Christian
e073bf604c
Change the filler to stop it's use as a mining tool:
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1. It empties from the top down now.
2. It uses less "max power" now.
3. Entity items dropped by the filler last 20 ticks.
It still works very well (better in fact) as a clearing and building
tool, but it's not a mining tool any more.
With thanks to the Mindcrack crew for demonstrating it's obvious flaws.
2013-01-02 22:01:03 -05:00
SirSengir
a817dab2d8
Merge pull request #530 from DeliciousJaffa/master
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Filler Flatten only reaching 128
2013-01-01 16:10:09 -08:00
MrTJP
85644a33cf
Made transactor alert inventory changes
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Eliminates some client-server sync issues (given that the TE alerts server).
Also enables things like Factorization Barrels to update their item count.
2012-12-31 15:50:39 -05:00
SirSengir
f664ff8084
Fixed NBT data not synching when manipulating the diamond pipe gui.
2012-12-30 12:35:12 +01:00
SirSengir
e6a9ab6652
Mcp naming fix.
2012-12-30 10:08:06 +01:00
Kevin Murphy
e6009aed5c
Stacked tanks no longer store different liquids
2012-12-30 01:03:03 -05:00
Christian
424329f164
Update for MCP updates with MC1.4.7
2012-12-28 15:29:35 -05:00
Jordan (DeliciousJaffaJaffa)
85a95543e4
Fix Filler Flatten
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Now goes to the full 256 instead of 128, must have been overlooked,
2012-12-27 01:21:50 +00:00
aznhe21
e34b5b151f
Override shouldRefresh.
2012-12-22 18:46:03 +09:00
tcooc
209f382aee
Pipes replace blocks like grass, vines, etc.
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Pipe place sound.
2012-12-21 16:28:37 -05:00
Octav Sandulescu
d6a0457368
Add way to query for refinery recipes
2012-12-19 15:02:00 +02:00
SirSengir
d8750a5d08
Fixed NPE when no recommended version is found.
2012-12-18 20:56:43 +01:00
SirSengir
a2d69bc4f8
Initial 1.4.6 port.
2012-12-18 20:43:22 +01:00
SirSengir
e42c71e9a3
Refactor/cleanup.
2012-12-17 23:30:54 +01:00
SirSengir
6ed78f37b2
Repackage for new Forge.
2012-12-17 23:29:42 +01:00
NeverCast
7d8efe6296
Liquid Pipes do a full update periodically for client sync
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Added config option in BuildCraftCore regarding long update period
Added to core as it may be used for other things in future too
2012-12-15 21:47:42 +13:00
NeverCast
f23ddb476a
Liquid Packets should not send before chunks on client join
2012-12-15 21:04:25 +13:00
NeverCast
3dbc451f31
Redudent null check on instanceof
2012-12-15 19:27:31 +13:00
NeverCast
8073fed1d1
Fix some NPEs on TileEngine when it has not be initialized
2012-12-15 17:32:58 +13:00
gishicrafter
93f9c25ba8
Fixed EngineIron fuel acceptance problem.
2012-12-14 20:59:49 +09:00
CovertJaguar
9c0e9205cf
Power Pipes now display power stored too
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There is now a visual indicator that a pipe will soon explode.
2012-12-14 02:15:26 -08:00
SirSengir
c1089e5e8a
Added update notice. Will only display once per update and not annoy the player on each startup.
2012-12-13 20:46:20 +01:00
CovertJaguar
9fbdd4040b
Some more minor opts
2012-12-12 23:10:56 -08:00
CovertJaguar
2c888525d6
Minor opt to TileEngine.fill()
2012-12-12 22:51:54 -08:00
CovertJaguar
4773280c5b
More Item Pipe opt to net and cpu
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PipedItem IDs reduced to Short.MIN - Short.MAX to shave bytes off the
packet size. It could in theory be reduced to a byte and changed to a
per pipe ID, but that would require a larger rewrite.
The packet no longer send the pipe location and instead derives the pipe
location from the item location.
In total, 13 bytes were removed from the item packet size.
Also a number of cpu optimizations were performed, mainly by using more
appropriate collections and cleaning up some simple but often called
functions.
