SpaceToad
da65d20282
removed unexpected network handler, fix #1405
2014-01-06 20:07:40 +01:00
CovertJaguar
b73a2d4f51
Fix Engine dupe
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Closes #1361
2014-01-04 11:25:13 -08:00
CovertJaguar
da35a13f45
Fix derpy Filler Pattern selection
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Closes #1394
2014-01-02 05:16:09 -08:00
CovertJaguar
d77ee030c2
Modify Pipe RayTrace to better reflect EyeHeight
2013-12-28 00:41:05 -08:00
Speiger Bär
d3a178375e
Added gate changing on FluidPipes
2013-12-26 01:14:26 +01:00
CovertJaguar
46612e4e3c
Desert Oil Biome should decorate
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Closes #1374
2013-12-23 17:02:03 -08:00
CovertJaguar
0c438361e5
Code clean up
2013-12-20 16:27:01 -08:00
CovertJaguar
ae3a89bfe9
Clean up Fluid Update Packet
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It was sending a ton of unused bytes, whoever did the Liquid->Fluid API
update left a bunch of old metadata related stuff in.
Also checking for valid fluids is necessary because its possible for
FluidStack.getFluid() to return null.
2013-12-19 20:36:58 -08:00
CovertJaguar
10daf6f202
Remove any possibility for CCMEs in Item pipes
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Fixes
http://forum.feed-the-beast.com/threads/direwolf-20-1-6-4-public-beta.35476/page-18#post-500244
I should note that I still can't see how that could have happened, this
commit just made it utterly impossible.
2013-12-19 04:41:57 -08:00
CovertJaguar
c9acef05ca
Improve perf of ACT by caching OreDict info
2013-12-19 03:33:22 -08:00
CovertJaguar
2936d76b95
Add a null check in dropItems()
2013-12-13 15:27:10 -08:00
CovertJaguar
35611e0bf7
ACT needs to support recipes with variable outputs
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For example, ChristmasCraft Gifts that use input item NBT to determine
the output item.
2013-12-13 15:22:21 -08:00
ElConquistador
3776286e2e
Combustion Engine also now uses the colorRenderCache
2013-12-01 19:48:08 +01:00
ElConquistador
fb52387094
Added colorRenderCache to Tank and Refinery
2013-12-01 08:18:19 +01:00
ElConquistador
4a0d2d2478
Merge remote-tracking branch 'upstream/master'
2013-12-01 07:40:08 +01:00
CovertJaguar
b9b2f1a238
Add some API failsafes
2013-11-30 14:08:38 -08:00
CovertJaguar
1f65388c80
Another perf tweak
2013-11-30 13:57:25 -08:00
ElConquistador
5aab6ecf88
Merge remote-tracking branch 'upstream/master'
2013-11-30 18:20:03 +01:00
CovertJaguar
0dd0c6c885
Various minor performance tweaks
2013-11-30 08:49:10 -08:00
ElConquistador
6c770a90a1
Added a fluid color render cache so fluids that use colors will get properly renderered in pipes
2013-11-30 17:14:43 +01:00
SandGrainOne
ae67ae3a2c
Corrected method names in gold and void pipe.
