2012-09-11 04:07:59 +02:00
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package ee3.common.block;
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import ee3.common.lib.Reference;
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import net.minecraft.src.BlockStationary;
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import net.minecraft.src.CreativeTabs;
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import net.minecraft.src.Material;
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2012-10-27 23:41:02 +02:00
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/**
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* BlockRedWaterFlowing
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*
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* Class for the still version of Red Water
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*
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* @author pahimar
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* @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl.html)
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*
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*/
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2012-09-11 04:07:59 +02:00
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public class BlockRedWaterStill extends BlockStationary {
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protected BlockRedWaterStill(int id, Material material) {
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super(id, material);
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this.blockHardness = 100F;
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this.setLightOpacity(3);
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setBlockName("redWaterStill");
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disableStats();
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setRequiresSelfNotify();
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}
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@Override
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public String getTextureFile() {
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return Reference.SPRITE_SHEET_LOCATION + Reference.BLOCK_SPRITE_SHEET;
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}
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}
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