Krapht
8365d1ca35
Rewrote pipe world renderer to render from a state object instead of containing logic to calculate what to render. This state object can then be synced to the client to completely overwrite the client's view of the world
2012-07-13 21:55:25 +02:00
Krapht
19c4de5a1c
Refactoring of PipeWorldRenderer and initial commit of PipeRenderState
2012-07-13 21:55:25 +02:00
Krapht
eec4aa0323
Pulled the pipe world renderer out of core and put it in transport, also made the actual rendering a class of its own. Legacy world rendering not touched (quarry frames)
2012-07-13 21:55:25 +02:00
SirSengir
604fa62374
Merge branch 'master' of github.com:SirSengir/BuildCraft
2012-07-12 14:33:59 +02:00
SirSengir
7f3163636f
Refactored API for combustion engine fuels and refinery.
2012-07-12 14:33:22 +02:00
SirSengir
c632f79150
Cleaned up liquids/LiquidStack.java
2012-07-12 13:11:59 +02:00
SirSengir
486cc38229
Merge pull request #91 from AartBluestoke/master
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fixes issue 66
2012-07-12 03:19:28 -07:00
AartBluestoke
89c69427db
fixes issue 66, by using a temporary PRNG until the next full packet update comes through
2012-07-12 10:26:51 +10:00
psxlover
2cdbf7494d
Refactored Localization.java to support addon localizations.
2012-07-12 03:19:33 +03:00
psxlover
c3dc022880
Fixed an NPE when a power pipe tries to give power to a ghost pipe.
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This has been bugging me a long time, but since the old svn is gone I don't know what change caused it (it's not happening in 3.1.5).
It may not be the best approach but it prevents mc from crashing.
2012-07-12 00:22:19 +03:00
psxlover
610be32388
Discovered more NPEs related to LiquidManager so I took a new approach.
2012-07-12 00:16:52 +03:00
psxlover
edf5e8eb32
Null pointer exception when starting a server.
2012-07-12 00:04:05 +03:00
SirSengir
e24e663fbd
Redirected old liquid api references.
2012-07-11 19:20:37 +02:00
SirSengir
d3d4473d82
Fixed last commit.
2012-07-11 19:15:45 +02:00
SirSengir
57760812bd
Merge pull request #86 from CovertJaguar/master
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Added filling of generic liquid containers to the Tank
2012-07-11 10:13:09 -07:00
SirSengir
1098c2ef72
Moved item inventory into Engine object.
2012-07-11 19:09:17 +02:00
CovertJaguar
785c51660f
Added filling of generic containers to Tank
2012-07-11 03:37:24 -07:00
SirSengir
792f2bff5f
Started refactor of liquid handling.
2012-07-10 19:35:43 +02:00
CovertJaguar
ace10b05f4
Changed fill code to safer BuildcraftAPI.fillLiquidContainer()
2012-07-10 03:07:56 -07:00
CovertJaguar
2f0f8d9081
Added Liquid fill function.
2012-07-10 03:05:30 -07:00
SirSengir
6956322fd8
Merge pull request #79 from mistaqur/master
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Compatibility fix to pipes with custom connection logic
2012-07-09 06:56:41 -07:00
Chicken Bones
9755eadfb0
Patches so that pumps and pipes can be moved by frames properly, other buildcraft tiles not tested
2012-07-09 23:41:27 +10:00
mistaqur
692d0ff6d5
Compatibility fix to pipes with custom connection logic (e.g. pipes from Additional Buildcraft Objects)
2012-07-07 07:04:20 +04:00
SirSengir
7fbe8623ac
Diamond pipes now handle metadata when updating. Removed IInventory from TileGenericPipe.
2012-07-06 14:53:15 +02:00
SirSengir
51303806e3
Merge pull request #78 from rhilenova/issue_68
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Issue 68: Stripping a gate will not clear the pipe of any active actions
2012-07-06 02:47:11 -07:00
rhilenova
16e33933c0
Reset all gate parameters when gate is stripped from pipe. This includes triggers, trigger parameters, actions, redstone, and pipe wires.
2012-07-05 21:30:41 -04:00
Krapht
85316e16f3
Check that we have a quarry arm before trying to tell it what to do
2012-07-05 18:27:46 +02:00
Krapht
cadd088f0b
Fix NPE when worldObj is null while reading NBT
2012-07-05 17:36:41 +02:00
Maeyanie
7f642772ed
Add config option to support Fillers destroying blocks instead of breaking them.
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Prevents Fillers from being (ab)used as cheap Quarries.
2012-07-04 21:47:52 -04:00
Krapht
0ae552395e
Invalidating a TE should not cause the pipe to drop
2012-07-01 16:36:16 +02:00
Krapht
1befa02ad5
Merge branch 'master' of github.com:SirSengir/BuildCraft
2012-07-01 15:11:22 +02:00
Kyprus
92e7fe2d24
Fixed quarry not being removed properly.
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Fixes #71
2012-07-01 08:58:17 -04:00
Kyprus
e3c38609ed
Fixed an NPE the can happen when using a builder with path markers.
2012-06-29 18:20:03 -04:00
Kyprus
f135d09d03
Fixed robot not moving.
2012-06-29 17:56:33 -04:00
Krapht
744ef7a25b
Fix NPE on world load when tileBuffer is not yet fully initialized
2012-06-29 16:10:07 +02:00
Krapht
21d5ae99c8
Merge branch 'master' of github.com:SirSengir/BuildCraft
2012-06-29 01:00:00 +02:00
Krapht
1d4b8b9279
Added shapeless reversal recipes for all gates AND <-> OR at the cost of a redstone circuit
2012-06-29 00:59:20 +02:00
SirSengir
3a162283bc
Decreased amount of network updates required for engines significantly.
2012-06-28 23:08:00 +02:00
Krapht
abe7ef1b6a
Added Sandstone pipe and waterproof pipe
2012-06-28 17:25:09 +02:00
Krapht
343f2b277b
Added void pipes for items and liquids
2012-06-28 16:26:50 +02:00
Kyprus
afdf4d2ddf
Removed a couple debug messages
2012-06-27 17:11:27 -04:00
Kyprus
03fcd8fabc
Refactor of TileQuarry to fix the robot and laser in SMP.
2012-06-26 12:48:48 -04:00
Kyprus
d32f719cb6
Reverted accidental change and updated the build script.
2012-06-23 10:37:15 -04:00
Kyprus
783d0f8c1c
Removed the devel files.
2012-06-23 10:31:42 -04:00
Kyprus
d1c686b6c3
Fixed the assembly table laser in SMP.
2012-06-23 10:06:43 -04:00
Kyprus
5d6031a8b1
Forgot a file.
2012-06-23 09:46:22 -04:00
Kyprus
c6574d77b6
Fixed assembly table not dropping items Fixes #63
2012-06-19 21:21:41 -04:00
Kyprus
e193bdbf46
A little enitty code cleanup.
2012-06-19 21:13:33 -04:00
Kyprus
a22568790a
Merge pull request #58 from psxlover/CleanHead
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Small enchancements
2012-06-15 10:41:54 -07:00
psxlover
0224e57357
Display an error message in the console when a ghost pipe is detected instead of printing the StackTrace.
2012-06-15 20:34:43 +03:00