CovertJaguar
94b60bfad4
Fixed liquid triggers to actually be useful
...
How filters were handled was completely stupid when more than one tank
was involved.
Evaulation is now done via the fill/drain functions to simulate actually
interacting with the tank.
2012-11-15 22:44:15 -08:00
Christian
3be0523c4d
For latest forge
2012-11-15 06:43:55 -05:00
Christian
042067483d
Fix refineries running constantly.
...
Power pipes dissipate stored energy if none is input.
2012-11-14 23:25:09 -05:00
Christian
15bcb22032
Fix for new Liquid API
2012-11-14 23:25:09 -05:00
SirSengir
26173cf35c
Fixed accidental edit conflict.
2012-11-14 16:48:59 +01:00
SirSengir
8a6d6b0ffe
Merge branch 'master' of github.com:SirSengir/BuildCraft
2012-11-14 16:47:23 +01:00
SirSengir
0fa4fd8bee
Removed several unneeded imports/variables.
2012-11-14 16:47:08 +01:00
Christian
9dbd922ada
Push for liquid API changes
2012-11-14 10:29:28 -05:00
Christian
98be088256
First draft handling sided tanks
2012-11-12 21:45:31 -05:00
gishicrafter
4a485a0d98
added @override
2012-11-12 06:43:24 +09:00
Runetinal
cc561d8fb1
Fixed gateKind variable
2012-11-11 14:20:47 -06:00
gishicrafter
8466e4458f
Made RefineryRecipe sortable
2012-11-11 18:52:30 +09:00
Christian
f6e784422c
Fix improper references to client specific classes with new 1.4 methods
2012-11-11 00:21:45 -05:00
Christian
63180af9fd
Migrate liquid API to forge
2012-11-10 21:41:22 -05:00
NeverCast
4c6b184ded
BUGFIX 406: Placing signs on Facades
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Simple fix to get signs showing GUI on Pipes ( And inturn, Facades )
2012-11-10 23:15:18 +13:00
Christian
c1c6ff28c0
Nerf pipe explosion. It shouldn't be destroying other blocks.
2012-11-10 02:00:54 -05:00
Christian
cbc621550d
Update to 1.4.4. Remove Orientations-> use ForgeDirection instead
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Made the quarry much more scalable
Power pipes now have a risk of exploding if they don't have anywhere to dump their power to
Power pipe needs some work to seize rather than exploding
2012-11-10 01:43:12 -05:00
CovertJaguar
f1d16b975e
Added null check to Power pipes.
2012-11-09 11:42:36 -08:00
CovertJaguar
b4a00eeedd
Cached Orientation array in power pipes for perf.
2012-11-08 23:05:02 -08:00
CovertJaguar
d267a91e69
Merge pull request #399 from tcooc/patch-7
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Override new addInformation method for 1.4.2.
2012-11-08 22:30:04 -08:00
CovertJaguar
7fb3f73d5f
Fixed a bug with the Quarry.
...
It was exposed by the recent change to the softBlocks code.
2012-11-08 21:58:19 -08:00
CovertJaguar
1e5d6e0966
Merge pull request #408 from Deatrathias/master
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Using an ItemStack-sensitive version of getContainerItem for consumeItem
2012-11-08 09:45:17 -08:00
CovertJaguar
a4f1e03745
Added isAirBlock() check to softBlocks.
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Closes issue #401
2012-11-08 08:33:48 -08:00
CovertJaguar
7693107e0a
Added username to fake player.
2012-11-07 20:27:51 -08:00
CovertJaguar
943340a9e6
Added username to fake player.
2012-11-07 20:24:02 -08:00
Deatrathias
416916502c
ItemStack-sensitive getContainer
2012-11-08 00:54:17 +01:00
Runetinal
3ec3f37c34
Fix ghost gate being created on client that was preventing blockActivated from being called on client.
