Commit graph

2703 commits

Author SHA1 Message Date
LemADEC
f1c451d122 Code cleanup 2020-06-20 13:57:16 +02:00
LemADEC
827c7a71e1 Fixed rendering lag from offline reactor core
Fixed active state not always refreshing client model
2020-06-20 13:56:41 +02:00
Unknown
c84741de62 Updated military siren models by Gabe Tie 2020-06-04 23:42:43 +02:00
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ebdb3242b5 Merge branch 'MC1.12' into retexturing2020 2020-05-27 16:54:05 +02:00
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63ef60847a Improved default dictionary entry for EnderIO End steel helmet 2020-05-27 15:51:40 +02:00
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d61551aa2a Code cleanup 2020-05-27 15:51:00 +02:00
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b4730d2899 Updated book textures by Gabe Tie 2020-05-27 15:44:51 +02:00
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8d433eaeab Updated air generator textures by Gabe Tie 2020-05-23 12:33:34 +02:00
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a10c243788 squash Updated projector & shapes textures and models by Gabe Tie 2020-05-23 12:32:35 +02:00
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e5b55298a7 Version bump to 1.5.14 2020-05-16 15:17:16 +02:00
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37d8fe1c31 Added offline avatar 2020-05-16 15:16:08 +02:00
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d7e7e46eaa Integrated EntityNPC 2020-05-16 15:16:03 +02:00
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a81fe398dc Integrated GlobalRegionProvider in obfuscated environment 2020-05-16 02:53:21 +02:00
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14b21bf3dc Code cleanup 2020-05-16 02:53:16 +02:00
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1c92f9f12e Updated force field projector block to support the new model
- renamed isOn to isActive for consistency
- replaced isPowered by isActive in state LUA API
Fixed invalid is_double_sided projector property
2020-05-09 00:29:24 +02:00
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4d41580f42 Updated projector & shapes textures and models by Gabe Tie 2020-05-09 00:25:23 +02:00
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df9aede692 Merge branch 'MC1.12' into retexturing2020 2020-05-08 19:22:28 +02:00
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c0300dcf68 Updated textures for tiers identification by Gabe Tie 2020-05-08 18:28:32 +02:00
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909ab7ee08 Updated item textures by Gabe Tie 2020-05-08 18:27:39 +02:00
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2f33d561f4 Added advanced mode for ship default LUA scripts for CC & OC 2020-05-08 15:13:19 +02:00
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17f1944253 Added jump to position for ship default LUA scripts for CC & OC
Inspired by nonenothing pull request #365
2020-05-08 15:13:19 +02:00
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e8b54bb2a2 Fixed support for enabled & disabled events in LUA common libraries 2020-05-08 06:15:49 +02:00
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eb2f04c0e8 Code cleanup (LUA) 2020-05-08 06:15:11 +02:00
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1011d7b871 Added machine name to disabled & enabled LUA events 2020-05-08 06:13:27 +02:00
Robert
c7fd47ff06 Added Matter Overdrive android breathing integration by IteratorW (#448) 2020-05-08 01:59:16 +02:00
scikirbypoke
55aa32d259
Updated zh_cn (Chinese) translations by scikirbypoke (#451) 2020-05-08 01:43:46 +02:00
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04f67bf1b8 Fixed stored energy truncation in transporter LUA scripts for CC & OC 2020-05-08 01:41:38 +02:00
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09fc2300de Fixed celestial objects validation bypass option having no effect 2020-05-08 01:41:38 +02:00
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2ceb886ce5 Refactored StarMap in GlobalRegion
Improved GC load during transportation
2020-05-08 01:40:57 +02:00
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e48894212c Refactored StarMapRegistry to static 2020-05-08 00:47:42 +02:00
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ffea4fdfb3 Improved force field registry caching 2020-05-08 00:47:42 +02:00
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c244857117 Improved space sky rendering when using lower chunk range settings
Reminder: sky won't render below 4 chunks.
2020-05-08 00:47:42 +02:00
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7cf069fc64 Code cleanup (parameters, etc.) 2020-05-08 00:47:38 +02:00
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80b93fb68f Updated force field relay block to support the new model
Code cleanup (ship core facing)
2020-05-02 20:53:56 +02:00
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5c11a8d901 Updated coils, relays & upgrades textures and models by Gabe Tie 2020-05-01 05:10:46 +02:00
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e8452e0dbf Code cleanup (null checks & BeamFrequency) 2020-05-01 04:32:32 +02:00
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5bcb64edcf Version bump to 1.5.13 2020-04-28 08:57:41 +02:00
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93a71d86e6 Improved recipes for energy progression in reactor, cloak & radar cores 2020-04-28 08:57:23 +02:00
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ad5f32aac6 Merge branch 'MC1.12' into retexturing2020 2020-04-28 08:24:44 +02:00
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bc50cee82d Updated item & tools textures and models by Gabe Tie 2020-04-28 08:23:32 +02:00
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5bcdf57baf Fixed textures names to be lowercase 2020-04-26 06:55:27 +02:00
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e84c4dec6b Added an experimental seat entity (dev only) 2020-04-26 06:50:25 +02:00
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92311a2e12 Fixed force field roll parameter jumping by 180 deg when set or reloaded 2020-04-26 06:26:13 +02:00
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b8c003c6b9 Improved weapon controller texture 2020-04-26 06:26:13 +02:00
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618370514e Added virtual assistants listening to public chat messages in proximity 2020-04-26 06:26:13 +02:00
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02280d9a44 Fixed lag spikes due to assets presence checks when loading chunks 2020-04-26 06:26:13 +02:00
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3bcef1cc36 Added a biometric scanner so players can identify themselves 2020-04-26 06:26:13 +02:00
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62efd61d7d Improved usability of redstone torch when enabling or disabling machines 2020-04-26 06:26:13 +02:00
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807cb8ea9c Added environmental sensor to read local time and weather prediction 2020-04-26 06:26:12 +02:00
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6c1d31942a Improved blocks' UUID handling 2020-04-26 06:26:12 +02:00