2013-11-30 13:41:49 +01:00
CovertJaguar
5dd82d7a95
Don't render fluid in disconnected pipes
2013-11-29 19:32:45 -08:00
CovertJaguar
0cbc63e919
Version 4.2.0
2013-11-29 17:08:49 -08:00
ganymedes01
17e7cb9a11
Fix for Gates with ItemStacks with NBT data
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Closes #1344
2013-11-29 06:56:52 -08:00
CovertJaguar
8fb3197276
Allow placement of Facades over Plugs
2013-11-29 06:50:07 -08:00
taelnia
3c51073653
Add call to onInventoryChanged to extraction pipes
2013-11-29 06:50:06 -08:00
CovertJaguar
38a6c81ab3
Pipe Block shouldn't appear in creative
2013-11-27 06:21:53 -08:00
CovertJaguar
ff227f9de9
Fix texture fighting on tank bottom
2013-11-27 06:21:52 -08:00
CovertJaguar
d9980fe99c
Merge pull request #1336 from viliml/patch-1
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Add possible simpler way to send IMC facade requests
2013-11-25 17:26:39 -08:00
CovertJaguar
6b8ec69b37
Store owner information in the Tile
2013-11-25 12:44:01 -08:00
CovertJaguar
5c10517acb
Merge branch 'emzuli'
2013-11-25 12:27:32 -08:00
CovertJaguar
1b2f2ae730
Merge branch 'master' of https://github.com/BuildCraft/BuildCraft
2013-11-25 12:27:23 -08:00
viliml
1e24cf4d85
Add possible simpler way to send IMC facade requests
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IMC has a built-in way of sending ItemStacks through it, and it would be simpler if mods could simply use that, instead of encoding the ID and metadata a string. Decoding is a lot simpler too, just one line.
2013-11-25 21:12:14 +01:00
CovertJaguar
65bff981e5
Fix block placement sync
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Closes #1334
Closes #1335
2013-11-25 05:59:05 -08:00
CovertJaguar
52ce3ac8c3
Fix full inv item bounce client animation
2013-11-24 07:09:01 -08:00
CovertJaguar
0f63603bd6
Rework Diazuli Pipe routing to handle overflow
2013-11-24 06:50:23 -08:00
CovertJaguar
023a5d51fb
Some cleanup
2013-11-24 06:31:40 -08:00
CovertJaguar
6f57b4a80d
Logemerald->Emzuli Rework + PipeEvents
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Modified Logemerald:
-Added ability to paint items as they are extracted
-Renamed to Emzuli, texture and recipe changed accordingly
PipeEvents:
-Added PipeEvents a replacement for Hook interfaces, precursor to 1.7
Pipe API
-Implement methods with signature "eventHandler(PipeEventClass event)"
to receive events
Widgets:
-General improvements for use as a button
2013-11-24 06:23:37 -08:00
CovertJaguar
14dc0014c9
Prevent NPE in Coolant API
2013-11-23 23:23:38 -08:00
CovertJaguar
5d5d5a2706
Merge branch 'SandGrainOne-master'
2013-11-23 12:25:57 -08:00
CovertJaguar
25d411ce1a
Merge Filler into Master
2013-11-23 12:25:15 -08:00
CovertJaguar
b5fc98ad2c
Merge branch 'master' of git://github.com/SandGrainOne/BuildCraft into SandGrainOne-master
2013-11-23 11:49:39 -08:00
Taelnia
71ebc1fb69
Fix for creative mode pick block on gates for re-loaded worlds.
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Also fixes Highlight Overlays such as NEI and Waila
2013-11-23 02:21:40 -05:00
CovertJaguar
5971a75e42
Allow Draining of Fuel in Iron Engine
2013-11-22 15:18:43 -08:00
SandGrainOne
ec4ed4df99
Adding Logemerald pipe
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This is an action sensitive extraction pipe. The pipe can be configured
with 4 different items and actions will decide which one to extract from
the connected inventory.
2013-11-21 20:57:18 +01:00
CovertJaguar
7ee48c9cbd
Fix Fluid Localization
2013-11-20 20:32:11 -08:00
CovertJaguar
b89e5718db
Merge branch 'master' into filler
2013-11-20 20:21:54 -08:00
CovertJaguar
e7c5090e1e
Pumps can now be disabled with redstone
2013-11-20 20:13:38 -08:00
CovertJaguar
9d4b1b9782
Move ILaserTarget to the power API
2013-11-20 17:27:28 -08:00
DemoXin
9631ef5de6
* BlockUtil.getItemStackFromBlock() now properly posts HarvestDropsEvent and loads its results for compatibility.
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* BlockUtil.breakBlock() now utilizes BlockUtil.getItemStackFromBlock() to get its drop list.
2013-11-19 21:02:30 -05:00