2012-11-05 20:11:22 -06:00
tcooc
4d7eb2f18c
Override new addInformation method for 1.4.2.
2012-11-04 17:08:22 -05:00
SirSengir
26213ba615
Merge pull request #395 from tcooc/patch-6
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Markers destroy all lasers when broken.
2012-11-04 03:45:28 -08:00
tcooc
6cae6fe294
Markers destroy all lasers when broken.
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Fix potential NPE markerOrigin.lasers.
2012-11-04 03:38:30 -05:00
CovertJaguar
1dd0746229
Fixed imports.
2012-11-03 22:44:49 -07:00
CovertJaguar
c5a2f89cfe
Merge pull request #387 from tcooc/entitycollision
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Remove EntityBlock "collision".
2012-11-03 18:18:05 -07:00
CovertJaguar
de33abb6a2
Expanding soft blocks to all plants.
2012-11-03 18:14:43 -07:00
Scott M. Barbour
6b2656d342
Fixed import BlockGrass -> BlockTallGrass
2012-11-02 12:35:20 -05:00
Scott M. Barbour
4f2d9607b6
Added BlockFlower to softBlocks
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Flowers are soft too.
2012-11-02 10:44:32 -05:00
Scott M. Barbour
85c0dbd721
softBlocks fix: BlockGrass -> BlockTallGrass
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Quarry is not harvesting grass blocks (dirt with grass texture on top).
2012-11-02 10:38:50 -05:00
tcooc
b889f6076d
EntityBlock doesn't block left click.
2012-10-31 00:42:05 -04:00
CovertJaguar
85fee2aef7
Buildcraft should now be mostly MFFS safe.
...
Depreciated the unbreakableBlock() thing in the API and added a new
function to BlockUtils that does a better job of the same thing.
The Quarry and Mining Well should be completely incapable of penetrating
a Force Field.
The Filler will terminate its current job if it detects an unbreackable
block during an operation, but its still theoretically possible to
affect blocks inside a Force Field. Some patterns are worse than others.
Preventing this completely is pretty difficult without some way to know
whether a block is inside a Force Field.
2012-10-30 13:27:14 -07:00
CovertJaguar
675f4e6df9
Mining Wells no longer leave behine Mining Pipes.
2012-10-30 11:57:13 -07:00
CovertJaguar
fbd0fa7cda
Fixes Index OOB error
2012-10-28 11:50:49 -07:00
Christian
f1f4f1bdde
Remove debug spam
2012-10-28 12:30:04 -04:00
CovertJaguar
28b40f1ed0
Merge pull request #375 from tcooc/patch-5
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Fix iron pipe redstone behaviour.
2012-10-27 22:55:50 -07:00
CovertJaguar
5130e27867
Cached Orientations arrays for perf improvements
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I was informed that a great deal of liquid calculations cpu time was
spent cloning these arrays.
2012-10-27 22:50:03 -07:00
tcooc
0256e24215
Fix iron pipe redstone behaviour.
2012-10-27 17:19:00 -04:00
CovertJaguar
aab9ce0509
Significantly buffed Oil/Fuel
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Values may need tweaking.
2012-10-24 23:09:01 -07:00
CovertJaguar
c7799cf3e2
Removed BC dep from FacadeManager - untested
2012-10-24 22:54:23 -07:00
Christian
485a278afe
Fix rendering ItemStacks in the advanced guis
2012-10-24 22:13:39 -04:00
Christian
58c7dd3d1e
Item Facades now use the IMC comms system to know about custom facade
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block types. Send your blocks through the API (FacadeManager) or
the IMC system (use key "add-facade" and value "blockid@meta")
2012-10-24 21:57:31 -04:00
Christian
047120b324
Fix pipe rendering for 1.4.1. Fix facades handling block ids > 2097, hopefully. Gold pipes are on by default now.
2012-10-24 01:15:33 -04:00
Christian
cd31b76e2b
A couple of significant forge API changes.. No more deprecated!
