Improved enan reactor stabilizer logs
2019-05-13 03:25:11 +02:00
Unknown
67891a1218
Fixed a rare ComputerCraft NPE
2019-05-13 03:25:11 +02:00
Unknown
c0ffd6cd35
Integrated default LUA scripts and upgrades
...
- getDrops may have a null blockAccess
- generalized redstone torch machine toggle
- cloaking tier is a diamond crystal upgrade
2019-05-13 03:25:11 +02:00
Unknown
bd8f1b899c
Updated ship cores and controllers recipes
...
- remove dependency
- use a linear upgrades scheme
2019-05-13 03:25:11 +02:00
Unknown
f67c1ecd30
Added a few missing French translations
...
Improved a few English messages
2019-05-13 03:25:10 +02:00
Unknown
412c67da91
Added composite materials
2019-05-13 03:25:10 +02:00
Unknown
b0ddb61e1f
Added explicit message when ship dimensions aren't set yet
2019-05-13 03:25:10 +02:00
Unknown
4b5327c277
Improved tool tip formatting
2019-05-13 03:25:10 +02:00
Unknown
572cd4e5ac
Integrated ship carrier through tiers
2019-05-13 03:25:10 +02:00
Unknown
b028fecdd7
Improved star map registry protection
2019-05-13 03:25:09 +02:00
Unknown
2566620522
Added logs for return values in LUA calls from CC
2019-05-13 03:25:09 +02:00
Unknown
a65a00e2d2
Implemented remote controller for ships
...
- explicitly warn players of the new 'remote' nature of the controller
- more explicit boot screen in LUA scripts for CC and OC
- add core signature parameter
2019-05-13 03:25:09 +02:00
Unknown
2dce824a1c
Added a timer API to common LUA scripts
...
Integrated status messages
- escape characters leaking from lang files
- cycle status message lines in LUA scripts
- any missing requirement should be red
- give explicit jump abort message
- reduce language message duplication
- short jump shouldn't be reporting a collision
- block-state leaking in collision guide message, use translated block name instead
- use same prefix for status and ship guide broadcasts
- preserve format on line breaks in ship guide broadcasts
- ship mass and volume displayed backward
2019-05-13 03:25:09 +02:00
Unknown
13551fe9a6
Integrated /wdump, /wentity, /wfind commands
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- dump from player inventories
- find neared ship
- missing translation in /wentity
2019-05-13 03:25:08 +02:00
Unknown
40b9be0d48
Remove empty capabilities from itemblocks
2019-05-13 03:25:08 +02:00
Unknown
e44e125436
Fixed typo in validation error logging
2019-05-13 03:25:08 +02:00
Unknown
1cf61c1d10
Fixed typo in deployment announcement message
2019-05-13 03:25:08 +02:00
Unknown
7633a9d872
Removed delay during ship deployment
2019-05-13 03:25:08 +02:00
Unknown
f0510e02c1
Added a crude block data fixer for schematic
...
nota: forge data fixer has known issues and isn't documented, so we'll keep it simple stupid for now
2019-05-13 03:25:08 +02:00
Unknown
be7218ad58
Added profiling during registration events
2019-05-13 03:25:03 +02:00
Unknown
45cc0813ff
Integrated rendering & recipes
2019-05-13 03:22:56 +02:00
Unknown
b5abc1e939
Improved jump sequencer logs
2019-05-13 03:22:55 +02:00
Unknown
6ce1f5c5f5
Updated schematic importer for 1.12.2
...
- better support for WorldEdit tile entities
- support for Sponge palette encoding
- validate format to improve player accessibility
2019-05-13 03:22:55 +02:00
Unknown
4a3c589ca2
Improved network usage by force field blocks
2019-05-13 03:22:55 +02:00
Unknown
7df1fb97a4
Improved LUA exception report
2019-05-13 03:22:55 +02:00
Unknown
496e4be720
Added Decocraft compatibility for 1.12.2
2019-05-13 03:22:55 +02:00
Unknown
4f89702b39
Fixed a few force field projector regressions
2019-05-13 03:22:54 +02:00
Unknown
3102520372
Improved item model registration
...
- more generic item handling
- fix double item block registration
2019-05-13 03:22:54 +02:00
Unknown
f04782dd72
Improved transporter beacon usability
...
- add transporter room state to beacon
- resume transport when conflicting beacons are removed
- explicitly load chunks on beacon transport so players don't need their own
- support transport inside non-celestial object dimension (wip)
2019-05-13 03:22:54 +02:00
Unknown
a0b2c005d1
Fixed log spam when loading transporter core in single player
2019-05-13 03:22:54 +02:00
Unknown
6365b3ab98
Added transporter beacon rendering
2019-05-13 03:22:54 +02:00
Unknown
57a2c222f1
Code cleanup
2019-05-13 03:22:48 +02:00
Unknown
8e9d2822ea
Fixed 'red' particle effect on bubble & flat lamps
2019-04-22 21:54:38 +02:00
Unknown
75ce3e92c3
Updated decorative blocks (removing reactor frames)
2019-04-22 21:54:32 +02:00
Unknown
eb04534aeb
Updated dependency versions
2019-04-22 21:54:31 +02:00
Unknown
0e81a69e56
Added ship scanner rendering
2019-04-22 21:54:30 +02:00
Unknown
a70aacdd0f
Code cleanup (rendering among others)
2019-04-22 21:54:24 +02:00
Unknown
ca4f2c98c9
Integrated omnipanels and air shields in ships
2019-04-19 02:14:44 +02:00
Unknown
6c6a59b4ba
Fixed SMP regression in Air shield blocks
2019-04-18 09:30:11 +02:00
Unknown
443301c9a9
Fixed reactor stabilisation laser crash in SMP
...
Improved reactor menus consistency
2019-04-18 09:28:55 +02:00
Unknown
05d812bf32
Integrated MetaShell world generation
...
- unlock the metaShell element
- update range computation so client gets the full update
- merge between cores instead of overwriting each other
Code cleanup
2019-04-17 23:58:36 +02:00
Unknown
37f24ae882
Improved fall damage handler
...
- allows entities with same id in different worlds
- reduce memory footprint over time
2019-04-14 22:02:22 +02:00
Unknown
49fcf2897b
Improved world generation speed
...
- less relight update
- no redundant block placement
2019-04-14 21:59:48 +02:00