LemADEC
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f1c451d122
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Code cleanup
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2020-06-20 13:57:16 +02:00 |
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LemADEC
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827c7a71e1
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Fixed rendering lag from offline reactor core
Fixed active state not always refreshing client model
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2020-06-20 13:56:41 +02:00 |
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Unknown
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c84741de62
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Updated military siren models by Gabe Tie
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2020-06-04 23:42:43 +02:00 |
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Unknown
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ebdb3242b5
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Merge branch 'MC1.12' into retexturing2020
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2020-05-27 16:54:05 +02:00 |
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Unknown
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63ef60847a
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Improved default dictionary entry for EnderIO End steel helmet
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2020-05-27 15:51:40 +02:00 |
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Unknown
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d61551aa2a
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Code cleanup
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2020-05-27 15:51:00 +02:00 |
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Unknown
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b4730d2899
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Updated book textures by Gabe Tie
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2020-05-27 15:44:51 +02:00 |
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Unknown
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8d433eaeab
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Updated air generator textures by Gabe Tie
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2020-05-23 12:33:34 +02:00 |
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Unknown
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a10c243788
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squash Updated projector & shapes textures and models by Gabe Tie
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2020-05-23 12:32:35 +02:00 |
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Unknown
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e5b55298a7
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Version bump to 1.5.14
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2020-05-16 15:17:16 +02:00 |
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Unknown
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37d8fe1c31
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Added offline avatar
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2020-05-16 15:16:08 +02:00 |
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Unknown
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d7e7e46eaa
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Integrated EntityNPC
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2020-05-16 15:16:03 +02:00 |
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Unknown
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a81fe398dc
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Integrated GlobalRegionProvider in obfuscated environment
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2020-05-16 02:53:21 +02:00 |
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Unknown
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14b21bf3dc
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Code cleanup
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2020-05-16 02:53:16 +02:00 |
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Unknown
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1c92f9f12e
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Updated force field projector block to support the new model
- renamed isOn to isActive for consistency
- replaced isPowered by isActive in state LUA API
Fixed invalid is_double_sided projector property
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2020-05-09 00:29:24 +02:00 |
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Unknown
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4d41580f42
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Updated projector & shapes textures and models by Gabe Tie
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2020-05-09 00:25:23 +02:00 |
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Unknown
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df9aede692
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Merge branch 'MC1.12' into retexturing2020
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2020-05-08 19:22:28 +02:00 |
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Unknown
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c0300dcf68
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Updated textures for tiers identification by Gabe Tie
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2020-05-08 18:28:32 +02:00 |
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Unknown
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909ab7ee08
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Updated item textures by Gabe Tie
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2020-05-08 18:27:39 +02:00 |
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Unknown
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2f33d561f4
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Added advanced mode for ship default LUA scripts for CC & OC
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2020-05-08 15:13:19 +02:00 |
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Unknown
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17f1944253
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Added jump to position for ship default LUA scripts for CC & OC
Inspired by nonenothing pull request #365
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2020-05-08 15:13:19 +02:00 |
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Unknown
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e8b54bb2a2
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Fixed support for enabled & disabled events in LUA common libraries
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2020-05-08 06:15:49 +02:00 |
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Unknown
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eb2f04c0e8
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Code cleanup (LUA)
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2020-05-08 06:15:11 +02:00 |
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Unknown
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1011d7b871
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Added machine name to disabled & enabled LUA events
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2020-05-08 06:13:27 +02:00 |
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Robert
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c7fd47ff06
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Added Matter Overdrive android breathing integration by IteratorW (#448)
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2020-05-08 01:59:16 +02:00 |
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scikirbypoke
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55aa32d259
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Updated zh_cn (Chinese) translations by scikirbypoke (#451)
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2020-05-08 01:43:46 +02:00 |
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Unknown
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04f67bf1b8
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Fixed stored energy truncation in transporter LUA scripts for CC & OC
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2020-05-08 01:41:38 +02:00 |
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Unknown
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09fc2300de
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Fixed celestial objects validation bypass option having no effect
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2020-05-08 01:41:38 +02:00 |
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Unknown
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2ceb886ce5
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Refactored StarMap in GlobalRegion
Improved GC load during transportation
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2020-05-08 01:40:57 +02:00 |
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Unknown
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e48894212c
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Refactored StarMapRegistry to static
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2020-05-08 00:47:42 +02:00 |
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Unknown
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ffea4fdfb3
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Improved force field registry caching
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2020-05-08 00:47:42 +02:00 |
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Unknown
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c244857117
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Improved space sky rendering when using lower chunk range settings
Reminder: sky won't render below 4 chunks.
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2020-05-08 00:47:42 +02:00 |
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Unknown
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7cf069fc64
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Code cleanup (parameters, etc.)
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2020-05-08 00:47:38 +02:00 |
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Unknown
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80b93fb68f
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Updated force field relay block to support the new model
Code cleanup (ship core facing)
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2020-05-02 20:53:56 +02:00 |
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Unknown
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5c11a8d901
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Updated coils, relays & upgrades textures and models by Gabe Tie
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2020-05-01 05:10:46 +02:00 |
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Unknown
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e8452e0dbf
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Code cleanup (null checks & BeamFrequency)
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2020-05-01 04:32:32 +02:00 |
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Unknown
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5bcb64edcf
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Version bump to 1.5.13
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2020-04-28 08:57:41 +02:00 |
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Unknown
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93a71d86e6
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Improved recipes for energy progression in reactor, cloak & radar cores
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2020-04-28 08:57:23 +02:00 |
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Unknown
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ad5f32aac6
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Merge branch 'MC1.12' into retexturing2020
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2020-04-28 08:24:44 +02:00 |
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Unknown
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bc50cee82d
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Updated item & tools textures and models by Gabe Tie
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2020-04-28 08:23:32 +02:00 |
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Unknown
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5bcdf57baf
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Fixed textures names to be lowercase
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2020-04-26 06:55:27 +02:00 |
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Unknown
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e84c4dec6b
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Added an experimental seat entity (dev only)
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2020-04-26 06:50:25 +02:00 |
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Unknown
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92311a2e12
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Fixed force field roll parameter jumping by 180 deg when set or reloaded
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2020-04-26 06:26:13 +02:00 |
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Unknown
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b8c003c6b9
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Improved weapon controller texture
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2020-04-26 06:26:13 +02:00 |
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Unknown
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618370514e
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Added virtual assistants listening to public chat messages in proximity
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2020-04-26 06:26:13 +02:00 |
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Unknown
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02280d9a44
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Fixed lag spikes due to assets presence checks when loading chunks
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2020-04-26 06:26:13 +02:00 |
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Unknown
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3bcef1cc36
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Added a biometric scanner so players can identify themselves
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2020-04-26 06:26:13 +02:00 |
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Unknown
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62efd61d7d
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Improved usability of redstone torch when enabling or disabling machines
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2020-04-26 06:26:13 +02:00 |
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Unknown
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807cb8ea9c
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Added environmental sensor to read local time and weather prediction
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2020-04-26 06:26:12 +02:00 |
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Unknown
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6c1d31942a
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Improved blocks' UUID handling
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2020-04-26 06:26:12 +02:00 |
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