2012-10-22 10:44:23 -04:00
Christian
4f60ae8705
Fix up for forge deprecations
2012-10-22 09:13:47 -04:00
Christian
b18369b0ed
Fix up Advanced Assembly Workbench. It uses the vanilla crafting slots now, so will have all the same
...
behaviours as them. This means it should work with things like redpower saws.
2012-10-22 08:27:32 -04:00
Christian
8c0696b73f
Update for 1.4
2012-10-21 23:58:00 -04:00
Christian
39572b281d
Small fixes to Advanced workbench
2012-10-21 21:34:05 -04:00
CovertJaguar
49153e1df9
TileBuffer should not return invalid tile entities
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This might fix a crash with the Portable Hole.
2012-10-19 10:08:18 -07:00
CovertJaguar
27396299dd
Removed random println *waves at RichardG*
2012-10-19 08:57:08 -07:00
CovertJaguar
1a421bf3b4
Fixed Facades for mod blocks and cleaned up file
2012-10-18 19:48:58 -07:00
CovertJaguar
744c3d63da
If the item is somehow corrupted on reversal it will be discarded instead of ignored.
2012-10-18 18:09:16 -07:00
CovertJaguar
47d2cc68de
Fixed a potential CC Modification Error in item pipes
2012-10-18 18:03:17 -07:00
CovertJaguar
8a73df84e4
RS Engines no longer chain with other engines.
2012-10-18 04:59:19 -07:00
CovertJaguar
6b96ce7fd2
RS Engines can no longer power pipes.
2012-10-18 01:57:39 -07:00
Christian
bba98ed3c2
Fix AIOB exception when reading a blueprint during startup.
2012-10-17 20:58:45 -04:00
CovertJaguar
81b4078bd0
Revert "Loosened up the quarry power acceptance."
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This reverts commit 99b019c7ac
.
2012-10-16 22:23:40 -07:00
CovertJaguar
0e9b780635
Revert "Changed power request to activation energy."
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This reverts commit 7e6c979ad5
.
2012-10-16 22:23:38 -07:00
CovertJaguar
7e6c979ad5
Changed power request to activation energy.
2012-10-16 22:16:31 -07:00
CovertJaguar
99b019c7ac
Loosened up the quarry power acceptance.
2012-10-16 22:15:33 -07:00
Christian
d61811616b
Silently drop exceptions when searching for facades to apply
2012-10-14 00:44:48 -04:00
Christian
e4c96c89bb
Remove debug code
2012-10-14 00:37:46 -04:00
Christian
36b7a92116
Small cleanups for dedicated server
2012-10-14 00:00:56 -04:00
Christian
87dc61c615
Serious automatic crafting table anyone?
2012-10-13 23:47:16 -04:00
Christian
d53b8b326c
The GUI is working. Nice..
2012-10-13 22:56:49 -04:00
Christian
c67cc7ae4f
Fix wrong variable name. Does ANYONE test for compilation???
2012-10-13 22:18:24 -04:00
Christian
d5491c5229
Initial draft of assemblyadvancedworkbench
2012-10-13 21:41:14 -04:00
Christian
39a6cbd137
Refactor: factory should *not* refer to silicon... Move assembly table to silicon module
2012-10-13 21:41:14 -04:00
CovertJaguar
98d8f5c6e0
Merge pull request #354 from taralx/patch-3
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addToRandomPipeEntry should use the correct orientation for isPipeConnected
2012-10-13 17:13:05 -07:00
CovertJaguar
0d598b3e59
Wires and Gates are no longer consumed in Creative
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See #334
2012-10-13 17:08:43 -07:00
CovertJaguar
36d8aba644
Creative no longer uses up Facades from Inv
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See #334
2012-10-13 17:05:51 -07:00
CovertJaguar
4f087ed26a
Merge pull request #351 from taralx/patch-2
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Convert diamond pipes to use the new pipe data sync.
