Commit graph

2044 commits

Author SHA1 Message Date
SpaceToad
12cb51373e various experiments for BC NextGen 2014-02-01 17:19:07 +01:00
SpaceToad
fef5ccbac1 further progress in supporting fillers for urbanist module 2014-01-25 11:45:26 +01:00
SpaceToad
3dd418a27a progress in tool filler 2014-01-20 21:15:30 +01:00
SpaceToad
8584db25a9 fixed robots for urbanist 2014-01-19 11:02:11 +01:00
SpaceToad
3742dfdec9 removed unused files 2014-01-18 14:53:57 +01:00
SpaceToad
48ec6c9da7 further progress in urbanist implementation 2014-01-18 14:53:09 +01:00
SpaceToad
b4a668e91f first set of Urbanism experiments 2014-01-16 22:53:16 +01:00
SpaceToad
db943bff47 Merge branch 'marmot' into builder 2014-01-12 18:23:46 +01:00
SpaceToad
1c2e28f2dd Merge branch 'nightly' into marmot 2014-01-12 18:23:34 +01:00
SpaceToad
7af855040b Further progress for the library
Blueprint identification has been adjusted a bit in order to make it easier
to have an ordered list. Loading functions are temporary deactivated waiting
for some more insights on the serialization. Server and client databases have
been separated.
2014-01-12 17:57:32 +01:00
SpaceToad
33a77efaf2 Blueprint serialization over the network
This patch changes a bit the behavior of the Library. Instead of being an
item browsing blueprints on the server, it's going to retreive blueprints
built on the server for the client, and then allow the client to send back
its blueprints to the server.

This patch is a first milestone, with functional serialization and
deserialization of a blueprint over the newtork, using the Library as interface.
2014-01-11 20:55:24 +01:00
SpaceToad
3cf761226e Polymorph classes supported in serializer.
The serializer now supports cases where the actual object is different from
the object declared, sending once the class name on the stream.
2014-01-11 17:27:53 +01:00
SpaceToad
08d01c0394 Re-introduction of the builder block
Added back the builder block to the world, with fixes of initial obvious errors.
TileArchitect is now passing its name through RPCs.
2014-01-11 13:59:30 +01:00
SpaceToad
9dab76fc71 Support for multi-dimentional arrays in serialization.
Carrying on with the work on RPC, this patch implements support for multi-
dimension arrays in serialization.
2014-01-11 12:49:10 +01:00
SpaceToad
4e23782911 added nissing deprecated annotation 2014-01-11 10:56:01 +01:00
SpaceToad
4f4818bb35 Merge branch 'marmot' into builder 2014-01-11 10:49:45 +01:00
SpaceToad
c0cbc7f841 Merge branch 'nightly' into marmot 2014-01-11 10:49:34 +01:00
SpaceToad
7e4b66c127 Merge branch 'nightly' of github.com:BuildCraft/BuildCraft into nightly 2014-01-11 10:47:32 +01:00
SpaceToad
36c2d8d8e2 generalized change made for #1410 2014-01-11 10:46:30 +01:00
SpaceToad
3f591439f1 Merge branch 'TurtleQuarryFix' of https://github.com/acmihal/BuildCraft into acmihal-TurtleQuarryFix 2014-01-11 10:37:06 +01:00
acmihal
7e9f75a7bc Use rotationYaw to set quarry orientation.
Allows computercraft turtles to place quarries.
2014-01-10 21:28:08 -08:00
SpaceToad
498676bf0c updated documentation 2014-01-09 21:15:12 +01:00
SpaceToad
ce215587a8 Further changes in data synchronization.
ClassMapping now supports more advanced behavior, in particlar cases where
the destination object do not exist. It has now a much more comprehensive
documentation. TileNetworkData has been renamed NetworkData, as it's used
for more than just tile synchronization. Some additional markers have been
placed on the blueprints to make progress and identify which areas still
need support.
2014-01-09 09:02:23 +01:00
SpaceToad
17ed47d2a2 Improved RPC parameter support - now classes can be serialized through the
same system as tiles, and fields selected through @TileEntityNetwork. Improved
the TileLibrary rpc calls to take advantage of this new capability. The RPC
world identification has been fixed as well.
2014-01-08 22:43:25 +01:00
ArkeousAero
09e32da2c7 Added cylinder pattern for the filler. 2014-01-08 04:07:18 -06:00
CovertJaguar
282128d9a6 Close Gate GUI if someone removed the Gate 2014-01-07 16:33:36 -08:00
SpaceToad
1596c5ffc5 This patch is done in the context of TileLibrary synchronization and RPC
implementation.

