Cisien
fdd8800f2b
Remove extra logging
2014-02-22 16:38:42 -08:00
Cisien
1c61f29259
Spaces
2014-02-22 16:20:25 -08:00
Cisien
5ebb0e4338
clean up some spaces tabs
2014-02-22 16:12:46 -08:00
Cisien
55ef362018
Better support for mod blocks in facades
...
Blocks can be blacklisted from becoming facades in the config
Added an IMC message for blacklisting facades. send an IMC message with the item stack, and the blacklist-facade command
Register FacadeRecipe with the RecipeSorter
Facades store the block registry block name in place of the ID. Existing facades will be updated automatically.
The add-facade IMC string message implementation now requires block registry name instead of id. (but still works with id, for now)
The FacadeRecipe handler will rotate through the meta of the blocks the facade is made from allowing cycling through variants (such as colors of wool).
2014-02-22 15:41:46 -08:00
SpaceToad
616a59c152
Merge pull request #1460 from Cisien/patch-3
...
Corrects srcDir property
2014-02-21 07:53:03 +01:00
SpaceToad
a69d4a3df6
Merge pull request #1461 from Cisien/patch-4
...
Set the block name for lasers
2014-02-21 07:42:47 +01:00
SpaceToad
8ef76cb42d
Merge pull request #1459 from Cisien/patch-2
...
SideOnly on client only methods in gates
2014-02-21 07:41:19 +01:00
Chris
e0f968eeb9
Set the block name for lasers
2014-02-20 21:45:36 -08:00
Chris
9aed7e7cba
Corrects srcDir property
...
Please validate this change doesn't impact other workspaces. I validated 'gradle build' and 'gradle idea'
In the IDEA workspace, the "Source Root" directory was incorrectly directed to common/buildcraft. This had to be changed to common in the IDEA workspace.
2014-02-20 20:58:53 -08:00
Chris
8d1a56f02e
SideOnly on client only methods in gates
...
Problem: When loading a world that has gates, the server will crash with this exception:
http://paste.cisien.com/f/33730518.txt
Solution: add @SideOnly(Side.CLIENT) to the methods that deal with IIcon, since they are client-side only.
Tested item pipes with gates pulling items from a chest in single player, and in multi-player
2014-02-20 20:38:28 -08:00
SpaceToad
aa65b484ac
fixed villages generation, fix #1458
2014-02-20 08:47:24 +01:00
SpaceToad
30b00a3a2a
5.0.2 release
2014-02-19 08:37:12 +01:00
SpaceToad
b517ce2bf6
fixed (again) item facades, fix #1454
2014-02-19 08:27:53 +01:00
SpaceToad
873c39f314
added back some proxy code, fixing server load, fix #1447
2014-02-18 20:42:57 +01:00
SpaceToad
f6240d4285
Merge branch 'BuildCraft-5.0.x' of github.com:BuildCraft/BuildCraft into BuildCraft-5.0.x
2014-02-18 08:34:50 +01:00
SpaceToad
f8311fd5d1
fixed build number
2014-02-18 08:34:24 +01:00
SpaceToad
922a82b639
Merge pull request #1453 from Cisien/patch-1
...
Squishing some left over ants...
2014-02-18 08:25:30 +01:00
Chris
cca86dd041
Squishing some left over ants...
2014-02-17 16:26:29 -08:00
AbrarSyed
a665980842
fixed buildnumber mistake, accounted for change in localization repo
2014-02-17 16:53:43 -06:00
SpaceToad
983cd6fba7
version 5.0.1
2014-02-17 22:14:03 +01:00
SpaceToad
31f6516b79
Merge branch 'patch-2' of https://github.com/viliml/BuildCraft into viliml-patch-2
2014-02-17 21:32:49 +01:00
SpaceToad
a210de6f1b
Merge remote-tracking branch 'origin/BuildCraft-5.0.x' into BuildCraft-5.0.x
2014-02-17 21:29:07 +01:00
CovertJaguar
6878a2c375
Merge pull request #1449 from robin4002/BuildCraft-5.0.x
...
fix format and use splitToList
2014-02-17 12:10:26 -08:00
SpaceToad
9850ed11e0
Merge branch 'BuildCraft-5.0.x' of https://github.com/Ubiquitous-Spice/BuildCraft into BuildCraft-5.0.x
2014-02-17 21:01:59 +01:00
AbrarSyed
918d840494
updated README for gradle
2014-02-17 10:30:08 -06:00
viliml
5facf915ba
Fix Facade names
...
This is how to control name of items.
2014-02-17 16:27:11 +01:00
Robin
7a48cd63f3
fix format and use splitToList
2014-02-17 13:31:48 +01:00
AbrarSyed
507eb014af
Step 2: The Rebirth
2014-02-17 01:24:19 -06:00
SpaceToad
be5b87eb12
attempt at making facade computation more robust, fix #1444
2014-02-16 22:33:42 +01:00
AbrarSyed
22b0baed33
Step 1: The Purge
2014-02-16 14:08:51 -06:00
SpaceToad
98d02ac976
added gradle-based build script
2014-02-16 10:33:13 +01:00
SpaceToad
ce393ec0ef
fixed conversion error, fix #1439
2014-02-16 09:37:00 +01:00
SpaceToad
f5f192e7df
removed all references to EntityClientPlayerMP and fixed filler packet, fix #1437
2014-02-16 09:29:26 +01:00
SpaceToad
5be1c3d066
changed biome ids in config, fix #1438
2014-02-16 09:19:11 +01:00
SpaceToad
a20f40b67f
removed file added by mistake
2014-02-16 08:58:51 +01:00
SpaceToad
1f75b09bba
Merge remote-tracking branch 'origin/BuildCraft-5.0.x' into BuildCraft-5.0.x
2014-02-16 08:57:22 +01:00
robin4002
754857dbb6
Move to assets lang system
2014-02-16 00:48:23 +01:00
SpaceToad
a91079540f
Update README.md
...
Added additional instruction on issues opened on the tracker.
2014-02-15 23:07:49 +01:00
SpaceToad
42c98f757a
Merge branch 'marmot' into BuildCraft-5.0.x
2014-02-15 17:32:37 +01:00
SpaceToad
ce432eaa76
further fixes in facades
2014-02-15 14:45:22 +01:00
SpaceToad
6b21bdd901
more fixes following last pull
2014-02-15 14:16:23 +01:00
SpaceToad
8a30d95286
Merge pull request #1433 from fabricator77/BuildCraft-5.0.x
...
Fix IIcon sided crashes on dedicated server
2014-02-15 14:06:26 +01:00
SpaceToad
88bb117094
added more gate options in creative
2014-02-15 09:57:27 +01:00
SpaceToad
360d782ea9
normalized file headers
2014-02-15 09:21:40 +01:00
fabricator77
d2a4dabdc7
Fix IIcon sided crashes on dedicated server
2014-02-15 14:09:48 +10:30
SpaceToad
b3dac23866
fixed generic fluid pumping
2014-02-14 08:53:53 +01:00
SpaceToad
ebbc8d2146
resurected minimum amount of blueprint for quarry frame
2014-02-11 22:46:50 +01:00
SpaceToad
3580d4b34a
fixed quarry placement and various minors twearks
2014-02-11 21:11:06 +01:00
SpaceToad
12ec799ea3
fixed calls to sendNetworkUpdate
2014-02-11 08:23:55 +01:00
SpaceToad
9742bd6911
fixed location of icons/triggers to get proper icon load
2014-02-10 21:49:48 +01:00