2012-10-13 16:56:01 -07:00
JP Sugarbroad
131cb81be1
addToRandomPipeEntry should use the correct orientation for isPipeConnected.
2012-10-13 16:48:57 -07:00
Christian
7d4b5d62c3
Prelude for an advanced crafting table: lasers talk to anything implementing ILaserTarget now
2012-10-13 16:20:22 -04:00
Christian
06099ffcdd
Fix sync issues for pipe data, mostly. Closes #352
2012-10-13 16:19:18 -04:00
Christian
30fe5841c1
Assembly table now has a little ledger panel. Strings are updated.
2012-10-13 15:57:32 -04:00
JP Sugarbroad
2b64be0179
Convert diamond pipes to use the new pipe data sync.
2012-10-13 12:57:12 -07:00
cpw
4c05ccbde9
Merge pull request #350 from Vany/master
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Some people wants miningwell to work with hopper
2012-10-13 12:26:23 -07:00
Christian
5fe98733e0
Fix assembly table smp derpiness, somewhat. Should close #348
2012-10-13 15:24:57 -04:00
Christian
752a5eb2bd
Remove debug
2012-10-13 15:24:43 -04:00
Christian
6299c472bb
Revert "Merge pull request #329 from Xhamolk/patch-2"
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This reverts commit 83d2b51931
, reversing
changes made to 2cd7857d07
.
Conflicts:
common/buildcraft/transport/Pipe.java
common/buildcraft/transport/PipeTransportItems.java
2012-10-13 14:54:54 -04:00
Christian
e89d3525b4
Fix facades working in SMP: the items should now exist both client and dedi server side. closes #338
2012-10-13 13:41:44 -04:00
Christian
ad8b896ef7
Attempt to fix liquid pipe flows. Should close #336
2012-10-13 12:14:07 -04:00
Vany Serezhkin
30bbb8930b
Update common/buildcraft/core/utils/Utils.java
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Allow Utils.addToRandomInventory() to work with hopper
2012-10-13 19:11:09 +04:00
CovertJaguar
1e0e23fe49
Add some null checking to the pipe GUIs
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Fixes #345
2012-10-12 17:36:08 -07:00
CovertJaguar
d351f6455e
Fix NPE if setInvSlotContents() fails.
2012-10-12 17:18:14 -07:00
CovertJaguar
b33f2ef369
Merge pull request #347 from CovertJaguar/master
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Major pipe routing and net sync rework
2012-10-12 16:15:51 -07:00
CovertJaguar
0c8ac25122
Major pipe routing and net sync rework
2012-10-12 16:05:25 -07:00
JP Sugarbroad
fe8b1d4fa6
Allow pipes to sync data to the client.
2012-10-11 14:37:29 -07:00
CovertJaguar
89b5096d06
Merge pull request #327 from psxlover/master
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Added facade collision
2012-10-11 14:10:31 -07:00
CovertJaguar
83d2b51931
Merge pull request #329 from Xhamolk/patch-2
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Pipes connecting improperly (fix of my last PR)
2012-10-11 14:09:21 -07:00
CovertJaguar
2cd7857d07
Merge pull request #335 from Xhamolk/patch-3
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Machines should no longer send items to Sandstone pipes
2012-10-11 14:08:51 -07:00
RicBr
5b2c2c7fb7
Update common/buildcraft/transport/BlockGenericPipe.java
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Added missing ;
2012-10-10 19:17:46 +02:00
CovertJaguar
cb65663589
Added missing import
2012-10-09 14:52:15 -07:00
CovertJaguar
e84a42162a
Added missing import
2012-10-09 14:51:44 -07:00
CovertJaguar
a39924a5a4
Fixed RP2 wires connecting to normal pipes
2012-10-09 14:45:35 -07:00
CovertJaguar
b2ec6d6ae8
Fixes a crash, experienced while playing.
