Commit graph

1418 commits

Author SHA1 Message Date
immibis
88f336c799 Call isStackValidForSlot when inserting. 2013-05-11 16:55:41 +12:00
immibis
cede00e162 Vanilla ISidedInventory support for wooden pipes. 2013-05-11 16:44:34 +12:00
Krapht
a40e7c5365 Merge branch 'BCPlug' 2013-05-09 16:25:41 +02:00
CovertJaguar
f578aa0e2c Possible fix for Power Pipe load issues
Closes #829
Closes #717
2013-05-09 05:11:42 -07:00
Krapht
cd08b69662 Added additional render component to plug, finally removed old code 2013-05-08 20:24:40 +02:00
Krapht
08b91614af Merge pull request #834 from Pharabus/master
Made AutoWorkBench and hopper accept all items
2013-05-08 07:36:34 -07:00
Andrew Meehan
b1064b659f uodated tilehopper to return true rather than attempting to scan the inventory attached 2013-05-08 10:33:06 -04:00
Andrew Meehan
d559946562 implimented isStackValidForSlot to return true if valid to allow for automation inserst (mainly Applied Energistics)
Signed-off-by: Andrew Meehan <andrew@meehan.me.uk>
2013-05-08 10:18:29 -04:00
Krapht
a9636aa119 Make pipes not connect if either has a plug, fixed issue with pipes not recalculating its connections on plug placement 2013-05-07 21:32:54 +02:00
Krapht
fdd5648a05 Added add/remove of plugs, fixed plug render sync issue, fix renderer, prevent render of gate on plugged sides 2013-05-07 20:48:19 +02:00
Flow86
655a31ecd4 Merge pull request #833 from viliml/patch-1
Lower engine heat 10 times
2013-05-07 11:32:23 -07:00
Krapht
b39802f210 Added recipe for plug 2013-05-07 19:09:22 +02:00
Krapht
b1ed48da37 Added plug item and item renderer 2013-05-07 19:03:03 +02:00
Krapht
6a6ba168c7 Added initial rendering for plugs 2013-05-07 18:35:27 +02:00
Krapht
2324400ea0 Save/Load + netsync for plugs 2013-05-07 18:23:10 +02:00
viliml
25c5439637 Lower engine heat 10 times
I don't think a temperature of 10000°C or 0°C doesn't make sense. This way it will at least always be under the melting point of iron and above the freezing point of water.
2013-05-07 18:57:01 +03:00
Player
1bc52bc16f add equals to BlockIndex 2013-05-06 15:21:17 +02:00
Player
fddf865298 optimize TilePump.initializePumpFromPosition by using a HashSet instead of a TreeSet for markedBlocks 2013-05-06 14:47:10 +02:00
Flow86
6687d8baf8 add isPipeRegistered for mods to check if pipe-id already taken. 2013-05-06 14:10:48 +02:00
Flow86
b2424cc03c spaces to tabs (normally you use tabs in ant-file - eclipse does it so ...) 2013-05-06 08:42:51 +02:00
Flow86
d3ed043c0c Update README.md
changed path of localization according to build.xml
2013-05-06 09:30:49 +03:00
CovertJaguar
e1d88a7d8f Added config option to disable Oil Springs
And made the code ID Resolver compatible.
2013-05-05 06:41:29 -07:00
CovertJaguar
842e520b60 Pipes with missing info are now deleted
Closes #782
2013-05-04 20:25:04 -07:00
CovertJaguar
4ee70e100b Merge pull request #825 from viliml/patch-2
Add LiquidMotionEvents to waterproof pipes
2013-05-04 13:56:17 -07:00
SirSengir
8f15b6371c Reduced Forge requirement. Last one for 1.5.1 should be fine. 2013-05-04 19:34:26 +02:00
viliml
95323927fe Add LiquidMotionEvents to waterproof pipes
Why would it exist if it was never to be used?
2013-05-04 18:07:45 +03:00
CovertJaguar
f35d63ecb4 Fire is now a soft block. 2013-05-04 00:16:33 -07:00
CovertJaguar
4d601e976e More Oil improvements and tweaks
Added a 50% bonus to well gen in biomes that spawn Lakes.

