CovertJaguar
a54e4ec386
Renamed Hopper to Chute as discussed
2013-04-27 17:03:06 -07:00
CovertJaguar
2a46bf1954
Added RC's button templates
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Feel free to use/rewrite/delete as you see fit.
2013-04-21 14:06:37 -07:00
Vilim Lendvaj
58a197b201
Added default textures for engines
2013-04-21 12:35:53 +02:00
SirSengir
ffc11cc495
Changes for 3.5.0 build.
2013-04-13 19:01:56 +02:00
Christian
738d5ede52
Fix oil, fuel, quarry and pump
2013-03-29 22:55:53 -04:00
Krapht
d4a396e94a
Fixed the hit effects and delete the old fuel png
2013-03-28 23:12:36 +01:00
Krapht
c4820303c6
Fixed the fuel texture
2013-03-28 22:48:18 +01:00
Krapht
dbc76521a2
Use the striped pipe as the breaked block texture, for now
2013-03-28 21:40:21 +01:00
Flow86
f355eec9a4
Merge pull request #684 from TarzanBuzzyMan/patch-3
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Update oil to use 1.5 texturing
2013-03-28 02:00:55 -07:00
Krapht
07a69b4e87
Redid some textures that was dark/nontrasparent
2013-03-26 23:54:45 +01:00
Krapht
84754e1e79
lowercased texture name fixes #700
2013-03-26 23:06:16 +01:00
Krapht
d888cb7b8d
Fixed tank rendering in inventory
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partially fixed the BlockMarker
fixed the template item icons
fixed the oil bucket icon
Added texture for pipeWaterproofing and moved it to the BC tab
2013-03-22 23:00:02 +01:00
Krapht
eb6f7832b8
Update forge to 604
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Revert Sengir's build.xml
Fix Icon registration in Core to use the Item atlas
2013-03-22 21:52:35 +01:00
Vilim Lendvaj
43227c6b3e
Update to MC1.5.1
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It's a 100% compiling, 100% working and 95% textured build for 1.5.1,
MCForge build .600
2013-03-22 19:46:33 +01:00
Krapht
c352bc53ad
Fix ledger Icons
2013-03-21 00:24:41 +01:00
Tarzan
0f6b311ffa
Updated to oil textures that Sparkst3r supplied
2013-03-18 21:34:34 +13:00
Tarzan
42a981e035
Oil textures
2013-03-18 12:05:25 +13:00
Krapht
c5ebbbdf48
Fixed Pipes, Gates, Wires and several items
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Actions and Triggers remain
2013-03-16 00:47:08 +01:00
Christian
4ed51b5522
A bunch of fixups. The code *runs*, but there's a lot of gfx issues to fix up.
2013-03-12 15:43:39 -04:00
SirSengir
28754ac6da
Fixed rename.
2013-03-10 17:38:16 +01:00
Krapht
52b7ce7d36
Fixed Action/Trigger textures
2013-03-09 19:43:33 +01:00
Krapht
263b0068b9
Moved GuiIcons and Triggers to subfolders
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Cleaned up icons for items and textures
2013-03-09 17:47:40 +01:00
Christian
0ee0382060
Split sheets for krapht
2013-03-09 10:50:45 -05:00
Krapht
9cdd23f03d
Migrated gates
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Minor renaming
2013-03-09 14:46:03 +01:00
Krapht
365a0c0a47
Renamed pipe related textures
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Ported Pipe textures (Pipe "api" changed for submods)
Ported Wire textures
Updated pipe sync to accomodate Icons
Updated all pipes to new "api"
Nerfed Herobrine
2013-03-09 02:26:11 +01:00
Christian
df26c32121
Huge amount of fixes. Still a LOT to go.
2013-03-07 00:31:35 -05:00
SirSengir
6ab8a50b64
3.4.2 build.
2013-01-26 17:28:20 +01:00
SirSengir
35e3532f3d
Created BC tab for creative inventory. (Yes, finally.)
2013-01-23 21:04:36 +01:00
bculkin2442
04f6dec925
Fix part of issue #552
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This fixes the first two bullet points of issue #552 , as well as adding Forge/FML to the list of mod loading frameworks. I will leave the last bullet point up to someone who knows these things.
2013-01-16 19:41:57 -05:00
CovertJaguar
00adb7d1ba
Added Emerald Pipe English localization tags
2013-01-14 17:11:36 -08:00
CovertJaguar
e63402b0fa
Added Emerald Item/Liquid Pipes
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Also new texture for the Laser Crafting Table and fixed a bug with
Wooden Item Pipes not diplaying items that are being pumped.
Emerald Pipes are advanced versions of the Wooden Pipes. The Item Pipe
posseses a filter that pulls items from inventories in a blocking Round
Robin fashion. The Liquid Pipe has capacity and flow rate equal to a
golden pipe.
Note: ISpecial and ISelective Inventory interaction with the Emerald
Item Pipes is untested, there seems to be nothing decent to test with in
Buildcraft.
2013-01-14 17:05:49 -08:00
SirSengir
e99dd51f12
Wooden pipe and redstone engine recipes now use the ore dictionary.
2013-01-13 19:52:48 +01:00
SirSengir
fd61daa54e
Changes for 3.4.0 build.
2013-01-09 22:46:54 +01:00
SirSengir
bc788e3f9c
Changes for 3.3.0 build.
2012-12-21 15:51:38 +01:00
SirSengir
1cd36231fb
Fixed typo.
2012-12-16 13:14:22 +01:00
SirSengir
bfdac68bdb
Updated mcmod.info
2012-12-16 12:14:43 +01:00
SirSengir
c1089e5e8a
Added update notice. Will only display once per update and not annoy the player on each startup.
2012-12-13 20:46:20 +01:00
SirSengir
40eb640386
Changes for 3.2.2 build.
2012-12-06 21:17:44 +01:00
SirSengir
68544e1f9f
Changes for 3.2.1 build.
2012-11-29 18:35:48 +01:00
SirSengir
a5117ca3a8
Changes for 3.2.0 build.
2012-11-20 22:30:28 +01:00
SirSengir
0fa4fd8bee
Removed several unneeded imports/variables.
2012-11-14 16:47:08 +01:00
Christian
d5491c5229
Initial draft of assemblyadvancedworkbench
2012-10-13 21:41:14 -04:00
Christian
30fe5841c1
Assembly table now has a little ledger panel. Strings are updated.
2012-10-13 15:57:32 -04:00
Angus Mezick
4774f0ecdb
update forge version number in build.xml files
2012-09-27 10:35:36 -04:00
SirSengir
960ebc925c
Removed version in mcmod.info. Only maintaining the version number in one place.
2012-09-15 23:07:44 +02:00
psxlover
c4dc51895f
Refactored build.xml
2012-09-14 15:23:50 +03:00
SirSengir
151b576b49
Cleaned up a bunch of unneeded imports. Clean up your stuff before doing PRs please!
2012-09-14 14:04:36 +02:00
Kris Avi
92fb7e8afe
Translatable areas
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Translatable Template table gui title, gates gui title, still and moving
oil (in NEI) (and added Oils to en_US.properties)
2012-09-13 10:49:26 +03:00
SirSengir
20df5fe093
Fixed renderer for pipe items using a max of two render passes.
2012-09-11 17:49:40 +02:00
SirSengir
e93b7c8f65
Removed remaining localizations.
2012-09-11 14:13:59 +02:00