Commit graph

118 commits

Author SHA1 Message Date
Krapht
8365d1ca35 Rewrote pipe world renderer to render from a state object instead of containing logic to calculate what to render. This state object can then be synced to the client to completely overwrite the client's view of the world 2012-07-13 21:55:25 +02:00
Krapht
19c4de5a1c Refactoring of PipeWorldRenderer and initial commit of PipeRenderState 2012-07-13 21:55:25 +02:00
Krapht
eec4aa0323 Pulled the pipe world renderer out of core and put it in transport, also made the actual rendering a class of its own. Legacy world rendering not touched (quarry frames) 2012-07-13 21:55:25 +02:00
SirSengir
604fa62374 Merge branch 'master' of github.com:SirSengir/BuildCraft 2012-07-12 14:33:59 +02:00
SirSengir
7f3163636f Refactored API for combustion engine fuels and refinery. 2012-07-12 14:33:22 +02:00
SirSengir
c632f79150 Cleaned up liquids/LiquidStack.java 2012-07-12 13:11:59 +02:00
SirSengir
486cc38229 Merge pull request #91 from AartBluestoke/master
fixes issue 66
2012-07-12 03:19:28 -07:00
AartBluestoke
89c69427db fixes issue 66, by using a temporary PRNG until the next full packet update comes through 2012-07-12 10:26:51 +10:00
psxlover
2cdbf7494d Refactored Localization.java to support addon localizations. 2012-07-12 03:19:33 +03:00
psxlover
c3dc022880 Fixed an NPE when a power pipe tries to give power to a ghost pipe.
This has been bugging me a long time, but since the old svn is gone I don't know what change caused it (it's not happening in 3.1.5).
It may not be the best approach but it prevents mc from crashing.
2012-07-12 00:22:19 +03:00
psxlover
610be32388 Discovered more NPEs related to LiquidManager so I took a new approach. 2012-07-12 00:16:52 +03:00
psxlover
edf5e8eb32 Null pointer exception when starting a server. 2012-07-12 00:04:05 +03:00
SirSengir
e24e663fbd Redirected old liquid api references. 2012-07-11 19:20:37 +02:00
SirSengir
d3d4473d82 Fixed last commit. 2012-07-11 19:15:45 +02:00
SirSengir
57760812bd Merge pull request #86 from CovertJaguar/master
Added filling of generic liquid containers to the Tank
2012-07-11 10:13:09 -07:00
SirSengir
1098c2ef72 Moved item inventory into Engine object. 2012-07-11 19:09:17 +02:00
CovertJaguar
785c51660f Added filling of generic containers to Tank 2012-07-11 03:37:24 -07:00
SirSengir
792f2bff5f Started refactor of liquid handling. 2012-07-10 19:35:43 +02:00
CovertJaguar
ace10b05f4 Changed fill code to safer BuildcraftAPI.fillLiquidContainer() 2012-07-10 03:07:56 -07:00
CovertJaguar
2f0f8d9081 Added Liquid fill function. 2012-07-10 03:05:30 -07:00
SirSengir
6956322fd8 Merge pull request #79 from mistaqur/master
Compatibility fix to pipes with custom connection logic
2012-07-09 06:56:41 -07:00
Chicken Bones
9755eadfb0 Patches so that pumps and pipes can be moved by frames properly, other buildcraft tiles not tested 2012-07-09 23:41:27 +10:00
mistaqur
692d0ff6d5 Compatibility fix to pipes with custom connection logic (e.g. pipes from Additional Buildcraft Objects) 2012-07-07 07:04:20 +04:00
SirSengir
7fbe8623ac Diamond pipes now handle metadata when updating. Removed IInventory from TileGenericPipe. 2012-07-06 14:53:15 +02:00
SirSengir
51303806e3 Merge pull request #78 from rhilenova/issue_68
Issue 68: Stripping a gate will not clear the pipe of any active actions
2012-07-06 02:47:11 -07:00
rhilenova
16e33933c0 Reset all gate parameters when gate is stripped from pipe. This includes triggers, trigger parameters, actions, redstone, and pipe wires. 2012-07-05 21:30:41 -04:00
Krapht
85316e16f3 Check that we have a quarry arm before trying to tell it what to do 2012-07-05 18:27:46 +02:00
Krapht
cadd088f0b Fix NPE when worldObj is null while reading NBT 2012-07-05 17:36:41 +02:00
Maeyanie
7f642772ed Add config option to support Fillers destroying blocks instead of breaking them.
Prevents Fillers from being (ab)used as cheap Quarries.
2012-07-04 21:47:52 -04:00
Krapht
0ae552395e Invalidating a TE should not cause the pipe to drop 2012-07-01 16:36:16 +02:00
Krapht
1befa02ad5 Merge branch 'master' of github.com:SirSengir/BuildCraft 2012-07-01 15:11:22 +02:00
Kyprus
92e7fe2d24 Fixed quarry not being removed properly.
Fixes #71
2012-07-01 08:58:17 -04:00
Kyprus
e3c38609ed Fixed an NPE the can happen when using a builder with path markers. 2012-06-29 18:20:03 -04:00
Kyprus
f135d09d03 Fixed robot not moving. 2012-06-29 17:56:33 -04:00
Krapht
744ef7a25b Fix NPE on world load when tileBuffer is not yet fully initialized 2012-06-29 16:10:07 +02:00
Krapht
21d5ae99c8 Merge branch 'master' of github.com:SirSengir/BuildCraft 2012-06-29 01:00:00 +02:00
Krapht
1d4b8b9279 Added shapeless reversal recipes for all gates AND <-> OR at the cost of a redstone circuit 2012-06-29 00:59:20 +02:00
SirSengir
3a162283bc Decreased amount of network updates required for engines significantly. 2012-06-28 23:08:00 +02:00
Krapht
abe7ef1b6a Added Sandstone pipe and waterproof pipe 2012-06-28 17:25:09 +02:00
Krapht
343f2b277b Added void pipes for items and liquids 2012-06-28 16:26:50 +02:00
Kyprus
afdf4d2ddf Removed a couple debug messages 2012-06-27 17:11:27 -04:00
Kyprus
03fcd8fabc Refactor of TileQuarry to fix the robot and laser in SMP. 2012-06-26 12:48:48 -04:00
Kyprus
d32f719cb6 Reverted accidental change and updated the build script. 2012-06-23 10:37:15 -04:00
Kyprus
783d0f8c1c Removed the devel files. 2012-06-23 10:31:42 -04:00
Kyprus
d1c686b6c3 Fixed the assembly table laser in SMP. 2012-06-23 10:06:43 -04:00
Kyprus
5d6031a8b1 Forgot a file. 2012-06-23 09:46:22 -04:00
Kyprus
c6574d77b6 Fixed assembly table not dropping items Fixes #63 2012-06-19 21:21:41 -04:00
Kyprus
e193bdbf46 A little enitty code cleanup. 2012-06-19 21:13:33 -04:00
Kyprus
a22568790a Merge pull request #58 from psxlover/CleanHead
Small enchancements
2012-06-15 10:41:54 -07:00
psxlover
0224e57357 Display an error message in the console when a ghost pipe is detected instead of printing the StackTrace. 2012-06-15 20:34:43 +03:00