Adrian Siekierka
1993f8f25e
Merge pull request #2055 from adudney/ContinuousPowerChange
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Fixed Engines not using continuous power when their initial rotation is valid
2014-10-19 07:59:03 +02:00
Andrew Dudney
652b28d57a
Fixed engines not switching to continuous power if the orientation they were in was valid to begin with
2014-10-18 21:32:52 -06:00
Andrew Dudney
35d1def0b2
Fixed Wooden Item Pipe extracing items for 1/10th the energy it should use.
2014-10-18 20:44:47 -06:00
Andrew Dudney
b5c2129706
Fixed redstone engines being 1/10th as effective as they should be
2014-10-18 20:38:41 -06:00
Andrew Dudney
59f0b5e412
Added call to super.updateEngine in the combustion tile, disabled generation of energy when redstone is off for the stirling tile.
2014-10-18 17:18:07 -06:00
asiekierka
4c4f679f55
remove useless TileEngineLegacy class
2014-10-19 00:08:39 +02:00
asiekierka
593a5a5c07
remove redundant code from #2051
2014-10-18 23:49:08 +02:00
Adrian Siekierka
957a7708fa
Merge pull request #2051 from adudney/6.1.x
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Fixed RF conversion bugs in the Stirling Engine
2014-10-18 23:48:12 +02:00
Andrew Dudney
d691d72bcc
Fixed stone engine heat mechanics
2014-10-18 14:05:14 -06:00
asiekierka
32f7dbe0dc
Merge branch '6.1.x' of github.com:BuildCraft/BuildCraft into 6.1.x
2014-10-18 19:16:36 +02:00
asiekierka
c961de9daf
fix a lot of engine code, close #2048
2014-10-18 19:16:22 +02:00
Adrian Siekierka
b3eeef39e3
Merge pull request #1992 from kremkrem/6.1.x
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fixed door schematic saving, for #1962
2014-10-18 16:32:12 +02:00
asiekierka
777fee2092
fix style
2014-10-18 16:23:47 +02:00
asiekierka
e5904e0316
BuildCraft 6.1.2
2014-10-18 15:45:43 +02:00
asiekierka
39100c40c4
use Forge build 1207 from now on
2014-10-18 15:29:56 +02:00
asiekierka
57e8829266
further work on #2045
2014-10-18 15:26:23 +02:00
asiekierka
24a02a5b17
begin moving things between Core and Builders for #2045 - Factory should now only depend on Core
2014-10-18 14:20:06 +02:00
asiekierka
e5dccdc229
recompress all textures with pngout, move texture masters to misc
2014-10-18 10:17:57 +02:00
asiekierka
257c49f4f9
fix valves for power and add omnidirectional valves with no parameter, closes #2019
2014-10-18 09:44:04 +02:00
asiekierka
c426661973
update API for IMC removal
2014-10-18 09:27:35 +02:00
asiekierka
3c41186609
make BuildCraft log warnings more consistent and improve their spelling quality
2014-10-18 09:14:54 +02:00
asiekierka
b3e908d1ac
cleanup, add recipe removal APIs and IMC messages
2014-10-18 09:11:08 +02:00
asiekierka
c04224d466
add BuildCraftCompat hooks
2014-10-16 10:41:55 +02:00
asiekierka
b5710e826e
fix style
2014-10-15 18:49:17 +02:00
asiekierka
549cbd5219
clean up engine and fuel code to fully use RF
2014-10-15 18:45:16 +02:00
asiekierka
c3a12170c7
update localization - fix misspelling and add boards tab
2014-10-15 18:24:10 +02:00
asiekierka
e9538d73e6
forgot to include fixed API
2014-10-15 18:21:28 +02:00
asiekierka
06ab6e09c6
fix ILaserTarget deprecation and add ILaserTargetBlock as a major optimization for laser lookups, closes #2027
2014-10-15 18:20:37 +02:00
asiekierka
249caf7e21
fix wooden kinesis pipes not taking energy from certain RF generators unless they already had energy in them
2014-10-15 18:13:21 +02:00
asiekierka
0db1a4cbe3
Merge branch '6.1.x' of github.com:BuildCraft/BuildCraft into 6.1.x
2014-10-15 17:44:12 +02:00
asiekierka
455436c87c
fix #2034
2014-10-15 17:43:28 +02:00
Adrian Siekierka
47fa82e169
Merge pull request #2032 from marcin212/patch-1
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fixed NPE in WorldProperty
2014-10-15 17:40:24 +02:00
asiekierka
f49b04da37
Fix facade recipe desynchronization on client and server. Closes #2042
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This bug was caused by tterrag's pull request having a hasNoNullIcons
function, which returned false on the server side, not letting any
facade recipe through. The new approach relies on replacing non-existant
textures with a transparent oeeN
2014-10-15 15:51:57 +02:00
asiekierka
3f752cca4b
Merge branch '6.0.x' of github.com:BuildCraft/BuildCraft into 6.1.x
2014-10-15 15:41:19 +02:00
Adrian Siekierka
944b4a3609
Merge pull request #2038 from smariot/6.0.x
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Fixed incorrect chunk positions in SpringPopulate and OilPopulate.
2014-10-15 15:38:45 +02:00
Tyson Brown
a698f56719
Fixed incorrect chunk positions in SpringPopulate and OilPopulate.
2014-10-08 13:15:36 -04:00
marcin212
b819ad4c3f
fixed NPE in WorldProperty
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probably fix: https://gist.github.com/marcin212/8e73b41a6269f0825d03
2014-10-01 15:44:34 +02:00
SpaceToad
e5cbc8bd95
Merge pull request #2025 from AEnterprise/patch-1
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few fixes for the eureka system to work
2014-09-20 11:55:45 +01:00
AEnterprise
84c6b57ae5
fix robot event
2014-09-20 11:52:18 +02:00
AEnterprise
8d6dc8c29b
fix merge conflict
2014-09-20 11:46:31 +02:00
SpaceToad
51075b886c
Merge pull request #2024 from AEnterprise/6.1.x
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add event to detect and prevent the placement of robots
2014-09-20 10:40:00 +01:00
AEnterprise
6ee4b2de2e
fix style and coppyright notices
2014-09-20 11:30:33 +02:00
SpaceToad
b73ac3b023
Merge pull request #2026 from ShetiPhian/patch-1
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Set toolClass of ItemWrench to "wrench"
2014-09-20 10:23:12 +01:00
ShetiPhian
1dfd5479e5
Set toolClass of ItemWrench to "wrench"
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Allows other mods to use the BuildCraft wrench (for things other then rotation) without needing to know the itemstack or implementing the API.
2014-09-19 22:20:23 -04:00
AEnterprise
daff831569
make markers and builder send BC block placement events
2014-09-19 16:05:02 +02:00
AEnterprise
9330dd18d9
also need coordinates for the pipe placement location
2014-09-18 17:25:28 +02:00
AEnterprise
fb706ae1ab
detect interaction with pipes (for gates, plugs and robot stations)
2014-09-17 18:13:00 +02:00
AEnterprise
b01533e1d5
make it possible to differenciate between the lasertables and engines
2014-09-17 15:41:45 +02:00
AEnterprise
cdc7ea054b
filtered buffer wasn't sending blockInteraction event
2014-09-17 13:41:27 +02:00
AEnterprise
21a5f00199
somehow the old import didn't get removed
2014-09-16 21:32:41 +02:00