anvilcraft/src/overrides/config/ftbutilities.cfg
2023-04-08 14:38:52 +02:00

221 lines
5.4 KiB
INI

# Configuration file
afk {
# Enables afk timer.
B:enabled=true
# Enables afk timer in singleplayer.
B:enabled_singleplayer=false
# Will print in console when someone goes/comes back from AFK.
B:log_afk=false
# After how much time it will display notification to all players.
S:notification_timer=5m
}
auto_shutdown {
# Enables auto-shutdown.
B:enabled=false
# Enables auto-shutdown in singleplayer worlds.
B:enabled_singleplayer=false
# Server will automatically shut down after X hours.
# Time Format: HH:MM. If the system time matches a value, server will shut down.
# It will look for closest value available that is not equal to current time.
S:times <
04:00
16:00
>
}
chat {
# Adds ~ to player names that have changed nickname to prevent trolling.
B:add_nickname_tilde=false
}
commands {
B:back=true
B:chunks=true
B:fly=true
B:god=true
B:heal=true
B:home=true
B:inv=true
B:kickme=true
B:killall=true
B:leaderboard=true
B:mute=true
B:nbtedit=true
B:nick=true
B:ranks=true
B:rec=true
B:rtp=true
B:spawn=true
B:tpa=true
B:tpl=true
B:trash_can=true
B:warp=true
}
debugging {
# Print a message in console every time a chunk is forced or unforced. Recommended to be off, because spam.
B:log_chunkloading=false
}
login {
# Set to false to disable event badges, e.g. Halloween.
B:enable_event_badges=true
# Set to false to disable global badges completely, only server-wide badges will be available.
B:enable_global_badges=true
# Enables message of the day.
B:enable_motd=false
# Enables starting items.
B:enable_starting_items=true
# Message of the day. This will be displayed when player joins the server.
S:motd <
"Hello player!"
>
# Items to give player when he first joins the server.
# Format: '{id:"ID",Count:X,Damage:X,tag:{}}', Use /print_item to get NBT of item in your hand.
S:starting_items <
{id:"minecraft:apple",Count:16b,Damage:0s}
{id:"modcurrency:banknote",Count:16b,Damage:5s}
{id:"akashictome:tome",Count:1b,Damage:0s}
>
}
ranks {
# Enables ranks and adds command.x permissions and allows ranks to control them.
B:enabled=true
# Adds chat colors/rank-specific syntax.
B:override_chat=true
# Allow to configure commands with ranks. Disable this if you want to use other permission mod for that.
B:override_commands=true
}
world {
# Dimensions where chunk claiming isn't allowed.
I:blocked_claiming_dimensions <
>
# Enables chunk claiming.
B:chunk_claiming=true
# Enables chunk loading. If chunk_claiming is set to false, changing this won't do anything.
B:chunk_loading=true
# Disables player damage when they are stuck in walls.
B:disable_player_suffocation_damage=false
# List of items that will have right-click function disabled on both sides.
# You can use '/inv disable_right_click' command to do with from in-game.
# Syntax: modid:item:metadata. Set metadata to * to ignore it.
S:disabled_right_click_items <
>
# If set to DEFAULT, then teams can decide their Explosion setting.
# Valid values:
# TRUE
# FALSE
# DEFAULT
S:enable_explosions=DEFAULT
# If set to DEFAULT, then players can decide their PVP status.
# Valid values:
# TRUE
# FALSE
# DEFAULT
S:enable_pvp=TRUE
# Locked time in ticks in spawn dimension.
# -1 - Disabled
# 0 - Morning
# 6000 - Noon
# 12000 - Evening
# 18000 - Midnight
# Min: -1
# Max: 23999
I:forced_spawn_dimension_time=-1
# Locked weather type in spawn dimension.
# -1 - Disabled
# 0 - Clear
# 1 - Raining
# 2 - Thunderstorm
# Min: -1
# Max: 2
I:forced_spawn_dimension_weather=-1
# Max /rtp distance
D:rtp_max_distance=100000.0
# Max tries /rtp does before failure.
I:rtp_max_tries=200
# Min /rtp distance
D:rtp_min_distance=1000.0
# If set to true, explosions and hostile mobs in spawn area will be disabled, players won't be able to attack each other in spawn area.
B:safe_spawn=false
# Show play time in corner.
B:show_playtime=false
# Enable spawn area in singleplayer.
B:spawn_area_in_sp=false
# Spawn dimension. Overworld by default.
I:spawn_dimension=0
# Spawn radius. You must set spawn-protection in server.properties file to 0!
I:spawn_radius=0
# Unloads erroring chunks if dimension isn't loaded or some other problem occurs.
B:unload_erroring_chunks=false
##########################################################################################################
# logging
#--------------------------------------------------------------------------------------------------------#
# Logs different events in logs/world.log file.
##########################################################################################################
logging {
# Logs block breaking.
B:block_broken=true
# Logs block placement.
B:block_placed=true
# Enables world logging.
B:enabled=false
# Includes creative players in world logging.
B:include_creative_players=false
# Includes fake players in world logging.
B:include_fake_players=false
# Logs item clicking in air.
B:item_clicked_in_air=true
}
}