SpaceToad
04967c7c00
Merge branch '6.0.x' into 6.1.x
2014-05-17 14:17:50 +02:00
SpaceToad
30fbe3b614
fixed partial action state issues, close #1817
2014-05-17 14:17:29 +02:00
dmillerw
8a4b398285
Fixed checkstyle failure
2014-05-15 19:49:13 -07:00
dmillerw
0399c2c501
Fixed bad formatting
2014-05-15 19:41:13 -07:00
dmillerw
10efb94617
Removed debug item from creative menu
2014-05-15 19:38:03 -07:00
dmillerw
656baa987f
Fixed phased facade having incorrect meta value
2014-05-15 19:37:43 -07:00
dmillerw
8b92fcfa88
Added localization for phased facade
2014-05-15 19:37:20 -07:00
SpaceToad
7e2365de26
Merge branch '6.0.x' of github.com:BuildCraft/BuildCraft into 6.0.x
2014-05-15 22:23:23 +02:00
SpaceToad
4b475d9fef
fixed crash when removing prematurely removing blueprint from library, close #1812
2014-05-15 22:22:49 +02:00
SpaceToad
7e3a1d23e7
Merge pull request #1810 from Prototik/energy-converter
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Make Converter block works with pipes
2014-05-15 20:07:36 +02:00
SpaceToad
c44842ad10
fixed deployer sequence, close #1811
2014-05-15 20:05:36 +02:00
Prototik
3a02c63ea6
Make Converter block works with pipes
2014-05-15 14:21:05 +08:00
SpaceToad
03fd7afb7f
Merge branch '6.0.x' into 6.1.x
2014-05-14 17:45:05 +02:00
SpaceToad
bd846a59b7
fixed style errors
2014-05-13 21:17:42 +02:00
SpaceToad
fd6d98218e
fixed previous check-in
2014-05-13 21:13:09 +02:00
SpaceToad
61cc4d5d61
updated Forge requirement
2014-05-13 21:12:26 +02:00
SpaceToad
02f7daf9a0
Fixed minor schematic registration.
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Enabled additional standalone schematics.
Close #1794 .
2014-05-13 21:03:19 +02:00
SpaceToad
7f6a0fec90
Fixed residual liquid in pumps, close #1790
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Fixed residual liquid in refineries, close #1791
2014-05-13 20:47:00 +02:00
SpaceToad
424a976cd0
now uses Forge fake player, close #1786
2014-05-13 20:32:14 +02:00
SpaceToad
92adc79f21
added protection against exceptions, for #1786
2014-05-13 08:55:28 +02:00
SpaceToad
68205d0ca2
fixed handling of unbreakable blocks, #1789
2014-05-12 23:46:20 +02:00
Leon LoeseR
08edcf1759
Fix drain method causing dupe glitches...
...
...if using them mixed
Before the one accepting a FluidStack always returned null if the targeted tank was empty, but the one under it wasnt, the one w/ int doesnt have the problem.
2014-05-12 20:22:17 +02:00
SpaceToad
34e0bf9637
Last changes to the Builder API, renaming to enfore consistency and
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improve maintainability.
Close #1785
2014-05-11 18:42:24 +02:00
SpaceToad
664ff00e7d
removed unused field
2014-05-11 16:51:03 +02:00
SpaceToad
c96ff8666e
Merge branch '6.0.x' into 6.1.x
2014-05-11 16:37:15 +02:00
SpaceToad
c17041ac17
Merge branch '6.0.x' into 6.1.x
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Conflicts:
common/buildcraft/BuildCraftTransport.java
2014-05-11 16:36:42 +02:00
SpaceToad
aa98f263ba
Manually reset power when stipping a wire.
...
Fixed style errors.
Followup on #1776
2014-05-11 16:33:09 +02:00
undergroundminer3
394a6cc685
Forgot the import
...
Add the pipetype import
2014-05-11 10:18:43 -04:00
undergroundminer3
ecff97c2ef
Don't crash when I create new PipeTypes
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I am using reflection to "hack in" new PipeTypes for myself.
(Yes, that IS possible, but very "aggressive")
Don't cause an ArrayIndexOutOfBounds exception when I do that.
(at least when rendering, just don't place a gate on my pipes)
This is also another step towards
the ability to create new PipeTypes.
2014-05-11 10:10:08 -04:00
SpaceToad
986390babc
fixed NPE in Box.extendToEncompass, close #1783
2014-05-11 14:31:38 +02:00
SpaceToad
1c90496cde
Added protection around facade creation, fix #1780
2014-05-11 14:00:00 +02:00
SpaceToad
f1d9aee0b8
Added various levels of detection and recovery for missing blocks.
...
Such blueprints should not be loaded in survival, as there may be
inconsistencies, but it's ok to load in creative, in particular for repair if
needed.
Close #1779
2014-05-11 13:19:06 +02:00
SpaceToad
a7fe30f38a
fixed schematic hanging
2014-05-11 12:54:05 +02:00
SpaceToad
bc1a7486cd
Implemented heuristic for wider default id translation. Close #1778 .
2014-05-11 11:51:17 +02:00
SpaceToad
4dcb9af871
added possibility to blacklist recipes, close #1750
2014-05-10 22:08:23 +02:00
Humungus
47fe7440d5
fixes in updating
2014-05-10 21:14:05 +02:00
Humungus
ed6499a1fa
A simple fix for the wire flicker
2014-05-10 19:21:56 +02:00
SpaceToad
29d308f4f9
relax constraints when loading corrupted pipes
2014-05-10 17:29:18 +02:00
SpaceToad
262f2dc22a
minor tweaks to liquid holding blocks, close #1769
2014-05-10 16:05:37 +02:00
SpaceToad
44e3aaa1c5
removed energy from engines in blueprints
2014-05-10 15:25:41 +02:00
SpaceToad
30e4d493b3
fixed engines orientation, for #1771
2014-05-10 15:24:22 +02:00
SpaceToad
577cf11257
minor fixes
2014-05-10 15:02:02 +02:00
SpaceToad
a29c0a1140
removed unused file
2014-05-10 13:43:30 +02:00
SpaceToad
98d2e2e2e6
Fixed issues with various schematics and their handling of item id translations.
...
The Schematic API has been updated to follow a pattern more explicit.
Part of #1745
2014-05-10 13:37:50 +02:00
SpaceToad
fb94d0f50c
Merge branch 'sided-mjbattery' of https://github.com/Prototik/BuildCraft into Prototik-sided-mjbattery
2014-05-10 08:21:31 +02:00
Prototik
cb3b3d1fce
Add support for sided batteries
2014-05-10 14:13:05 +08:00
SpaceToad
e18f01c784
Minor code reorganization to identify a unique block for legacy support.
2014-05-10 08:03:29 +02:00
SpaceToad
fba31fa057
Merge branch 'facades-5.0.x' of https://github.com/Prototik/BuildCraft into Prototik-facades-5.0.x
2014-05-10 07:59:09 +02:00
SpaceToad
684c695342
Merge pull request #1761 from Prototik/gate-and-ui
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Fix partial state info glitches in AND gates
2014-05-10 07:41:46 +02:00
Prototik
12d321491e
Add fallback facade loading for support migration from 5.0.x
2014-05-10 13:25:20 +08:00