Adrian Siekierka
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2f2b2f638e
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Merge pull request #2431 from warlordjones/6.3.x
Bugfixes
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2015-02-03 08:35:10 +01:00 |
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Arona Jones
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671d964f33
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Fix #2426 and #2408. Partially Fix #2345.
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2015-02-03 07:21:02 +00:00 |
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Adrian Siekierka
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d99214ac8e
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Merge pull request #2437 from hea3ven/lists_fix
fix lists only using the first stack per line, fixes #2422
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2015-02-03 00:23:52 +01:00 |
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Hea3veN
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bda10c7513
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fix sync issue of the accept equivalents button in lists, fixes #2411
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2015-02-02 20:21:17 -03:00 |
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Hea3veN
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d52aa02453
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fix lists only using the first stack per line, fixes #2422
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2015-02-02 19:54:39 -03:00 |
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Adrian Siekierka
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05f3b32b3c
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Merge pull request #2436 from BigXplosion/imcCoolant
Added IMC messages for adding or removing coolants
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2015-02-02 17:16:07 +01:00 |
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big_Xplosion
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f65a28b968
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Added IMC messages for adding or removing coolants
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2015-02-02 16:16:21 +01:00 |
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Adrian Siekierka
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836c132c59
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Merge pull request #2432 from warlordjones/6.4.x
Additional pipe sealant recipe and facade change
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2015-02-01 20:33:14 +01:00 |
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Arona Jones
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8a43753090
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That's not gonna work - check if the blockmaterial is considered solid instead
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2015-02-01 16:17:58 +00:00 |
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Arona Jones
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a8da61a86b
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Ah, that disallows transparant facades - check rendertype instead
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2015-02-01 16:11:18 +00:00 |
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Arona Jones
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086e99b167
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Don't create facades for blocks not considered opaque cubes.
I feel like there is a hidden reason why this hasn't been implemented, but I can't see it...
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2015-02-01 16:04:59 +00:00 |
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Arona Jones
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969dd1cae9
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Make new recipe configurable
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2015-02-01 15:57:36 +00:00 |
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Arona Jones
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4e2e84990a
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Add additional pipe sealant recipe using slimeballs
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2015-02-01 15:53:48 +00:00 |
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asiekierka
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5771b6b9e7
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BuildCraft 6.3.4, fix #2423 and #2419
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2015-01-31 00:42:54 +01:00 |
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asiekierka
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6bc4db05a7
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fix compatibility with Artifice
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2015-01-28 14:00:51 +01:00 |
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asiekierka
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173e068ed8
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fix compatibility with Artifice
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2015-01-28 14:00:42 +01:00 |
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asiekierka
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9c6a38eb6e
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filler parameters, early revision
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2015-01-24 23:23:47 +01:00 |
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asiekierka
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281d7409f9
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further cleanup - make robots respect IPipeTile
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2015-01-24 09:46:02 +01:00 |
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asiekierka
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f5c3220c53
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Merge branch '6.3.x' of github.com:BuildCraft/BuildCraft into 6.4.x
Conflicts:
common/buildcraft/robots/boards/BoardRobotPlanter.java
common/buildcraft/transport/ItemFacade.java
common/buildcraft/transport/TileGenericPipe.java
common/buildcraft/transport/render/FacadeBlockAccess.java
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2015-01-24 09:35:48 +01:00 |
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asiekierka
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f0e06e1662
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make robots store energy in the ItemStack, make robots chargeable, begin refactoring rboots to separate module
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2015-01-24 09:33:40 +01:00 |
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asiekierka
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a6f37fe4d7
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also BuildCraft 6.3.3, quick hotfix
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2015-01-23 09:22:55 +01:00 |
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asiekierka
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3fca102985
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BuildCraft 6.3.3
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2015-01-23 09:18:07 +01:00 |
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asiekierka
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f8ae10e2f2
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BuildCraft 6.3.2
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2015-01-22 23:37:52 +01:00 |
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asiekierka
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d635e79e32
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optimize pass 1 workaround, try to fix #2398
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2015-01-22 23:18:48 +01:00 |
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asiekierka
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960271dadd
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Merge branch '6.3.x' of github.com:BuildCraft/BuildCraft into 6.3.x
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2015-01-22 23:12:37 +01:00 |
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asiekierka
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d21680fc5e
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fix #2404
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2015-01-22 23:12:00 +01:00 |
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Adrian Siekierka
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aa9d9fd41c
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Merge pull request #2406 from RS485/6.3.x
Use IPipeTile insead of direct TGP access in BlockGenericPipe. [Make LP easier]
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2015-01-22 22:09:51 +01:00 |
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davboecki
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63d05326f0
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Make BlockGenericPipe use the IPipeTile to access Pipe and TileGenericPipe.
