Hopefully prevented lakes from spawning in dungeons.
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191352e69f
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4ea1e44564
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@ -2,6 +2,7 @@ package com.legacy.aether.world.biome.decoration;
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import java.util.Random;
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import com.legacy.aether.blocks.natural.BlockHolystone;
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import net.minecraft.block.material.Material;
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import net.minecraft.init.Blocks;
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import net.minecraft.world.EnumSkyBlock;
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@ -18,6 +19,16 @@ public class AetherGenLakes extends WorldGenerator {
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@Override
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public boolean generate(World world, Random random, int x, int y, int z) {
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if (world.getBlock(x, y, z) == BlocksAether.carved_stone
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|| world.getBlock(x, y, z) == BlocksAether.locked_carved_stone
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|| world.getBlock(x, y, z) == BlocksAether.angelic_stone
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|| world.getBlock(x, y, z) == BlocksAether.locked_angelic_stone
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|| world.getBlock(x, y, z) == BlocksAether.hellfire_stone
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|| world.getBlock(x, y, z) == BlocksAether.locked_hellfire_stone)
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{
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return false;
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}
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x -= 8;
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for (z -= 8; y > 5 && world.isAirBlock(x, y, z); --y) {
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