2012-10-07 14:54:41 -07:00
SirSengir
8dca5e6fda
Merge pull request #320 from tcooc/itembpt-fix
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Blueprints sync in SMP
2012-10-06 23:34:48 -07:00
Xhamolk
db09ffe65f
Only route items when pipe is connected.
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Will no longer send items to a pipe that does not allow the connection.
2012-10-05 10:01:50 -06:00
Andrew Hill
1f6003e722
fix filter shift-click
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The gui should not direct stacks moved by shift-click to the filter
area, just to the inventory area.
2012-10-05 19:16:44 +10:00
Andrew Hill
7fcc3dcd54
fix for #301
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filler is now sided - top for pattern, all other sides for inventory.
2012-10-05 17:01:23 +10:00
Xhamolk
342d6fe871
Routing and connection fixes
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2) Items pipes should no longer connect to ISidedInventory sides where getSizeInventorySide <= 0.
This allows third-party modders to prevent pipes connection to their machines without having to depend on BC's IPipeConnection.
3) Improved the routing mechanism for piped items.
Now it's properly checked if the input is accepted, before trying to send it there.
2012-10-04 17:16:26 -06:00
Xhamolk
76adffe05c
Pipes connecting improperly (fix of my last PR)
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1) Pipes now properly check if IPipeConnection allows the connection.
2) Items pipes should no longer connect to ISideInventory sides where getSizeInventory <= 0.
This allows third-party modders to prevent pipes connection to their machines without having to depend on BC's IPipeConnection.
3) Improved the routing mechanism for piped items.
Now it's properly checked if the input is accepted, before trying to send it there.
4) Fixes the bug my previous PR generated.
2012-10-04 17:05:11 -06:00
psxlover
b77cf79b96
Added facade collision
2012-10-04 23:46:52 +03:00
Christian
5885f08fab
IronEngines now accept Ice at a 1:1 ratio with water buckets, assuming your engine is hot
2012-10-02 00:09:26 -04:00
Christian
e8571a8e53
Fix up a bunch of "markBlockAsNeedsUpdate" to markBlockNeedsUpdate" and fixed engine to notify neighbours
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This fixes the engine being a bit derpy when being rotated
2012-10-01 23:56:26 -04:00
Christian
890c4d45e9
Fix addToRandomInventory putting stuff from quarries etc into adjacent
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engines..
2012-10-01 23:37:17 -04:00
Christian
ba1562b67f
Revert broken pipe logic changes. No pipes are connecting anywhere now..
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Revert "Update common/buildcraft/transport/PipeTransportItems.java"
This reverts commit 07cca7ad05
.
Revert "Fixes pipes connecting improperly"
This reverts commit e7bd894e15
.
2012-10-01 23:24:16 -04:00
Christian
2e6c0ea475
Fix chunkloading for quarries.
2012-10-01 22:49:16 -04:00
SirSengir
6802a14545
Merge pull request #318 from psxlover/LaserFix
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Refactored lasers.
2012-10-01 01:41:59 -07:00
tcooc
6635f23ec6
Blueprints sync in SMP
2012-09-30 22:28:51 -04:00
psxlover
6d5942bc8a
Refactored lasers.
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Moved PowerLaser logic from EntityLaser.
2012-09-30 22:42:09 +03:00
SirSengir
3658f908dd
Merge pull request #302 from Xhamolk/patch-1
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Fixes pipes connecting improperly
2012-09-30 01:15:16 -07:00
Christian
ded3f14ab9
It's 285, not 286 :(
2012-09-25 23:40:11 -04:00
Christian
425f131ded
Depend on a known good version of Forge
2012-09-25 23:19:29 -04:00
Christian
bb7da60425
Update to use proper forge chunkloading API
2012-09-25 23:14:21 -04:00
Christian
8da16b8956
Add an example chunkloading capability to the quarry. Also fix some
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naming issues.
