221 lines
5.4 KiB
INI
221 lines
5.4 KiB
INI
# Configuration file
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afk {
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# Enables afk timer.
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B:enabled=true
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# Enables afk timer in singleplayer.
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B:enabled_singleplayer=false
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# Will print in console when someone goes/comes back from AFK.
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B:log_afk=false
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# After how much time it will display notification to all players.
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S:notification_timer=5m
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}
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auto_shutdown {
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# Enables auto-shutdown.
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B:enabled=false
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# Enables auto-shutdown in singleplayer worlds.
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B:enabled_singleplayer=false
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# Server will automatically shut down after X hours.
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# Time Format: HH:MM. If the system time matches a value, server will shut down.
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# It will look for closest value available that is not equal to current time.
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S:times <
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04:00
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16:00
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>
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}
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chat {
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# Adds ~ to player names that have changed nickname to prevent trolling.
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B:add_nickname_tilde=false
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}
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commands {
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B:back=true
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B:chunks=true
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B:fly=true
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B:god=true
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B:heal=true
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B:home=true
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B:inv=true
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B:kickme=true
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B:killall=true
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B:leaderboard=true
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B:mute=true
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B:nbtedit=true
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B:nick=true
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B:ranks=true
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B:rec=true
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B:rtp=true
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B:spawn=true
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B:tpa=true
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B:tpl=true
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B:trash_can=true
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B:warp=true
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}
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debugging {
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# Print a message in console every time a chunk is forced or unforced. Recommended to be off, because spam.
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B:log_chunkloading=false
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}
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login {
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# Set to false to disable event badges, e.g. Halloween.
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B:enable_event_badges=true
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# Set to false to disable global badges completely, only server-wide badges will be available.
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B:enable_global_badges=true
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# Enables message of the day.
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B:enable_motd=false
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# Enables starting items.
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B:enable_starting_items=true
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# Message of the day. This will be displayed when player joins the server.
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S:motd <
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"Hello player!"
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>
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# Items to give player when he first joins the server.
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# Format: '{id:"ID",Count:X,Damage:X,tag:{}}', Use /print_item to get NBT of item in your hand.
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S:starting_items <
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{id:"minecraft:apple",Count:16b,Damage:0s}
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{id:"modcurrency:banknote",Count:16b,Damage:5s}
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{id:"akashictome:tome",Count:1b,Damage:0s}
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>
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}
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ranks {
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# Enables ranks and adds command.x permissions and allows ranks to control them.
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B:enabled=true
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# Adds chat colors/rank-specific syntax.
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B:override_chat=true
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# Allow to configure commands with ranks. Disable this if you want to use other permission mod for that.
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B:override_commands=true
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}
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world {
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# Dimensions where chunk claiming isn't allowed.
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I:blocked_claiming_dimensions <
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>
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# Enables chunk claiming.
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B:chunk_claiming=true
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# Enables chunk loading. If chunk_claiming is set to false, changing this won't do anything.
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B:chunk_loading=true
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# Disables player damage when they are stuck in walls.
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B:disable_player_suffocation_damage=false
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# List of items that will have right-click function disabled on both sides.
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# You can use '/inv disable_right_click' command to do with from in-game.
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# Syntax: modid:item:metadata. Set metadata to * to ignore it.
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S:disabled_right_click_items <
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>
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# If set to DEFAULT, then teams can decide their Explosion setting.
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# Valid values:
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# TRUE
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# FALSE
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# DEFAULT
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S:enable_explosions=DEFAULT
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# If set to DEFAULT, then players can decide their PVP status.
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# Valid values:
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# TRUE
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# FALSE
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# DEFAULT
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S:enable_pvp=TRUE
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# Locked time in ticks in spawn dimension.
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# -1 - Disabled
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# 0 - Morning
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# 6000 - Noon
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# 12000 - Evening
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# 18000 - Midnight
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# Min: -1
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# Max: 23999
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I:forced_spawn_dimension_time=-1
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# Locked weather type in spawn dimension.
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# -1 - Disabled
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# 0 - Clear
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# 1 - Raining
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# 2 - Thunderstorm
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# Min: -1
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# Max: 2
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I:forced_spawn_dimension_weather=-1
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# Max /rtp distance
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D:rtp_max_distance=100000.0
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# Max tries /rtp does before failure.
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I:rtp_max_tries=200
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# Min /rtp distance
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D:rtp_min_distance=1000.0
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# If set to true, explosions and hostile mobs in spawn area will be disabled, players won't be able to attack each other in spawn area.
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B:safe_spawn=false
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# Show play time in corner.
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B:show_playtime=false
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# Enable spawn area in singleplayer.
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B:spawn_area_in_sp=false
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# Spawn dimension. Overworld by default.
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I:spawn_dimension=0
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# Spawn radius. You must set spawn-protection in server.properties file to 0!
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I:spawn_radius=0
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# Unloads erroring chunks if dimension isn't loaded or some other problem occurs.
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B:unload_erroring_chunks=false
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##########################################################################################################
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# logging
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#--------------------------------------------------------------------------------------------------------#
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# Logs different events in logs/world.log file.
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##########################################################################################################
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logging {
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# Logs block breaking.
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B:block_broken=true
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# Logs block placement.
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B:block_placed=true
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# Enables world logging.
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B:enabled=false
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# Includes creative players in world logging.
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B:include_creative_players=false
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# Includes fake players in world logging.
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B:include_fake_players=false
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# Logs item clicking in air.
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B:item_clicked_in_air=true
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}
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}
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