Gravitite Ability no longer silk touch
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parent
e47e045482
commit
62199a89fd
1 changed files with 2 additions and 17 deletions
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@ -6,9 +6,7 @@ import net.minecraft.block.Block;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.item.EntityFallingBlock;
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import net.minecraft.entity.item.EntityFallingBlock;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.network.datasync.DataParameter;
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import net.minecraft.network.datasync.DataParameter;
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import net.minecraft.network.datasync.EntityDataManager;
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import net.minecraft.network.datasync.EntityDataManager;
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@ -67,7 +65,6 @@ public class EntityFloatingBlock extends Entity
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this.motionZ *= 0.9800000190734863D;
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this.motionZ *= 0.9800000190734863D;
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BlockPos pos = new BlockPos(this);
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BlockPos pos = new BlockPos(this);
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Block block = this.getBlockState().getBlock();
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Block block = this.getBlockState().getBlock();
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int meta = this.getBlockState().getBlock().getMetaFromState(this.getBlockState());
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List<?> list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.getEntityBoundingBox().expand(0.0D, 1.0D, 0.0D));
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List<?> list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.getEntityBoundingBox().expand(0.0D, 1.0D, 0.0D));
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@ -80,8 +77,6 @@ public class EntityFloatingBlock extends Entity
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}
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}
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}
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}
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ItemStack var6;
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if (this.isCollidedVertically && !this.onGround)
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if (this.isCollidedVertically && !this.onGround)
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{
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{
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this.motionX *= 0.699999988079071D;
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this.motionX *= 0.699999988079071D;
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@ -91,22 +86,12 @@ public class EntityFloatingBlock extends Entity
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if (!block.canPlaceBlockAt(this.worldObj, pos) || BlockFloating.canContinue(this.worldObj, pos.up()) || !this.worldObj.setBlockState(pos, this.getBlockState(), 2))
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if (!block.canPlaceBlockAt(this.worldObj, pos) || BlockFloating.canContinue(this.worldObj, pos.up()) || !this.worldObj.setBlockState(pos, this.getBlockState(), 2))
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{
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{
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var6 = new ItemStack(block, 1, meta);
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block.dropBlockAsItem(this.worldObj, pos, this.getBlockState(), 0);
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if (!this.worldObj.isRemote)
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{
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this.worldObj.spawnEntityInWorld(new EntityItem(this.worldObj, this.posX, this.posY, this.posZ, var6));
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}
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}
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}
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}
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}
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else if (this.timeFloated > 100)
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else if (this.timeFloated > 100)
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{
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{
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var6 = new ItemStack(block, 1, meta);
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block.dropBlockAsItem(this.worldObj, pos, this.getBlockState(), 0);
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if (!this.worldObj.isRemote)
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{
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this.worldObj.spawnEntityInWorld(new EntityItem(this.worldObj, this.posX, this.posY, this.posZ, var6));
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}
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this.setDead();
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this.setDead();
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}
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}
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