Allow non TGP implementation of IPipeTile to pass an internal version of Pipe.
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2015-01-22 19:53:29 +01:00 |
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asiekierka
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1015627d07
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make robots actually use energy, fix a massive bug - only in 6.4.x, though, as i do not want to break most robot builds in a patch release
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2015-01-22 15:33:39 +01:00 |
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asiekierka
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ada7c2cf32
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Merge branch '6.3.x' of github.com:BuildCraft/BuildCraft into 6.3.x
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2015-01-22 14:32:02 +01:00 |
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asiekierka
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4257b6d70c
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fix SMP facade crash
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2015-01-22 14:31:50 +01:00 |
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asiekierka
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a14eb3b55f
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add IFacadePluggable, let mods define their own IFacadePluggables and query facades; NPE fixes on rare world corruptions
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2015-01-22 13:49:08 +01:00 |
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Adrian Siekierka
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ad4742f4ad
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Merge pull request #2403 from hea3ven/6.3.x
fix gate iteration when the "actions" are different than the "active act...
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2015-01-22 12:54:28 +01:00 |
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Hea3veN
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d13d4e60c8
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fix gate iteration when the "actions" are different than the "active actions", fixes #2350
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2015-01-22 08:45:53 -03:00 |
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Adrian Siekierka
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5d0ea47670
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Merge pull request #2402 from hea3ven/6.3.x
make the planter robot handle any IPlantable item/block and sugarcane, f...
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2015-01-22 12:30:54 +01:00 |
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Hea3veN
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f2e3166a51
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small performance optimization for the block breaking robots
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2015-01-21 22:35:44 -03:00 |
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Hea3veN
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39410dc5af
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make the planter robot handle any IPlantable item/block and sugarcane, fixes #2370
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2015-01-21 20:46:09 -03:00 |
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asiekierka
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7d9892bc13
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fix #2397, minor tweaks
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2015-01-18 16:37:55 +01:00 |
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asiekierka
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f8b2efbc35
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make checks even more liberal (we still catch pistons and ExU pipes that way, but we also catch all glass types which is far more important)
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2015-01-18 16:20:06 +01:00 |
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Adrian Siekierka
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3e5a2ae062
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Merge pull request #2396 from hea3ven/6.3.x
fix docking stations staying linked when changing a robot's main link
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2015-01-18 14:30:37 +01:00 |
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asiekierka
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5627c5dc7d
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further improvements to facade logic, CTM support
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2015-01-18 15:28:18 +01:00 |
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Hea3veN
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b2d204cb2b
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fix docking stations staying linked when changing a robot's main link
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2015-01-18 09:37:47 -03:00 |
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asiekierka
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e60fa8dfbb
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add addInformation passthrough, fix facade detection code - accidentally makes ChiselFacades redundant
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2015-01-18 11:25:32 +01:00 |
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asiekierka
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24c084b598
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remove redundant redundancy check, fix #2388
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2015-01-18 11:11:03 +01:00 |
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asiekierka
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3be7ce1189
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extend power number hiding to iron power pipes and creative engines
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2015-01-18 11:06:18 +01:00 |
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asiekierka
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464ac75428
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Merge branch 'hide-numbers' of https://github.com/immibis/BuildCraft into 6.3.x
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2015-01-18 10:47:50 +01:00 |
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asiekierka
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5f4c49b83c
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almost all blocks and TEs are now CompatHookable
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2015-01-17 21:13:58 +01:00 |
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Adrian Siekierka
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59473de6c0
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Merge pull request #2391 from Kubuxu/patch-1
Make Travis builds logs less obscure.
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2015-01-17 12:19:22 +01:00 |
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Jakub Sztandera
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a51aede654
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Make Travis builds less obscure.
Option -S enables full stack trace logging which in case of Grovy is very obscure.
Default logging shows CheckStyle errors in console.
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2015-01-17 11:21:42 +01:00 |
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immibis
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bd4b856106
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Auto-workbenches will rebalance only when necessary, instead of every tick.
Also, moved balancing before jammed check. Otherwise, jammed autoworkbenches that could unjam themselves by balancing wouldn't do this.
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2015-01-17 10:49:14 +01:00 |
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