Improved spawnrates kind of.
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7b32b593fd
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@ -56,22 +56,23 @@ public class AetherBiome extends BiomeGenBase {
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this.setColor(0);
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}
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private void addCreatureEntry(ArrayList<SpawnListEntry> list) {
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list.add(new SpawnListEntry(EntitySwet.class, 10, 4, 4));
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list.add(new SpawnListEntry(EntityAechorPlant.class, 8, 3, 3));
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list.add(new SpawnListEntry(EntitySheepuff.class, 10, 4, 4));
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private void addCreatureEntry(ArrayList<SpawnListEntry> list)
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{
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list.add(new SpawnListEntry(EntitySwet.class, 20, 3, 4));
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list.add(new SpawnListEntry(EntityPhyg.class, 12, 4, 4));
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list.add(new SpawnListEntry(EntityAerbunny.class, 11, 3, 3));
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list.add(new SpawnListEntry(EntitySheepuff.class, 10, 4, 4));
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list.add(new SpawnListEntry(EntityMoa.class, 10, 3, 3));
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list.add(new SpawnListEntry(EntityFlyingCow.class, 10, 4, 4));
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list.add(new SpawnListEntry(EntityAerbunny.class, 11, 3, 3));
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}
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private void addMobEntry(ArrayList<SpawnListEntry> list) {
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private void addMobEntry(ArrayList<SpawnListEntry> list)
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{
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list.add(new SpawnListEntry(EntityWhirlwind.class, 8, 2, 2));
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list.add(new SpawnListEntry(EntityCockatrice.class, 4, 4, 4));
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list.add(new SpawnListEntry(EntityAerwhale.class, 3, 1, 1));
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list.add(new SpawnListEntry(EntityZephyr.class, 4, 1, 1));
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list.add(new SpawnListEntry(EntityAechorPlant.class, 2, 3, 3));
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list.add(new SpawnListEntry(EntityAerwhale.class, 2, 1, 1));
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list.add(new SpawnListEntry(EntityAechorPlant.class, 1, 3, 3));
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}
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@Override
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