Commit graph

4142 commits

Author SHA1 Message Date
Adrian
633629792e add new power loss algorithm 2015-05-23 13:12:48 +02:00
Adrian
fab8f7a4c0 Merge branch '6.5.x' of github.com:BuildCraft/BuildCraft into 6.5.x 2015-05-23 10:46:09 +02:00
Adrian
0027ac8fcf fix graphics bugs, new pipe plug/structure pipe/robot station textures 2015-05-23 10:46:03 +02:00
Adrian Siekierka
5128102aa5 Merge pull request #2724 from hea3ven/6.5.x
Remove crafter robot
2015-05-23 10:01:06 +02:00
Hea3veN
2abd030635 remove crafter robot 2015-05-22 08:24:13 -03:00
Hea3veN
affa7c9a53 cleanup redstone board and robot items, handle loading a robot entity with invalid board 2015-05-22 08:24:13 -03:00
Adrian
02477afb99 fix entity interaction dupebug, clean up shears logic 2015-05-17 11:47:54 +02:00
Adrian
964cfd271f optimize gate rendering further by only doing necessary sides 2015-05-17 11:32:40 +02:00
Adrian
1a5e52b2f7 move small part of gate rendering to ISBRH for improved performance 2015-05-17 11:21:05 +02:00
Adrian
3880661c12 Merge branch '6.5.x' of github.com:BuildCraft/BuildCraft into 6.5.x 2015-05-17 11:13:53 +02:00
Adrian
580886a8cc make facades and gates use IPipePluggable rendering APIs 2015-05-17 11:13:44 +02:00
Adrian Siekierka
c45cb1f9c5 Merge pull request #2713 from TheVikingWarrior/patch-1
Fixed typo
2015-05-15 06:56:52 +02:00
TheVikingWarrior
9c63dbdb7b Fixed typo 2015-05-14 19:21:19 +02:00
Adrian
64879212fe Merge branch '6.5.x' of github.com:BuildCraft/BuildCraft into 6.5.x 2015-05-13 16:43:32 +02:00
Adrian
f336e4d86d add input-sensitive expansion calls to IIntegrationRecipe, fix #2710 2015-05-13 16:43:11 +02:00
Hea3veN
1ef57453be fix lists only using the first stack per line 2015-05-13 07:45:10 -03:00
Hea3veN
b8675dc414 move robot rotation logic from the render loop to the game loop 2015-05-12 08:08:15 -03:00
Hea3veN
cd88af1fef smooth robots animations 2015-05-12 08:08:15 -03:00
Hea3veN
f1595ff391 add rotation to the robot model and support ItemArmor.getArmorModel hook for robot wearables 2015-05-12 08:08:15 -03:00
Adrian
8570b2b58a fix fluid pipe sync, BuildCraft 7.0.4 2015-05-10 11:30:38 +02:00
Adrian
80b173db62 Integration Table API changes 2015-05-08 22:18:22 +02:00
Adrian
d8070e9baa update changelog 2015-05-08 21:10:18 +02:00
Adrian
36e63d2baf new Builder block picking logic 2015-05-08 21:10:12 +02:00
Adrian
9808a7986e fixes to emerald pipe NBT handling 2015-05-07 20:13:07 +02:00
Adrian
42115042c0 fix checkstyle 2015-05-07 19:50:00 +02:00
Adrian
8582f8c8b7 restore planting functionality, fix #2691 2015-05-07 19:37:48 +02:00
Adrian
db002ea714 style changes, add /buildcraft changelog, add missing files 2015-05-07 19:26:25 +02:00
Adrian
44c9e6f56b Merge branch '6.5.x' of github.com:BuildCraft/BuildCraft into 6.5.x 2015-05-07 19:15:59 +02:00
Adrian
c911f21138 Add Command Framework by @CovertJaguar, rewrite /buildcraft version to fit into it 2015-05-07 19:15:17 +02:00
asiekierka
d5be951092 fix Cauldrons broken invalidation 2015-05-07 10:48:00 +02:00
Adrian
d6f603d635 fix programming table logic, fix #2554 2015-05-07 07:54:02 +02:00
Adrian
d732d4ee11 add scrollbar to builder, improve GUI rendering 2015-05-07 05:56:31 +02:00
Adrian
4599abd240 Fix #2668 2015-05-07 02:50:25 +02:00
Adrian
0cf9ccbac3 fix anisotropic filtering issues in laser tables 2015-05-07 01:09:16 +02:00
Adrian
e297a4cdc6 improve custom inventory rendering quality 2015-05-07 00:50:45 +02:00
Adrian
c363707bfd fix #2697, add changelog 2015-05-06 23:33:02 +02:00
Adrian
70e1436964 add IRobotOverlayItem API 2015-05-06 23:14:57 +02:00
Adrian
99432bb11a add robot wearable support, entity API improvements, robot packet optimizations, etc 2015-05-06 23:14:00 +02:00
Adrian
81ac1bc77d Stop pretending to be EE3. 2015-05-06 20:21:28 +02:00
Adrian
59a3fb1a55 fix #2696 2015-05-06 20:10:37 +02:00
Adrian
d0e5807c35 push resources, increase assembly table output size to 3x4, fix ledger icon blending bug 2015-05-06 20:03:45 +02:00
Adrian
3cdb0342ec add slightly hacky way of showing planned assembly table recipes 2015-05-06 19:52:51 +02:00
Adrian
0997e97604 allow Recipe Packagers to scan adjacent inventories, rewrite algorithm for potential added efficiency and etc 2015-05-06 19:16:30 +02:00
Adrian
1ac9cadca9 some refactoring, new Integration Table 2015-05-06 07:46:20 +02:00
Adrian
339b52227b fix accidental memory leak 2015-05-05 19:05:13 +02:00
asiekierka
51fdd8f38a replace some Integer maps with IntHashMaps 2015-05-05 10:10:03 +02:00
asiekierka
b53a1ec0a9 fix add-assembly-recipe IMC 2015-05-05 09:54:31 +02:00
asiekierka
3f01e45b67 replace randomness algorith with Xorshift128+, both more efficient and better quality 2015-05-05 09:51:42 +02:00
Adrian
22f8511b6a fix #2684 2015-05-05 05:55:23 +02:00
Adrian
bd79ba1735 fix #2687, crash with Transport and no Silicon, optimize travelling item rendering 2015-05-05 05:53:12 +02:00