Commit graph

965 commits

Author SHA1 Message Date
LemADEC
678edd0906 Updated IC2 Reactor laser textures by Saphyrion 2015-12-12 15:57:58 +01:00
LemADEC
eabd0bd903 Updated IC2 dependencies 2015-12-12 13:57:28 +01:00
LemADEC
d8123a3598 Added cross-mods motor items in recipes 2015-12-12 06:12:35 +01:00
LemADEC
ec32e1e5bd Updated textures by Saphyrion 2015-12-12 05:24:32 +01:00
LemADEC
37e75f8903 Updated mining laser scripts 2015-12-12 05:15:27 +01:00
LemADEC
ceea8910a6 This is dev 2015-12-07 01:23:45 +01:00
LemADEC
ea8672edf5 Version bump to 1.3.13 2015-12-07 01:00:40 +01:00
LemADEC
a46bb0805f Added component textures by LemADEC 2015-12-07 00:30:38 +01:00
LemADEC
72797595fc Added helmet recipe
Improved cloaking coil recipe for Thermal Expansion
2015-12-07 00:29:37 +01:00
LemADEC
d179261d0a Added dynamic recipes
Added optional requirements with EnderIO
Fixed optional requirement with GregTech
Added dynamic recipes with GregTech, EnderIO, Thermal Expansion,
IndustrialCraft2, GregTech, AdvancedRepulsionSystems and
ImmersiveEngineering mods support
- priority is given Gregtech over IC2 over OpenComputers over others
- other recipe sets are deprecated and will be removed in a future
version. Disable dynamic set to enable them.
2015-12-06 23:19:23 +01:00
LemADEC
c589dd66de Refactored decorative blocks 2015-12-06 23:13:33 +01:00
LemADEC
eb1243720e Code cleanup (upgrade types) 2015-12-06 20:09:06 +01:00
LemADEC
fd0074bf76 Updating components... 2015-12-06 20:08:19 +01:00
LemADEC
e09a6d1174 Added new components (code)
Existing ones have been reallocated
2015-12-06 20:05:16 +01:00
LemADEC
62f94c2af2 Renamed interfaces item naming for consistency 2015-12-06 20:02:09 +01:00
LemADEC
4bcc79b2f4 Added energized decorative block texture by LemADEC
Just a quick texture for now
2015-12-06 20:00:30 +01:00
LemADEC
08be322568 Updated laser lift side textures by Saphyrion 2015-12-06 19:59:14 +01:00
LemADEC
250042b940 Code cleanup (upgrade types) 2015-12-06 19:58:24 +01:00
LemADEC
603a904dfd Code cleanup 2015-12-06 19:57:36 +01:00
LemADEC
a532b3acd7 Code cleanup of upgrade types & items 2015-12-06 19:56:57 +01:00
LemADEC
5ce3853adb Improved delivery size by cleaning up assets 2015-12-06 04:31:10 +01:00
LemADEC
9e2b4a6a40 Added tree farm radius configuration
Fixed exploit with upgrades
2015-12-04 02:15:59 +01:00
LemADEC
f53587136a This is dev 2015-11-29 02:16:57 +01:00
LemADEC
acda35c1c8 Version bump to 1.3.12 2015-11-29 02:16:26 +01:00
LemADEC
ab75f15654 Fixed space dynamic loading 2015-11-26 02:40:32 +01:00
LemADEC
4f4b2dccb0 Fixed #113
Updated Immersive engineering support (there API changed)
Fixed hyperspace jump above a planet
Fixed ship transition to a non-loaded planets
Fixed a memory leak on server
2015-11-26 02:24:41 +01:00
LemADEC
4342e14ec9 Updated farm/mining laser output textures by Saphyrion (step 3) 2015-11-26 01:57:35 +01:00
LemADEC
f0ee218558 Added autostart without computers 2015-11-17 17:26:21 +01:00
LemADEC
018d17be88 Integrated laser medium counting 2015-11-17 17:24:37 +01:00
LemADEC
5d8c56ab85 Fixed laser tree farm range management
Removed recursion
Added laser medium upgrades to laser tree farm
2015-11-17 16:40:58 +01:00
LemADEC
dce510cdfe Added laserMediumCount to LUA API 2015-11-17 16:32:16 +01:00
LemADEC
70cf61d797 This is dev 2015-11-17 03:10:46 +01:00
LemADEC
4fdb8604d9 Version bump to 1.3.11 2015-11-17 03:10:05 +01:00
LemADEC
994dc5728e Updated camera overlay texture by Saphyrion 2015-11-17 03:09:42 +01:00
LemADEC
c506cad5ba Updated farm/mining laser output textures (step 2) 2015-11-17 03:09:29 +01:00
LemADEC
e10c56bb1f Refactored laser tree farm and mining laser
Fixed layerOffset lost when reloading chunk/world
Fixed quarry mining with random warmup
Added guide message to laser tree farm
Fixed tree farm exceptions on chunkloading
Added planting to tree farm (not functional yet)
Improved tree farm support for tightly packed trees
Fixed tree farm support for IC2 rubber trees
Updated mining laser API to be more 'state' oriented
Improved tapping mode by breaking the normal rubber logs
Updated tree farm scanning area to be above instead of same level
Added tree farm scanning area visualisation
2015-11-16 01:12:59 +01:00
LemADEC
0541f2d678 Code cleanup 2015-11-16 00:53:07 +01:00
LemADEC
108e55efc7 Added soils, logs and leaves to block dictionnary 2015-11-16 00:52:48 +01:00
LemADEC
ad88bc076c Fixed version method always retuning nil 2015-11-15 20:47:46 +01:00
LemADEC
1660d37fbe Added laser tree farm textures by myself :) 2015-11-15 20:20:45 +01:00
LemADEC
a36a507e5e Fixed laser medium texture consistency 2015-11-15 20:19:43 +01:00
LemADEC
917420e797 Fixed beam effect not always showing up 2015-11-15 20:19:15 +01:00
LemADEC
ce629080f3 Version resync (WWM beta had an unofficial 2.10) 2015-11-15 20:16:48 +01:00
LemADEC
e458832557 Code cleanup 2015-11-14 14:17:50 +01:00
LemADEC
a72bed152c Code cleanup 2015-11-14 14:17:12 +01:00
LemADEC
8771a1f443 Improved transporter animation 2015-11-13 22:44:04 +01:00
LemADEC
86c30a0cfb Fixed ship scanner texture names
Code cleanup
2015-11-13 22:43:52 +01:00
LemADEC
2f335a0c84 Updated laser tree farm textures (step 2) 2015-11-13 22:15:21 +01:00
LemADEC
497d5c288a Improved mining laser textures name 2015-11-13 22:07:39 +01:00
LemADEC
f746344de3 Code cleanup 2015-11-13 22:06:46 +01:00