2012-09-25 23:14:21 -04:00
Christian
78dc1708d0
More MCP updates
2012-09-25 23:14:21 -04:00
Christian
61fd692f77
Update to new MCP
2012-09-25 23:13:36 -04:00
Xhamolk
07cca7ad05
Update common/buildcraft/transport/PipeTransportItems.java
2012-09-22 12:23:42 -06:00
Xhamolk
e7bd894e15
Fixes pipes connecting improperly
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Pipes now check if IPipeConnection allows the connection.
2012-09-22 12:15:48 -06:00
davboecki
3518db7093
Fix ItemStack merging of ItemStacks with different NBTTagCompount information.
2012-09-20 00:41:16 +02:00
psxlover
4e13b09177
Missing import from pr #283 .
2012-09-19 04:29:21 +03:00
CovertJaguar
625fb692b4
Merge pull request #291 from Flow86/patch-npe
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fix NPE if pipe does not exist (null pipe)
2012-09-18 17:01:33 -07:00
CovertJaguar
c4633a4225
Merge pull request #293 from Xfel/master
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Fixed pipe connections with tile entities whose blocks don't extend BlockContainer
2012-09-18 16:51:36 -07:00
CovertJaguar
f7d0b80093
Merge pull request #285 from Kubuxu/buckets
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Creative buckets behavior and template and blueprint in creative inventory
2012-09-18 15:48:34 -07:00
Xfel
09d522be58
Fixed Pipes not connecting to tile entities whose blocks don't extend BlockContainer
2012-09-18 21:38:56 +03:00
FloSoft
788b449ad3
fix NPE if pipe does not exist (null pipe)
2012-09-18 18:42:48 +02:00
psxlover
1472cdd558
One (hopefully) last bug on path markers
2012-09-18 14:58:56 +03:00
psxlover
b4e3277f8b
Proper fix for clearing the path markers list, and fix for connecting to path markers on a different world.
2012-09-18 14:25:52 +03:00
Kubuxu
123aba184c
Makes buckets behavior like in creative mode
2012-09-16 16:24:13 +03:00
Kubuxu
4cb363db13
makes buckets unused while player creative mode
2012-09-16 15:40:41 +03:00
Kubuxu
8d4b0eddf5
Makes buckets while player creative mode
2012-09-16 14:59:36 +03:00
Kubuxu
1f9e6f6303
Update common/buildcraft/builders/ItemBptBase.java
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Shows templates and blueprints in creative inventory.
2012-09-16 11:17:43 +03:00
CovertJaguar
0479fab15d
Update common/buildcraft/builders/EventHandlerBuilders.java
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Referencing WorldClient is bad
2012-09-15 19:28:26 -07:00
SirSengir
f1c67bc518
Merge pull request #278 from Kubuxu/patch-1
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Update common/buildcraft/transport/ItemFacade.java to facades won't be consumed in creative mode
2012-09-15 14:09:55 -07:00
SirSengir
066e9b1cb8
Merge pull request #275 from tcooc/patch-3
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Fix #267
2012-09-15 14:09:25 -07:00
Kubuxu
189e46221e
Update common/buildcraft/transport/ItemFacade.java
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Facades won't be consumed in creative mode.
2012-09-15 21:49:45 +03:00
tcooc
863f0184fc
Fix #267
2012-09-15 13:20:14 -05:00
tcooc
fb86ea064a
Partial fox for #267
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Switched to vanilla rendering
2012-09-15 13:06:32 -05:00
FloSoft
52dd797b77
Fix #271
2012-09-15 16:22:22 +02:00
psxlover
ae0a265751
Fix builder with path.
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No crashing now after setting the builder.
Also made the builder not crash if there is only one point in the path (probably it was crashing in a prior version too).
2012-09-15 00:09:15 +03:00
psxlover
362c95be2b
Fixed path showing of builder.
2012-09-14 23:26:39 +03:00
psxlover
6ebd570eb1
Removed some useless code
2012-09-14 22:47:45 +03:00