2012-12-12 22:28:22 -08:00
pahimar
4cec777807
ACTs now play the item break sound for all entities nearby them when they break a tool
2012-12-11 14:03:00 -05:00
pahimar
6ff25b24e4
Missed the case where an item could be used up when it reaches its max durability. Also made it throw a PlayerDestroyItemEvent with the Buildcraft user when a damageable item is used up in autocrafting.
2012-12-11 13:06:51 -05:00
pahimar
b0fc220cef
Merge remote-tracking branch 'origin/master'
2012-12-11 12:29:06 -05:00
pahimar
2446d7a3d6
Updated ACT to properly handle container itemstacks
2012-12-11 12:28:45 -05:00
CovertJaguar
8478177503
Added Oil/Fuel to Liquid Dictionary
2012-12-10 11:31:07 -08:00
CovertJaguar
9a465cff69
Fixed liquid junction issue
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Closes #336
2012-12-09 13:53:31 -08:00
CovertJaguar
5886faecc4
Power pipes shouldn't check connections every tick
2012-12-09 12:28:17 -08:00
CovertJaguar
965112a4d9
ForgeDirection optimizations in the Power pipes
2012-12-09 12:00:27 -08:00
SirSengir
be3ed84657
Imports!
2012-12-09 19:23:08 +01:00
SirSengir
3751149fe0
Fixed incorrect item rendering. Still failing to display correctly since the item stack contained in EntityPassiveItem seems to be missing the NBT data client side.
2012-12-09 17:09:46 +01:00
CovertJaguar
462f7e9226
Power packet optimization
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By increasing the number of display stages to 100, I was able to easily
map internal power to display stage by sending a byte representing the
display stage rather that the amount of power in the pipe. This allows
me to reduce the packet size in half by converting from Shorts to Bytes.
Additionally, I created an alternative display list that uses a red
texture to indicate that pipe is nearing maximum capacity.
Unfortunately, this still gives no visual cue that a wooden pipe is
about to explode, becasue for some reason wooden pipes don't render the
power they contain when connected to an engine. This should probably be
rectified in the future.
2012-12-08 16:13:13 -08:00
Octav Sandulescu
ad341592dd
Moved default oil block ID to 1520 and 1521
2012-12-07 08:54:57 +02:00
CovertJaguar
f5cd8053e4
Fixed decrStackSize bug on crafting table
2012-12-06 22:25:38 -08:00
CovertJaguar
729b69592e
Fixed decrStackSize issue with engines
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Closes #485
2012-12-06 10:13:32 -08:00
Christian
d91305cdb2
Refactor the quarry algorithm: it now stores the next few planned blocks, and only searches the direct
...
column above the target on each target hit. It forces the list to recompute only if it finds a block.
Behaviour is almost identical to before, but should be a lot more efficient in terms of computing resources.
2012-12-06 08:41:49 -05:00
Christian
3b53947381
Fix power provider
2012-12-06 07:46:02 -05:00
CovertJaguar
2d7f4f6a8a
Fixed Autarchic Gate exploit
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There is no reason for them to power Wooden Conductive Pipes.
2012-12-05 15:09:26 -08:00
CovertJaguar
b4e7451ad1
Moved default IDs to safer ranges
2012-12-05 15:07:37 -08:00
gishicrafter
57d2d78b0f
Use liquid block metadata for rendering
2012-12-05 00:05:40 +09:00
aznhe21
e209377ee6
Fixed wire not updating.
2012-12-03 18:51:12 +09:00
CovertJaguar
2c1b0ffda8
Fixed Facade InterModComs
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It was adding a zero size stack to the recipe list.
Also cleaned up some formatting.
2012-12-02 19:17:00 -08:00
CovertJaguar
97caa8f3ad
Pipe capacity stuff + packet tweaks
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Should completely fix addon pipes with different capacities.
Might also fix some issues people are seeing with pipes not renderering,
see #473
2012-12-02 18:47:33 -08:00
den
02caa137ba
Fixed RenderPipe crash if pipe has a higher capacity than normal. (needed for Valve Pipe (and more!)'s Industrial Pipes)
2012-12-02 19:31:11 -05:00
NeverCast
c693948c49
Removed Redudent Server side check
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Was not aware that it was only called server side so the check wasn't
required.
