asiekierka
1015627d07
make robots actually use energy, fix a massive bug - only in 6.4.x, though, as i do not want to break most robot builds in a patch release
2015-01-22 15:33:39 +01:00
asiekierka
ada7c2cf32
Merge branch '6.3.x' of github.com:BuildCraft/BuildCraft into 6.3.x
2015-01-22 14:32:02 +01:00
asiekierka
4257b6d70c
fix SMP facade crash
2015-01-22 14:31:50 +01:00
asiekierka
a14eb3b55f
add IFacadePluggable, let mods define their own IFacadePluggables and query facades; NPE fixes on rare world corruptions
2015-01-22 13:49:08 +01:00
Hea3veN
d13d4e60c8
fix gate iteration when the "actions" are different than the "active actions", fixes #2350
2015-01-22 08:45:53 -03:00
Hea3veN
f2e3166a51
small performance optimization for the block breaking robots
2015-01-21 22:35:44 -03:00
Hea3veN
39410dc5af
make the planter robot handle any IPlantable item/block and sugarcane, fixes #2370
2015-01-21 20:46:09 -03:00
asiekierka
7d9892bc13
fix #2397 , minor tweaks
2015-01-18 16:37:55 +01:00
asiekierka
f8b2efbc35
make checks even more liberal (we still catch pistons and ExU pipes that way, but we also catch all glass types which is far more important)
2015-01-18 16:20:06 +01:00
Adrian Siekierka
3e5a2ae062
Merge pull request #2396 from hea3ven/6.3.x
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fix docking stations staying linked when changing a robot's main link
2015-01-18 14:30:37 +01:00
asiekierka
5627c5dc7d
further improvements to facade logic, CTM support
2015-01-18 15:28:18 +01:00
Hea3veN
b2d204cb2b
fix docking stations staying linked when changing a robot's main link
2015-01-18 09:37:47 -03:00
asiekierka
e60fa8dfbb
add addInformation passthrough, fix facade detection code - accidentally makes ChiselFacades redundant
2015-01-18 11:25:32 +01:00
asiekierka
24c084b598
remove redundant redundancy check, fix #2388
2015-01-18 11:11:03 +01:00
asiekierka
3be7ce1189
extend power number hiding to iron power pipes and creative engines
2015-01-18 11:06:18 +01:00
asiekierka
464ac75428
Merge branch 'hide-numbers' of https://github.com/immibis/BuildCraft into 6.3.x
2015-01-18 10:47:50 +01:00
asiekierka
5f4c49b83c
almost all blocks and TEs are now CompatHookable
2015-01-17 21:13:58 +01:00
immibis
bd4b856106
Auto-workbenches will rebalance only when necessary, instead of every tick.
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Also, moved balancing before jammed check. Otherwise, jammed autoworkbenches that could unjam themselves by balancing wouldn't do this.
2015-01-17 10:49:14 +01:00
immibis
6b3526e739
Auto-workbenches that cannot craft will not retry crafting again until any input slot changes.
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Conflicts:
common/buildcraft/factory/TileAutoWorkbench.java
2015-01-17 10:49:08 +01:00
immibis
3082c198c4
Added hidePowerNumbers and hideFluidNumbers options.
2015-01-17 19:32:38 +13:00
asiekierka
ded664beaf
fix #2385 , add #2381
2015-01-15 12:11:48 +01:00
Adrian Siekierka
93192ee735
Merge pull request #2378 from Kubuxu/6.3.x
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Fix JavaDoc for Java8 compability
2015-01-13 06:58:11 +01:00
Kuba Sztandera
cf2a8f6f3f
Fix CheckSyle error
2015-01-11 15:33:03 +01:00
asiekierka
74fc202ea6
make BuildCraft properly detect previously registered fluids, make oil move a lot slower - closes #2376
2015-01-11 15:12:30 +01:00
Vexatos
1efa254037
Make swimming in oil a lot harder
2015-01-11 13:43:01 +01:00
asiekierka
7eaf537ecf
the real BuildCraft 6.3.1 - make pluggables easier to remove, make pluggables pop directly into your inventory when removed
2015-01-10 18:42:55 +01:00
asiekierka
dd2e3ab3e9
BuildCraft 6.3.1
2015-01-10 17:31:33 +01:00
asiekierka
e49136f096
fix #2362
2015-01-10 17:03:35 +01:00
asiekierka
f7601c4564
fix #2368
2015-01-10 16:50:58 +01:00
asiekierka
9db83e3a83
fix #2366
2015-01-07 16:27:17 +01:00
asiekierka
bfa726e928
BuildCraft 6.3.0
2015-01-06 15:20:28 +01:00
asiekierka
9e3423eeef
api/bccompat changes, add support for powering chutes
2015-01-06 14:57:21 +01:00
asiekierka
65a135123a
add experimental code to power kinesis pipes with redstone engines for energy extraction, add proper IInjectable support, add more compat hooks (for IItemDuct)
2015-01-06 12:29:47 +01:00
asiekierka
fa001c4a24
add F5 to zone planners
2015-01-03 22:41:25 +01:00
asiekierka
368eda1251
add quartz gates, scrollwheel support in gate and zone planner interfaces, add proper pipe wire bounds checking to wire parameters
2015-01-03 22:38:16 +01:00
asiekierka
5befa8537b
fix gate dupe bug again, the previous revert fixes #2351
2015-01-03 13:39:15 +01:00
asiekierka
bb9a62bcc2
Revert "fix gate dupe bug, rewrite quarry logic"
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This reverts commit 485e214f66
.
