Commit graph

1148 commits

Author SHA1 Message Date
CovertJaguar
eecc8ebf36 Fix current language 2013-07-12 19:06:13 -07:00
CovertJaguar
d607eaae9b Merge branch 'mc16' into builder 2013-07-12 18:46:10 -07:00
CovertJaguar
4dd867d606 Fix getWorld() function 2013-07-12 17:40:06 -07:00
CovertJaguar
425515504d Make Oil burn again 2013-07-12 17:10:52 -07:00
CovertJaguar
efcdbeb8c5 Merge mc16 into Builder 2013-07-12 16:54:26 -07:00
CovertJaguar
62a75524c8 Tweak Pipe Fluid renderer 2013-07-12 16:41:06 -07:00
CovertJaguar
a3e30d57cc More update work
Fluids are mostly converted, including rendering and registration. Added
Fuel Block.
2013-07-12 16:38:03 -07:00
CovertJaguar
1d11beaa6b More update work 2013-07-12 14:21:44 -07:00
CovertJaguar
5aecd9aa87 Merge Power into mc16 2013-07-12 10:37:11 -07:00
Christian
103a8c124b First draft 1.6. Lots still to do. :( 2013-07-07 22:57:05 -04:00
Christian
190e6a2935 Merge branch 'master' into power 2013-07-05 14:32:26 -04:00
Christian
1e0fa98484 Fix facade rotation. It works again with new meta system. 2013-07-05 13:50:50 -04:00
CovertJaguar
d0a7a64505 Exploding Engines should kill themselves
Added because someone decided turning off explosions was a good idea.
2013-07-04 03:37:36 -07:00
CovertJaguar
93409516b1 Merge branch 'power' into builder 2013-07-04 03:22:41 -07:00
CovertJaguar
f83e2072d6 Merge branch 'master' into power 2013-07-04 03:22:07 -07:00
CovertJaguar
d1a39072af Removed unneeded ISpecial refs 2013-07-04 03:20:28 -07:00
CovertJaguar
392498ff74 Fix brightness issues with Quarry/Pump 2013-07-04 03:07:46 -07:00
CovertJaguar
599afc578e Cleaned up some code. 2013-07-04 00:30:15 -07:00
CovertJaguar
71c79606c0 Fix typo in javadocs 2013-07-02 08:01:09 -07:00
CovertJaguar
c3a54f2a24 Added IPowerEmitter 2013-07-02 07:56:36 -07:00
CovertJaguar
5492f83a31 Should fix Wooden Power Pipe power sources issues 2013-07-02 07:11:57 -07:00
CovertJaguar
c3d1df0c4e Merge Power into Builder 2013-07-02 06:56:03 -07:00
CovertJaguar
55c4abac12 Merge branch 'master' into power 2013-07-02 06:50:45 -07:00
CovertJaguar
9489bbb508 Merge branch 'master' into SandGrainOne-FilteredBuffer 2013-07-02 06:45:26 -07:00
CovertJaguar
4d547c89f4 Moved everything again.
Fleshed out Schematic classes.
Quarry works in this build.
2013-07-02 06:42:34 -07:00
CovertJaguar
499b6f342d Re-add update function
Some weirdness occurs with some applications without it unfortunately.
2013-07-01 15:53:33 -07:00
CovertJaguar
9daec45638 Fixed perdition issues 2013-07-01 15:26:57 -07:00
CovertJaguar
af89a9470b Power API Take 3 2013-07-01 14:21:51 -07:00
CovertJaguar
3a8c0f95c8 Significant rework of API
Moved everything not needed out of API package.
Rewrote BlockHandler and BlockSchematic to be more NBT dependant.
2013-07-01 05:40:51 -07:00
CovertJaguar
9262324160 Fix pipe plug select box + fill/drain
It should now be possible to add plugs to adjacent pipes without
breaking either pipe.
2013-07-01 00:44:38 -07:00
CovertJaguar
3cdcf094db Added color modifier support to Facades 2013-06-30 23:21:55 -07:00
CovertJaguar
670c2684e7 Fix Iron Engine heat issues 2013-06-30 17:52:57 -07:00
CovertJaguar
4a1469a055 Convert TileQuarry and EntityRobot to new API
Note this breaks the builder.
2013-06-30 17:49:20 -07:00
CovertJaguar
705798b744 Fix Iron Engine heat issues 2013-06-30 17:44:47 -07:00
CovertJaguar
6cdf94b109 First iteration of BlueprintBuilder
Some significant hurdles remain to be overcome in regard to how the
BlueprintBuilder interacts with EntityRobot.

Also, rotation and builder positioning is a massive headache that still
needs to be tackled.
2013-06-30 06:09:44 -07:00
CovertJaguar
2e4f27ba6a Merged Power into Builder 2013-06-30 00:48:33 -07:00
CovertJaguar
fd73836a67 Add Blueprint and Serialization
Also renabled the Builder for testing purposes.
2013-06-30 00:46:15 -07:00
CovertJaguar
88b98d044b Cleaned up buffer code a bit.
Just headers and stuff, and moved one of the slots out of the container
because it might be useful for other stuff.
2013-06-29 18:59:04 -07:00
SandGrainOne
370c33ee70 Adding FilteredBuffer 2013-06-29 19:03:36 +02:00
CovertJaguar
b1041e19d6 Some minor bits 2013-06-29 03:22:55 -07:00
CovertJaguar
593d889468 Fixed Legacy code 2013-06-29 02:21:54 -07:00
CovertJaguar
f92576ed36 Forgot a minor bit the alt impl 2013-06-29 01:37:41 -07:00
CovertJaguar
b25b08c827 Engine rewrite
Killed Engine class, merged into TileEngine and subclasses.
Converted to Forge rotation API.
Split heat from stored energy and set proper temp bounds.
Rewrote IronEngineCoolant API, changed to degree based temp reductions
(its 0.0025 times the previous values). Added support for solid coolants
(they have to melt into a liquid coolant, like Ice to Water).
There is a commented out alternative implementation for constant power
output instead of pulsed.
2013-06-29 01:33:21 -07:00
Krapht
8867512f38 Removed crafting/Creative inventory for Blueprints, Architect table and blueprint library 2013-06-28 20:36:02 +02:00
SirSengir
365d9a27d6 Fix determination of crafting equivalency.
Items can be registered with multiple ore ids in the OreDictionary. A direct comparison of the ore ids may fail in that case.
2013-06-28 20:05:48 +02:00
CovertJaguar
f9374eb0e5 Fixed Wooden Item and Liquid Pipes 2013-06-27 14:33:33 -07:00
CovertJaguar
c8db1dcb19 Merge branch 'master' into power 2013-06-27 13:49:31 -07:00
CovertJaguar
12de71213a Convert Pipe Icon Prov to enum
And fixed a issue with the PowerProvider casting objects to TileEntities
that aren't TileEntities. Fixed by adding a getWorldObj() function to
IPowerReceptor.
2013-06-27 13:10:01 -07:00
CovertJaguar
42181dbc7f Remove min check on receive
The check broke pipes
2013-06-26 08:50:25 -07:00
CovertJaguar
1d7e160d2f Some cleanup 2013-06-26 08:35:34 -07:00