2012-12-02 14:03:46 +13:00
NeverCast
b0003a082c
Gate GUI is now calculated server-side
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Gate GUI gets it's state from the server
SuppressWarnings on ItemGate
failonerror for build.xml to prevent packaging bad jars
Gate GUI now uses boolean array for indicators which is updated via
progressBar
2012-12-02 13:47:07 +13:00
SirSengir
475719d2f3
Merge pull request #464 from nevercast/issue-280
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Make RenderTank respect Block Metadata
2012-12-01 02:57:11 -08:00
CovertJaguar
198fa9b7ed
Added a null check in PipeRender
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Catches non-existant liquids, but I expect it will still crash elsewhere
if the liquid doesn't exist.
2012-11-30 15:00:58 -08:00
NeverCast
db37c2fc6c
Make RenderTank accept Block Metadata
2012-12-01 10:25:46 +13:00
CovertJaguar
dd279689a8
TileTank - Fix Formatting and fix getTanks()
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getTanks() capacity calculatios where ignoring empty tanks in the stack.
2012-11-30 07:19:47 -08:00
CovertJaguar
79fcad34fb
Int to Shorts in Item Packet
2012-11-30 06:30:00 -08:00
NeverCast
23b7c933e6
Made pipes slightly harder to break
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Configuration option added
Also updated build.xml ( Required, previous forge version didn't have
double support in Configuration )
2012-11-30 21:14:45 +13:00
SirSengir
4b9e56deab
Merge pull request #461 from tcooc/patch-9
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Fix AdvancedSlot rendering
2012-11-29 14:47:41 -08:00
tcooc
11fbbc0a85
Fix small rendering bug when item is hovering over AdvancedSlot.
2012-11-29 17:19:48 -05:00
CovertJaguar
14e3ed13af
Minor fix to last commit
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Faulty logic could potentially have resulted in odd results. I didn't
see any when I tested it, but logically it could have happened.
2012-11-29 09:15:33 -08:00
CovertJaguar
f951f6740d
Inventory Triggers are now ISided bound
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This may break some peoples factories, but in the end it will provide
you with more control.
Does not break the API, but it does add a new interface to the API. At
some point this interface should be merged with ITrigger.
2012-11-29 09:09:40 -08:00
SirSengir
edc62249bf
Merge pull request #448 from gishicrafter/patch-2
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Fixed some devices that couldn't handle meta sensitive liquids correctly.
2012-11-29 09:03:18 -08:00
psxlover
476a03d998
Change localization to allow mapping inheritance. Now a language like es_AR can use the mappings from a parent language (es_ES) instead of duplicating them, and only specify the ones that are different from the parent.
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The child languages only need a field specifying the parent language e.g.:
language.parent=es_ES
Any mappings that are not specified in the file will be inherited from the father language.
2012-11-29 15:45:23 +02:00
SirSengir
ad111637ac
Merge branch 'master' of github.com:SirSengir/BuildCraft
2012-11-28 22:17:07 +01:00
SirSengir
e911404459
Fixed pass-through of mouse coordinates for gui tooltips. Closes #449
2012-11-28 22:16:22 +01:00
gishicrafter
f7b77f589c
Use LiquidTank
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Revert RefineryRecipe
2012-11-29 00:30:45 +09:00
CovertJaguar
8a36fbda50
Replaced ints with shorts in liquid packet
2012-11-27 03:55:20 -08:00
CovertJaguar
4db1a27d4f
Liquid Pipes network optimization
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Pipes are much smarter about whether they need to send a liquid update
packet, additionally the packets themselves now describe a delta rather
than sending a complete set of information every update.
2012-11-26 09:51:20 -08:00
CovertJaguar
df33b905b8
Engines should have a block name
2012-11-26 05:48:58 -08:00
SirSengir
c531adea0d
Merge pull request #446 from nevercast/issue-445
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Fixed issue 445
2012-11-26 00:22:27 -08:00
psxlover
bae2be096a
Use the correct function in place of updateBlockMetadata. Fixes Laser placement ( #450 ).
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Use the correct function in place of updateBlockMetadata. Fixes Laser placement (#450 ).
2012-11-26 02:06:44 +02:00
gishicrafter
df727f0bd1
Fixed some devices that couldn't handle meta sensitive liquids correctly.