Added Taiga to biomes that spawn Oil Lakes (waves at Canada and
Siberia).
2013-05-03 13:56:41 -07:00
Krapht
6fc1fc0abd Merge pull request #823 from nallar/patch-2
Update Forge/Minecraft versions in /build.xml
2013-05-03 09:14:55 -07:00
Ross Allan
10473ead91 Update Forge/Minecraft versions in /build.xml
Signed-off-by: Ross Allan <rallanpcl@gmail.com>
2013-05-03 17:19:49 +02:00
SirSengir
27a7d1e3eb Changes for 3.5.1 build. 2013-05-03 16:42:41 +02:00
SirSengir
c01fd677b6 Bumped required Forge version. 2013-05-03 16:24:32 +02:00
SirSengir
ab614d64a7 Updated mappings for Forge 7.8/MC 1.5.2. 2013-05-03 16:18:09 +02:00
CovertJaguar
234d17b700 Null check getTanks() 2013-05-02 19:18:19 -07:00
CovertJaguar
7b9994bd86 Minor bugfix for Oil Lakes 2013-05-02 15:00:30 -07:00
CovertJaguar
bd6024a53f More improvements to Oil Gen
Oil Lakes can no longer only spawn in sand. Added IMC calls for Lakes
and excluded Biomes.
"oil-lake-biome" and "oil-gen-exclude", both take the BiomeID as an
argument.

Increased specular highlights on Oil texture, you shouldn't have to jump
in the pool to tell the difference between lighting glitches and oil
anymore.

Oil Lakes now have 50% chance of being 2 blocks deep. Improved gen to
prevent floating trees, etc.

Oil Wells should no longer gen in mod added trees.
2013-05-02 04:19:33 -07:00
CovertJaguar
0b44d97359 Fixed a couple bugs from the Oil commit 2013-05-02 02:59:30 -07:00
CovertJaguar
52ffd07bb3 Some minor improvements to the Engine Renderer
Note: it still needs to be rewritten to use a single texture sheet.
2013-05-01 18:14:34 -07:00
CovertJaguar
d2e7279498 Reduced Oil Spring respawn chance 2013-05-01 18:01:32 -07:00
CovertJaguar
e980637f7e Minor Engine opt 2013-05-01 17:35:37 -07:00
CovertJaguar
4361db859c Fix toLowerCase() calls for Turkish 2013-05-01 17:30:39 -07:00
CovertJaguar
c2ddf66ec7 Fixed Wood Engine lockups
Closes #784
2013-05-01 14:26:42 -07:00
CovertJaguar
3833544f7e Fix build.xml formatting 2013-05-01 13:38:12 -07:00
CovertJaguar
c61daa06a5 Added Oil Springs
Spawns an infinite Oil Spring at bedrock under 25% of large Oil Wells.
This Spring slowly produced more oil over time.

More balance testing needed, but I need to fix that damn Redstone Engine
bug first.
2013-05-01 13:31:18 -07:00
CovertJaguar
b185cf7954 Fixed Tank liquid rendering 2013-04-30 18:24:11 -07:00
SirSengir
bb5a9fcf31 Merge pull request #795 from davboecki/master
Add Pipe Content ItemStack NBT sync.
2013-04-30 08:30:38 -07:00
Krapht
ed72c8f4a9 Merge pull request #814 from viliml/patch-1
Fixes https://github.com/BuildCraft/BuildCraft/issues/753
2013-04-30 02:09:09 -07:00
viliml
f1d4ed242a Fixes https://github.com/BuildCraft/BuildCraft/issues/753
LOL what a derp...
2013-04-30 12:05:58 +03:00
CovertJaguar
62f374e40d Fixed last PR and removed unneeded Textures 2013-04-29 12:11:25 -07:00
CovertJaguar
437a870ab0 Merge pull request #791 from viliml/master
Added default textures for the refinery and hopper
2013-04-29 12:03:13 -07:00