buildcraft/common/buildcraft
CovertJaguar ae59a6cc88 Change how pump handles water.
Added config "consumeWater" which defaults to false. If false, pumps will not remove water source blocks if it detects more than 9 blocks of water in the area.

This should significantly reduce chunk rerenders and search cost (search terminates after 9 blocks). Essentially making a water pump nearly as computer friendly as an Aqueous Accumulator.
2013-08-09 01:36:01 -07:00
..
api Revert STT changes 2013-08-07 14:42:55 -07:00
builders Merge mc16 into master 2013-08-07 14:54:17 -07:00
core Merge mc16 into master 2013-08-07 14:54:17 -07:00
energy Merge mc16 into master 2013-08-07 14:54:17 -07:00
factory Change how pump handles water. 2013-08-09 01:36:01 -07:00
silicon Revert STT changes 2013-08-07 14:42:55 -07:00
transport Reduce redundant code in pipe world renderer 2013-08-09 01:30:03 -07:00
BuildCraftBuilders.java Merge mc16 into Builder 2013-07-12 16:54:26 -07:00
BuildCraftCore.java Change how pump handles water. 2013-08-09 01:36:01 -07:00
BuildCraftEnergy.java Update BuildCraftEnergy.java 2013-08-04 22:23:23 +02:00
BuildCraftFactory.java Added Flood Gate + Pump tweaks 2013-07-22 22:50:53 -07:00
BuildCraftSilicon.java Oops that wasn't supposed to make it in 2013-08-07 02:01:46 -07:00
BuildCraftTransport.java Added direction triggers to Iron and Daizuli Pipes 2013-07-24 17:59:13 -07:00