2015-01-03 13:38:27 +01:00
asiekierka
2b0885ccda
fix lens stacking and #2353
2015-01-03 13:37:34 +01:00
asiekierka
e1bb073228
add nullchecks to assembly tables
2014-12-31 18:05:19 +01:00
Hea3veN
f8c9b6e819
fix NPE when removing a docking station of an unloaded robot, fixes #2348
2014-12-29 22:56:16 -03:00
asiekierka
7f34e2824b
re-add gate pulsar pulse counting with multiple actions, optimize builder code
2014-12-29 22:17:40 +01:00
asiekierka
e489b7857a
begin refactoring internal TileGenericPipe usage to IPipeTile
2014-12-29 12:23:24 +01:00
asiekierka
8fba5bb6a1
change filter texture, fix lens recipe, add filter recipe, fix NPE in ColorUtils
2014-12-28 22:31:59 +01:00
asiekierka
4ec969c272
forgot a return null
2014-12-28 21:41:34 +01:00
asiekierka
30b08352cb
fix #2331
2014-12-28 21:27:21 +01:00
asiekierka
0385bc4e42
wooden power pipes should not give their information to a gate
2014-12-28 21:23:22 +01:00
asiekierka
a6c351a8e4
adjust quarry speed algorithm for RF (finally!)
2014-12-28 21:17:02 +01:00
asiekierka
485e214f66
fix gate dupe bug, rewrite quarry logic
2014-12-28 21:03:58 +01:00
asiekierka
970c22bdb5
fix #2344 , #2340
2014-12-28 20:39:46 +01:00
asiekierka
d007865b58
fix style
2014-12-28 15:08:42 +01:00
asiekierka
31a8a196d3
minor bugfixes
2014-12-25 14:39:45 +01:00
asiekierka
90c551774e
add gate recipe cost multiplier, add missing filter localization name, temporaily disable power adapters
2014-12-24 15:08:17 +01:00
Hea3veN
6d4aa59685
fix miner robot's harvest level being reset on world close/unload.
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make sure blocks harvest tools are being initialized by forge before using them.
2014-12-23 23:51:06 -03:00
Hea3veN
319060809d
block breaking robots first scan for valid targets before attempting to pathfind
2014-12-22 08:27:45 -03:00
Adrian Siekierka
7018038440
Merge pull request #2329 from marcin212/checkstyle
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fixed checkstyle
2014-12-22 12:23:49 +01:00
marcin212
50e2127e55
fixed checkstyle
2014-12-22 12:16:40 +01:00
marcin212
ba0a99576b
added fuels energy production rate configuration value
2014-12-22 11:27:32 +01:00
asiekierka
dfeee5d88c
fix SMP
2014-12-22 10:57:45 +01:00
Adrian Siekierka
1a691ed5c4
Merge pull request #2325 from ganymedes01/6.3.x
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Fix facades of coloured blocks not using the blocks colour
2014-12-21 13:44:21 +01:00
asiekierka
60fac2f452
revert some API changes and add deprecated hooks to stop other mods from breaking
2014-12-21 13:57:53 +01:00
asiekierka
77507bf24d
fix pluggables not disappearing, optimize, add new pipe wire textures, add unfinished power adapters
2014-12-21 12:19:46 +01:00
asiekierka
5b1c79d444
Merge branch '6.3.x' of github.com:BuildCraft/BuildCraft into 6.3.x
2014-12-20 19:06:26 +01:00
asiekierka
0d7d06617c
try to fix #2326
2014-12-20 19:06:09 +01:00
ganymedes01
c72ed83fd9
Fix facades of coloured blocks not using the blocks colour
2014-12-19 23:48:17 -02:00
ganymedes01
b783cf6b5c
Gates and wires now glow in the dark when active
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Note: Some texture re-work might be necessary... I think the current
lit texture are far too bright.
