fix air checks in oil generation
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parent
11e8c06564
commit
bf9bfc5c50
3 changed files with 6 additions and 17 deletions
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@ -97,7 +97,6 @@ public class BuildCraftEnergy extends BuildCraftMod {
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public static Block blockOil;
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public static Block blockFuel;
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public static Block blockRedPlasma;
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public static Block blockEnergyConverter;
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public static Item bucketOil;
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public static Item bucketFuel;
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public static Item bucketRedPlasma;
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@ -366,12 +365,6 @@ public class BuildCraftEnergy extends BuildCraftMod {
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CoreProxy.proxy.addCraftingRecipe(new ItemStack(engineBlock, 1, 2),
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"www", " g ", "GpG", 'w', Items.iron_ingot,
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'g', Blocks.glass, 'G', BuildCraftCore.ironGearItem, 'p', Blocks.piston);
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if (blockEnergyConverter != null) {
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CoreProxy.proxy.addCraftingRecipe(new ItemStack(blockEnergyConverter, 1), "rcr", "sgs", "rcr",
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'r', Items.redstone, 'c', BuildCraftTransport.pipePowerCobblestone,
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's', BuildCraftTransport.pipePowerStone, 'g', Blocks.glass);
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}
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}
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private int findUnusedBiomeID(String biomeName) {
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@ -48,11 +48,7 @@ public final class BlockUtil {
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public static List<ItemStack> getItemStackFromBlock(WorldServer world, int i, int j, int k) {
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Block block = world.getBlock(i, j, k);
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if (block == null) {
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return null;
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}
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if (block.isAir(world, i, j, k)) {
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if (block == null || block.isAir(world, i, j, k)) {
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return null;
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}
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@ -267,12 +267,12 @@ public final class OilPopulate {
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}
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private boolean isReplaceableForLake(World world, BiomeGenBase biome, int x, int y, int z) {
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Block block = world.getBlock(x, y, z);
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if (block == null) {
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if (world.isAirBlock(x, y, z)) {
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return true;
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}
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Block block = world.getBlock(x, y, z);
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if (block == biome.fillerBlock || block == biome.topBlock) {
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return true;
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}
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@ -311,7 +311,7 @@ public final class OilPopulate {
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}
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private void setOilWithProba(World world, BiomeGenBase biome, Random rand, float proba, int x, int y, int z, int depth) {
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if (rand.nextFloat() <= proba && world.getBlock(x, y - depth - 1, z) != null) {
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if (rand.nextFloat() <= proba && !world.isAirBlock(x, y - depth - 1, z)) {
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if (isOilAdjacent(world, x, y, z)) {
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setOilColumnForLake(world, biome, x, y, z, depth, 3);
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}
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@ -351,7 +351,7 @@ public final class OilPopulate {
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for (; y > 0; --y) {
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Block block = chunk.getBlock(trimmedX, y, trimmedZ);
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if (block == null) {
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if (block.isAir(world, x, y, z)) {
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continue;
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}
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