Merge pull request #943 from dmillerw/master

Fixed pipes rendering in hand as flat texture
This commit is contained in:
CovertJaguar 2013-07-17 11:21:32 -07:00
commit a4765c766e

View file

@ -69,6 +69,8 @@ public class PipeItemRenderer implements IItemRenderer {
return true; return true;
case EQUIPPED: case EQUIPPED:
return true; return true;
case EQUIPPED_FIRST_PERSON:
return true;
case INVENTORY: case INVENTORY:
return true; return true;
default: default:
@ -90,6 +92,9 @@ public class PipeItemRenderer implements IItemRenderer {
case EQUIPPED: case EQUIPPED:
renderPipeItem((RenderBlocks) data[0], item, -0.4f, 0.50f, 0.35f); renderPipeItem((RenderBlocks) data[0], item, -0.4f, 0.50f, 0.35f);
break; break;
case EQUIPPED_FIRST_PERSON:
renderPipeItem((RenderBlocks) data[0], item, -0.4f, 0.50f, 0.35f);
break;
case INVENTORY: case INVENTORY:
renderPipeItem((RenderBlocks) data[0], item, -0.5f, -0.5f, -0.5f); renderPipeItem((RenderBlocks) data[0], item, -0.5f, -0.5f, -0.5f);
break; break;