Found a bug: popping a gate out of the pipe doesn't update it on the
client side (a.k.a. the gate pops out but is still rendered on the pipe)
2014-12-19 16:19:23 -02:00
asiekierka
1b03c24574
remove IExtractionHandlers
2014-12-19 15:32:30 +01:00
asiekierka
6fd9f36775
Merge branch '6.3.x' of github.com:BuildCraft/BuildCraft into 6.3.x
2014-12-18 23:38:11 +01:00
asiekierka
bbf178e48f
fix PipeEventBus, add filters, fix liquid QDS from HQM not connecting (apparently not everything has FluidTankInfo)
2014-12-18 23:37:33 +01:00
asiekierka
c78e48ecb5
add IPipeConnection support for pluggables, add coloring with dyes for lapis and daizuli pipes
2014-12-18 17:15:41 +01:00
Adrian Siekierka
d7598d3eb5
Merge pull request #2320 from hea3ven/6.3.x
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handle robots being unloaded
2014-12-18 16:16:19 +01:00
Hea3veN
50b2d6bee2
handle robots being unloaded
2014-12-18 09:55:40 -03:00
asiekierka
f2a3010fca
fixes, optimizations, API changes for greater compatibility with pre-6.3.x mods
2014-12-18 11:56:04 +01:00
asiekierka
558f322ed8
Merge branch '6.3.x' of github.com:BuildCraft/BuildCraft into 6.3.x
2014-12-17 23:21:39 +01:00
asiekierka
587f1ab3ac
fix a lot of the pluggable rewrite issues
2014-12-17 23:21:29 +01:00
Adrian Siekierka
21ae1e6e04
Merge pull request #2317 from ganymedes01/RenderingFix
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Tweaks to chute rendering
2014-12-17 20:59:14 +01:00
ganymedes01
f652ccc0bf
Tweaks to chute rendering
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+ laser block rendering clean up (no noticeable changes)
2014-12-17 17:41:02 -02:00
asiekierka
6ad8e3c39a
fixes
2014-12-17 18:00:00 +01:00
asiekierka
bdc920bef8
add lens rendering
2014-12-17 16:36:03 +01:00
asiekierka
a0cae9f602
Merge branch '6.3.x' of github.com:BuildCraft/BuildCraft into 6.3.x
2014-12-17 16:19:15 +01:00
asiekierka
e4c79f44af
add lenses (no renderer yet), optimize some packets
2014-12-17 16:19:03 +01:00
asiekierka
7fb0dc14de
merge
2014-12-17 09:58:31 +01:00
Adrian Siekierka
ecfc4418cd
Merge pull request #2315 from ganymedes01/RenderingFix
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Improve quarry arm rendering (and a bunch more)
2014-12-17 09:15:44 +01:00
ganymedes01
52b6ec3b7c
Get rid of ugly clunky rendering code
2014-12-17 04:30:37 -02:00
ganymedes01
7bffaa9b5f
Fix mirrored hollow facade texture.
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Also cleanup up the item rendering code from earlier (it also had the
mirrored texture bug)
2014-12-16 22:24:42 -02:00
ganymedes01
66157ef03e
Hollow facades now render as items.
2014-12-16 15:04:37 -02:00
asiekierka
15736507ff
IPipePluggableItem added to allow other mods to easily place their pluggables on pipes, gates now use the Pluggable system for client-side sync
2014-12-16 18:42:27 +01:00
asiekierka
60af8ac978
touchups
2014-12-16 17:35:42 +01:00
asiekierka
a1e355d32a
re-add hollow facades, fix things
2014-12-16 13:35:38 +01:00
asiekierka
d4a060223d
add render passes to Pipe Pluggable rendering
2014-12-16 11:41:45 +01:00
asiekierka
9b857eaba7
move IPipePluggable to PipePluggable, move Diamond Liquid Pipes to the event system
2014-12-16 10:44:49 +01:00
asiekierka
c47173f4e6
add PipeEventFluid support - FindDest
2014-12-16 09:42:22 +01:00
asiekierka
6ca2933490
introduce new PipeEventBus, register pluggables in bus
2014-12-15 23:25:36 +01:00
asiekierka
f61eadcee6
readjust quarry battery buffer size
2014-12-15 19:26:06 +01:00
ganymedes01
d9d6f35bfb
Return false when recolouring block to it's original colour.
2014-12-15 19:16:14 +01:00
asiekierka
94f4787ab7
fix engines for new RF API
2014-12-15 19:15:43 +01:00
asiekierka
778d76b136
add redstone engine API
2014-12-15 19:14:26 +01:00
asiekierka
ad36ec30cd
API improvements: start refactoring pipe API, add renderers, hitboxes, registration and network sync to IPipePluggable API, fix tons of design things
2014-12-15 19:10:12 +01:00
asiekierka
078ff84fd7
Merge branch '6.3.x' of github.com:BuildCraft/BuildCraft into 6.3.x
2014-12-15 17:32:39 +01:00
asiekierka
bd52ca6981
Merge branch '6.2.x' of github.com:BuildCraft/BuildCraft into 6.3.x
2014-12-15 17:32:24 +01:00
ganymedes01
6c43cddc72
Return false when recolouring block to it's original colour.
2014-12-15 02:10:49 -02:00