Through the process of implementing RPC, a intrusive simplification in the
network message system has been implemented, completely removing the use
of PayloadArray. On top of that, ClassMapping is now much more flexible,
and doesn't need to be provided with a static size anymore, making it closer
to a suitable class for the needs of RPC message passing.

The result of this simplification is also a slight optimization of message
passing, where certain data needed to be passed over the network (for example
on null objects) which is not needed anymore.

With regards to the TileLibrary itself, the implementation is yet pretty
basic, showcasing the use of RPC to retreive a list of strings computed on
the server.
2014-01-07 22:52:10 +01:00
SpaceToad
ab37498ef1 Merge branch 'marmot' into builder 2014-01-06 20:37:23 +01:00
SpaceToad
78f62ffffb Merge branch 'nightly' into marmot 2014-01-06 20:24:58 +01:00
SpaceToad
da65d20282 removed unexpected network handler, fix #1405 2014-01-06 20:07:40 +01:00
SpaceToad
d697944364 added missing files for initial RPC implementation 2014-01-06 19:59:09 +01:00
SpaceToad
b1f5a4b96a initial set of experiments with RPC implementation 2014-01-06 19:57:54 +01:00
SpaceToad
69079dab94 Fixed lasers looking for tables on a regular basis, fix #1400
Attempt at improving SafeTimeTracker interface and implement
automatic randomization. If interface is confirmed, other places
in the code will need to be updated to the interface.
2014-01-05 17:47:48 +01:00
SpaceToad
c4cbdcc584 Implemented graphical animation for pulsing gates, close #1390
Fixed lit stage of gates, for #1401
2014-01-05 13:29:38 +01:00
CovertJaguar
1a1d2707fc Version 4.2.2 2014-01-04 11:49:47 -08:00
CovertJaguar
8ee5270145 Merge branch 'marmot' into builder 2014-01-04 11:26:48 -08:00
CovertJaguar
d648af2293 Merge branch 'nightly' into marmot 2014-01-04 11:25:45 -08:00
CovertJaguar
b73a2d4f51 Fix Engine dupe
Closes #1361
2014-01-04 11:25:13 -08:00
CovertJaguar
f87e5c0add Fix Gate lit state 2014-01-04 07:42:53 -08:00
CovertJaguar
23a3a7004d Merge branch 'marmot' of https://github.com/BuildCraft/BuildCraft into marmot 2014-01-04 07:12:00 -08:00
CovertJaguar
2f7f6635fc comments 2014-01-04 07:11:43 -08:00
SpaceToad
fd058efd01 fixed location of icon for eneryg pulsar, following #1391 2014-01-04 16:06:33 +01:00
SpaceToad
197c5b7edf Implemented icons for pulsar and single pulsar, close #1391 2014-01-04 15:43:44 +01:00
CovertJaguar
5d9a9fa4e0 Add some stat tracking ability to the Power API 2014-01-03 16:47:30 -08:00
CovertJaguar
7fc7f25661 Bump Power API version 2014-01-03 01:32:19 -08:00
CovertJaguar
bb527bb48c Merge branch 'marmot' into builder
Conflicts:
	common/buildcraft/BuildCraftCore.java
2014-01-03 01:21:50 -08:00
CovertJaguar
ee71e86409 Merge branch 'nightly' into marmot 2014-01-03 01:19:52 -08:00
CovertJaguar
6c73c1a070 Convert Power API to use Double instead of Float
Closes #1288
2014-01-03 01:17:19 -08:00
CovertJaguar
da35a13f45 Fix derpy Filler Pattern selection
Closes #1394
2014-01-02 05:16:09 -08:00
CovertJaguar
3b0a047570 Finalize Gate Rework
-Added Integration Table Recipes
-Finished and tested Integration Table
-Re-added all Gate recipes
-Clean up Pipe Wires, Chipsets, etc...

Changes:
-Gate Logic Swap recipes moved from Workbench to Integration Table.
-Pipe Wires condensed into a single Item
-Pipe Wires are now distributed evenly between the gates: Red with the
Basic Gate, Blue with Iron, Yellow with Gold, and Green with Diamond.
Recipes adjusted to match.

As of this commit, Gates should be both craftable and usable again. The
Integration Table is also ready to be used. Gate Expansions are
completely implemented and usable.

Enjoy!
2014-01-02 04:58:08 -08:00