LemADEC
5f1299f2e0
Updated energy bank assets to 1.10
2017-11-16 03:40:05 +01:00
LemADEC
1a4bb2817d
Code cleanup
2017-11-16 03:38:47 +01:00
LemADEC
23bf10b0f6
Updated BedrockGlass to 1.10
2017-11-16 03:36:25 +01:00
LemADEC
a42fdcb0a7
Update hull to 1.10.2
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- glass transparency
- colors in item form
- stairs and tiled variants
2017-11-15 23:23:57 +01:00
LemADEC
0189fb02c1
Merge branch 'MC1.7-2017-08-24' into MC1.10
2017-09-02 18:02:24 -04:00
LemADEC
eeebb5eb8e
Merge branch 'MC1.10' into MC1.7-2017-08-24
2017-09-02 18:01:29 -04:00
LemADEC
c0d665ab61
Version bump to 1.3.34
2017-08-16 01:31:24 +02:00
LemADEC
9f98762cba
Updated language files to current codebase
2017-08-16 01:26:32 +02:00
ETStarLight
2732ce424b
Create zh_CN.lang ( #276 )
2017-08-16 00:22:29 +02:00
ETStarLight
56a90911b9
Create zh_TW ( #275 )
2017-08-16 00:00:38 +02:00
Tapmemer
38b27770ca
add dutch translation ( #273 )
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add dutch translation
2017-08-16 00:00:02 +02:00
TxN
330a19675f
AirGenerator enable method + OC Methods for chunkloader ( #270 )
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* AirGenerator enable method for OC & CC
Added computer control to air generator.
get/set property enabled()
* Added OC support to Chunkloader
2017-08-15 23:59:21 +02:00
LemADEC
da4ef1d950
Improved console spam
2017-08-15 23:19:19 +02:00
LemADEC
8618fbc85b
Removed liquid flow from laser miner
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(temporary patch until the pump is implemented)
2017-08-15 22:59:22 +02:00
LemADEC
79b8af3c40
Updated basic electromagnets recipe to use less coils
2017-08-15 22:48:42 +02:00
LemADEC
3e0e4d4874
Fixed force field projector state rendering
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Improved force field relay and projector rendering when not connected
2017-08-14 21:29:28 +02:00
LemADEC
0d04eaaf1f
Fixed WarpDrive rotations
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(force field projector, tiered air and ship core)
Fixed tiered air dictionnary
2017-08-14 21:29:28 +02:00
LemADEC
ba920f9617
Fixed ship costs mixing warmup and distances
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Added warmup messages to ship core
Improved data storage (minor)
2017-08-14 21:29:28 +02:00
LemADEC
c6d6ea75ff
Updated externals support in BlockTransformer
2017-08-14 21:29:28 +02:00
LemADEC
aa3d1b665e
Refactored chunk and world generation handling
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- common world generator class
- load default chunk date during generation
- prevent loading chunk with invalid data
- add a few logs to catch bad transitions
2017-08-14 21:29:28 +02:00
LemADEC
9bd098bd4f
Updated force field range to double it
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Improved force field memory usage
Updated force field stabilisation to increase speed
Added 64 blocks range cap with fusion and inversion upgrades
2017-08-14 21:28:26 +02:00
LemADEC
29ff7c3b3b
Fixed exception with empty dictionary
2017-08-14 12:02:51 +02:00
LemADEC
578db63b88
Improved chat formatting to propagate on new lines
2017-08-14 12:02:51 +02:00
LemADEC
e3d4b6ad10
Changed /home to /bed
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Fixed bed teleportation still working when no bed is there
2017-08-14 12:02:51 +02:00
LemADEC
2581496e48
Added Chisel 2.9.5.1 to dev space
2017-08-14 12:02:51 +02:00
LemADEC
08f7db226c
Improved Capacitive crystal recipe
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IC2 requires 18 nether quartz per lithium dust
2017-08-14 12:02:51 +02:00
LemADEC
b88d18b52a
Code cleanup
2017-08-14 12:02:45 +02:00
LemADEC
03d5da0928
Added IC2 Teleporter support when target is inside ship
2017-08-14 12:02:45 +02:00
LemADEC
5e7c0cc300
Fixed space and partial matches in wfind command
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Added explicit dimension name to wfind command
2017-08-14 12:02:33 +02:00
LemADEC
3ad10b9a73
Fixed EMP tower exploit
2017-08-10 23:05:17 +02:00
LemADEC
cf40fd1c5e
Improved ship scanner structure (wip)
2017-08-07 04:38:23 +02:00
LemADEC
3bc4eb6326
Code cleanup
2017-08-06 16:53:44 +02:00
LemADEC
cf19a2f729
Updated transformation API
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Fixed vanilla lever rotation
2017-08-06 16:32:12 +02:00
LemADEC
73343649d6
Fixed another a few forcefield exploits
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- ender pearl protection
- quarry and cie.
- EMP tower staking
2017-08-06 16:32:12 +02:00
LemADEC
8096ef7a3d
Fixed forcefield block not showing as disconnected
2017-08-06 16:32:12 +02:00
LemADEC
3975953ccf
Updated celestial object template with latest changes
2017-08-06 16:32:12 +02:00
LemADEC
fefebaa152
Added ship scanner border texture by Hisaya
2017-08-06 16:32:11 +02:00
LemADEC
27e4ead805
Updated bounding box texture by Hisaya
2017-08-06 16:32:11 +02:00
LemADEC
2ce52712f7
Added border and camouflage to ship scanner
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Refactored camouflage handling
2017-08-06 16:32:11 +02:00
LemADEC
e8e89c0bd5
Added background filler to location overlay
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Removed red beam when builder's mode is active
2017-08-06 16:31:46 +02:00
LemADEC
6dadaf1f59
Added bounding_box translation
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Improved ship token reference to the builder field
2017-08-05 00:13:35 +02:00
LemADEC
96d81121c6
Added Chinese translation by @StandAndFight
2017-08-05 00:10:06 +02:00
LemADEC
ec9ae23540
Added bounding box texture by LemADEC
2017-08-04 23:12:28 +02:00
LemADEC
8eb8f70970
Added ship bounding rendering per player
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Fixed chunk loaded outside server thread
Fixed tile entities memory leak
Warning: those are very crude fixes
2017-08-04 23:12:20 +02:00
LemADEC
63b5b71ed9
Texture cleanup
2017-08-04 23:12:20 +02:00
LemADEC
03d2f9e69d
Removed synchronization from chunk handler
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Added thread safety profiler to detect future regressions
2017-08-04 23:12:20 +02:00
LemADEC
bb7f3fdc74
Fixed chunks being loaded outside main thread
2017-08-04 23:12:19 +02:00
LemADEC
7f6e74f521
Fixed tile entities not always enabled by default
2017-08-04 23:12:19 +02:00
LemADEC
1fec5119b5
Code cleanup
2017-08-04 23:12:19 +02:00
LemADEC
c1804b0f03
Added explicit log when ship is renamed
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This is to help admins when players use offensive ship names since the
original crew my not be the authors
2017-08-04 23:12:19 +02:00