Commit graph

2453 commits

Author SHA1 Message Date
Unknown
f6fe697199 Updated block event handling
- reuse BlockPos to reduce memory load
- support multi-block placement
- prevent Nether portal opening outside world border
Fixed bad multi-threading when enabling/disabling accelerator points with CC or OC
2019-08-08 11:05:05 +02:00
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73ae4e9039 Fixed #386 invalid shape status in force field projector 2019-08-08 11:05:05 +02:00
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b36b520232 Improved IBlockTransformer documentation 2019-08-08 11:05:04 +02:00
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1e7067b147 Improved /wrender command usability 2019-08-08 11:05:04 +02:00
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82e14b9601 Fixed #381 Better questing tries to render an invalid itemstack 2019-08-08 11:05:04 +02:00
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96b7519d22 Fixed #345 fake air blocks are visible in air tight rooms 2019-08-08 11:05:04 +02:00
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96b3e0dee5 Fixed Tinker's construct stone torches dropping on jump 2019-08-08 11:05:04 +02:00
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f5b313f6a3 Code cleanup 2019-08-08 11:05:00 +02:00
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48a6736a57 Fixed coremod reporting an invalid server side transformation error 2019-07-30 02:34:54 +02:00
LemADEC
7e32e170ee Update issue templates 2019-07-17 22:45:01 +02:00
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4164613146 Version bump to 1.5.5 2019-06-27 02:19:41 +02:00
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19789c15e4 Fixed electromagnetic cell container duplication between recipe handlers 2019-06-27 02:16:10 +02:00
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198ce20b39 Fixed biopulp recipe regression introduced in 1.5.3 2019-06-27 02:16:10 +02:00
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69b1f120d7 Added render debug command 2019-06-27 02:16:10 +02:00
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da0cae547b Fixed #379 slab partially updated to 1.12.2
- crash during snow fall
- too many faces rendering
- redstone support
- opacity and light propagation
Fixed containment & scanner light propagation
2019-06-27 02:16:10 +02:00
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a85e34ac48 Updated curseforge link 2019-06-27 02:16:09 +02:00
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25de123dc5 Updated Enantiomorphic reactor core recipes progression
Fixed raw carbon fiber recipe when using charcoal dust
Improved reactor recipe
2019-06-27 02:16:09 +02:00
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a439909b42 Fixed inverted directions in accelerator assembly scanner 2019-06-27 02:16:09 +02:00
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95dd55a9c8 Refactored assembly validation & starmap registration
Added anti-highjacking an assembled enantiomorphic reactor
Added jammed particles on injector with no connected inventory
Fixed bad multi-threading in accelerator core
Improved LUA API consistency, renaming isAssemblyValid to getAssemblyStatus
Improved response time when removing a stabilization laser obstacle
2019-06-27 02:16:09 +02:00
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56c98ab9b9 Code cleanup 2019-06-27 02:16:02 +02:00
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f90db37473 Fixed dimensional transceiver anchor tag 2019-06-26 01:59:16 +02:00
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16aa136c92 Fixed activated carbon recipe to use only water potion
(i.e. dear auto-crafter, please don't consume my regeneration potions)
2019-06-26 01:59:15 +02:00
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8bea9987b5 Fixed transporter scanner rendering regression introduced in 1.5.4 2019-06-26 01:59:15 +02:00
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e9ba3af0b1 Improved logs for ship controller count 2019-06-26 01:59:15 +02:00
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79d21baa5b Improved LUA event spam when accelerator is disabled 2019-06-26 01:59:15 +02:00
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91050d2b98 Fixed console spam from updating accelerator setup 2019-06-26 01:59:15 +02:00
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91b4945a67 Improved block update detection 2019-06-26 01:59:15 +02:00
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d138acf509 Implemented reactor rendering
Improved ship scanner rendering
2019-06-26 01:58:44 +02:00
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aeb49b4cf3 Fixed DraconicEvolution compatibility for 1.12.2 2019-06-16 21:19:16 +02:00
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cae95a4f26 Improved ship scanner usability for new captains and admins 2019-06-16 21:19:15 +02:00
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08937e6702 Fixed ship scanner only restoring missing blocks 2019-06-16 21:19:15 +02:00
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c1c60632ca Fixed armor stand no spawning in space 2019-06-15 10:26:13 +02:00
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63d063f394 Integrated particle accelerator (wip)
- use the common isEnabled state so we can actually re-enable the accelerator
2019-06-13 10:40:23 +02:00
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d2c1c22551 Updated Travis CI for 1.12
- refresh expired token
- enable drafting
2019-06-13 10:40:19 +02:00
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4314a6acf3 Fixed ship controller potentially using an invalid ship core tile entity 2019-06-10 23:35:07 +02:00
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42d54cf830 Added documentation for ITranformation API
Deprecated explicit use of TileEntity during transformation
2019-06-10 23:35:07 +02:00
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501de39652 Updated build version to default to SNAPSHOT 2019-06-10 23:35:06 +02:00
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f3636c28e1 Version bump to 1.5.4 2019-06-09 20:08:13 +02:00
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29155a1b99 Integrated particle accelerator (wip) 2019-06-09 20:07:41 +02:00
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0e79638d74 Fixed secondary NPE when ship block deployment fails 2019-06-09 20:00:25 +02:00
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54d98e84a7 Added block properties tooltips while in dev space 2019-06-09 20:00:25 +02:00
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992cd885e3 Improved jump block logs for ForgeMultipart 2019-06-09 20:00:24 +02:00
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b24dcfdf1b Fixed an intermittent NPE in laser machines
(logs added to understand what's causing it, so it'll spam console for now)
2019-06-09 20:00:24 +02:00
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57ad2812be Fixed transporter block lighting and placement properties 2019-06-09 20:00:24 +02:00
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ce0dbba7e3 Fixed atomic blocks rendering & interactions
- electromagnet glass not rendering in block form
- void shell glass transparency
- chiller collision detection
2019-06-09 20:00:24 +02:00
Unknown
c70571e44d Fixed hull glass lighting and rendering properties
- should not cast shadows
- place doors away from the hull
- support blocks on top (pressure plate notably)
- reduce rendering overhead
2019-06-09 20:00:24 +02:00
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a361b0b4cf Improved memory usage in EntityCamera 2019-06-09 20:00:23 +02:00
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cad247780d Code cleanup 2019-06-09 20:00:11 +02:00
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bb8b480192 Fixed #378 oversized frigates never jumping due continuous scanning 2019-06-07 02:04:09 +02:00
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f0d9b8f3ec Version bump to 1.5.3 2019-06-05 22:03:29 +02:00