2012-11-25 12:04:04 +09:00
NeverCast
8749de2f19
Fixed issue 445
2012-11-25 13:07:35 +13:00
CovertJaguar
02662975c1
Merge pull request #443 from tcooc/patch-8
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Fix trees destroying pipes.
2012-11-24 15:16:00 -08:00
tcooc
369852639e
Unnecessary import.
2012-11-24 17:17:08 -05:00
tcooc
560cee32b4
Fix trees destroying pipes.
2012-11-24 17:13:43 -05:00
CovertJaguar
81ab0bcc95
Merge pull request #402 from Runetinal/master
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Fix blockActivated not being called on client
2012-11-24 10:21:19 -08:00
Octav Sandulescu
87bddae480
Guard against an NPE in the refinery GUI.
2012-11-24 09:44:21 +02:00
CovertJaguar
ecc3f98024
Reduced the range of Pipe update packets
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They are only used for rendering, no need to send them to people who are
beyond the render distance.
2012-11-23 20:50:31 -08:00
CovertJaguar
1817ae6936
Rewrote the Pipe Contents packet
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Probably cut the packet length in half, there was a lot of unneeded
bytes.
Also removed the chunkPacket marker. This is not a high priority packet.
2012-11-23 05:54:18 -08:00
AtomicStryker
a787a37fcb
Fixed config BlockIDs and ItemIDs to use Forge autoassign
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Because there is only like fifteen Forge contributors making this
2012-11-21 12:50:31 +01:00
Christian
ee6d0c801d
Test directional tank behaviours for RP2 pipe interaction capability.
2012-11-18 18:00:34 -05:00
SirSengir
eace433066
Removed unneeded imports - set Eclipse to display a warning to remind you.
2012-11-18 22:34:57 +01:00
Runetinal
bae8444528
Use ordinal() instead of values()
2012-11-18 14:46:52 -06:00
CovertJaguar
f5d9bfa6c9
Fixed imports & updated build.xml
2012-11-17 08:04:57 -08:00
CovertJaguar
b1b950cc3e
Fixed derp
2012-11-17 02:55:51 -08:00
CovertJaguar
379fa45a46
Adjusted Lifespan of Item drops
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Added a config option for the lifespan of items dropped by pipes and
machines.
Its possible I missed some drop code, it seems to be scattered all over
the place.
2012-11-17 02:44:33 -08:00
NeverCast
6bc2ae8e14
Fixed game breaking power bug
2012-11-17 16:19:35 +13:00
Christian
fb1e41f4ba
Clean up print statement spam
2012-11-16 21:00:11 -05:00
Christian
dc82c9ace6
It's openContainer, not inventoryContainer. Also fix network update stuff
2012-11-16 20:24:08 -05:00
Christian
42f90b109a
Probably render not network updates needed
2012-11-16 18:58:43 -05:00
SirSengir
d79959f11e
Merge branch 'master' of github.com:SirSengir/BuildCraft
2012-11-16 23:47:41 +01:00
SirSengir
b10e0822c6
MC 1.4.5 update. (MCP mappings only.)
2012-11-16 23:45:37 +01:00
CovertJaguar
94b60bfad4
Fixed liquid triggers to actually be useful
...
How filters were handled was completely stupid when more than one tank
was involved.
Evaulation is now done via the fill/drain functions to simulate actually
interacting with the tank.
2012-11-15 22:44:15 -08:00
Christian
3be0523c4d
For latest forge
2012-11-15 06:43:55 -05:00
Christian
042067483d
Fix refineries running constantly.
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Power pipes dissipate stored energy if none is input.
2012-11-14 23:25:09 -05:00
Christian
15bcb22032
Fix for new Liquid API
2012-11-14 23:25:09 -05:00
SirSengir
26173cf35c
Fixed accidental edit conflict.
2012-11-14 16:48:59 +01:00
SirSengir
8a6d6b0ffe
Merge branch 'master' of github.com:SirSengir/BuildCraft
2012-11-14 16:47:23 +01:00
SirSengir
0fa4fd8bee
Removed several unneeded imports/variables.
2012-11-14 16:47:08 +01:00
Christian
9dbd922ada
Push for liquid API changes
2012-11-14 10:29:28 -05:00