pahimar
01235d1be1
Merge pull request #339 from Lapiman/patch-5
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Glass bell- Japanese
2013-04-29 06:07:29 -07:00
pahimar
b7bac517c2
Add crafting recipe for the Glass Bell, and remove an old debug print statement
2013-04-27 13:17:25 -04:00
pahimar
a1de8c660f
Transmutation overly no longer will render when the game is paused or the GUI turned off (nice screenshots possible again :) )
2013-04-27 12:34:23 -04:00
pahimar
451c2d6e8d
Items rendered inside the Glass Bell should appear in the correct location now (Glass Bell is still buggy however)
2013-04-27 12:15:14 -04:00
pahimar
3d32a63475
More work on Glass Bell rendering (now will mount to walls and ceilings, and will emit light based on the item in it's inventory). Still buggy and incomplete.
2013-04-27 00:31:27 -04:00
Lapiman
214ddfdd2e
Glass bell- Japanese
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Japanese is depressingly lacking, but might as well keep it up to date.
2013-04-26 21:20:11 -03:00
pahimar
76dde33ae1
Some work on the rendering of the Glass Bell
2013-04-25 22:54:37 -04:00
pahimar
a61b5d4559
Merge pull request #327 from Tencha/master
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Update nb_NO.xml
2013-04-24 06:01:24 -07:00
Tencha
ccb3244f78
Update nb_NO.xml
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Added translation for glass bell and fixed typo.
2013-04-22 23:51:00 +02:00
pahimar
58026b474a
Merge pull request #326 from OSDemirci/master
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TR_tr Lang File Update
2013-04-22 03:28:07 -07:00
pahimar
5f810077e3
Merge pull request #325 from MartijnWoudstra/patch-2
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Dutch translation update
2013-04-22 03:27:55 -07:00
OSDemirci
02b212718b
Minor Change
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Newline deleted
2013-04-22 10:22:32 +03:00
MartijnWoudstra
8127192c8e
Dutch translation update
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Added glass bell
2013-04-22 08:22:20 +03:00
pahimar
daee935cf7
Merge pull request #324 from OSDemirci/master
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Language File Changes
2013-04-21 18:56:42 -07:00
OSDemirci
5853fbe0dc
L10n Update(TR_tr)
2013-04-22 03:24:40 +03:00
pahimar
b150db190d
Merge pull request #322 from MartijnWoudstra/patch-1
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Dutch translation update
2013-04-21 13:30:52 -07:00
pahimar
0172c22e4f
Merge pull request #316 from Kehlim/master
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German translation update
2013-04-21 13:30:24 -07:00
MartijnWoudstra
6c9cd25701
Dutch translation update
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set_to_all and set_to_self were the same. Translation updated
2013-04-21 22:17:45 +03:00
Kehlim
ebf810dca7
Updating german translation and correction
2013-04-20 14:22:05 +02:00
pahimar
7e28edec83
Merge pull request #315 from Robotic-Brain/master
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Renamed all references to "alchemicalDust"
2013-04-20 03:56:06 -07:00
Robotic-Brain
2e4d651ff9
Renamed all references to alchemicalDust
2013-04-20 11:52:08 +02:00
Robotic-Brain
d468e6b2f8
Revert dustAlcemical String change
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(Produced Missing Texture Bug)
2013-04-20 11:30:32 +02:00
Robotic-Brain
9eeaa9cbac
Revert dustAlcemical String change
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(Produced Missing Texture Bug)
2013-04-20 11:28:16 +02:00
Robotic-Brain
1bf5bd3a0e
Merge remote-tracking branch 'origin/master' into local
2013-04-20 11:20:24 +02:00
pahimar
390a637b89
It's amazing how much you have to change when you want to rename something :-p
2013-04-19 11:34:45 -04:00
pahimar
d5bc8d927b
Exclude XCF files from the jar file when building. Fixes Issue 313.
2013-04-18 18:48:21 -04:00
pahimar
4bb5278d4d
Moving back, and correcting some things in the build file
2013-04-18 16:14:58 -04:00
pahimar
9b3426e088
Moving
2013-04-18 15:48:14 -04:00
pahimar
ab60c1c28f
More work on making the items in the Glass Dome render "better," still more to do. Also stripped out owner from TileEE data since we don't have a use for it right now.
2013-04-17 00:02:48 -04:00
pahimar
a057b88c3d
Working on a new block, the Glass Dome
2013-04-16 16:06:30 -04:00
pahimar
1b6cbd7da0
Merge pull request #305 from telinc1/master
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Made the hitbox of the Alchemical Chest smaller so it fits the model.
2013-04-16 09:37:30 -07:00
pahimar
acec32c146
Merge pull request #300 from WORMSS/patch-1
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Changed to getUnlocalizedName2
2013-04-16 09:35:08 -07:00
Robotic-Brain
b72b4cdd7b
Added Mac specific .gitignore
2013-04-16 06:52:34 +02:00
pahimar
19a6882eec
Merge pull request #306 from jeffreykog/master
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Updated dutch localization files
2013-04-13 05:53:44 -07:00
Jeffrey Kog
7eb4d22d8c
Removed the newline (now for real)
2013-04-13 13:55:57 +02:00
Jeffrey Kog
8cc5f8f967
Deleted newline at the end of the file
2013-04-13 14:49:23 +03:00
Jeffrey Kog
9cbf72afdf
Updated dutch localization file
2013-04-13 14:23:22 +03:00
Telinc1
ee82ac2528
Changed the bounding box of the Alchemical Chest.
2013-04-13 13:08:38 +03:00
pahimar
ced91d5bf2
Added in support for auto-incrementing build numbers into the build script (and code). A nicer way to track what version folks have :)
2013-04-12 13:01:37 -04:00
pahimar
dad38a11a3
Merge pull request #303 from TehSomeLuigi/master
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Ant Buildfile, Specific OS should be replaced with OS Family
2013-04-12 07:28:54 -07:00
TehSomeLuigi
977afb4a15
Replaced "Windows 7"/"Windows 8" with "windows" osfamily for Windows versions other than 7/8 and replace "Linux"/"Mac OS X" with "unix" osfamily for Unix OSes that aren't Linux/Mac.
2013-04-12 15:18:24 +01:00
pahimar
c7b397e74d
Merge pull request #302 from 50Wliu/Localization
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Localization Updates
2013-04-11 17:32:41 -07:00
Wliu
24eaf5c941
OCD Localization update
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Format is now Language (abbreviation) Localization File.
Got rid of newlines-currently, a localization file is up-to-date if it
contains 52 lines.
2013-04-11 20:09:34 -04:00
Wliu
e9c8455799
Updated remaining localizations to 1.5
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cy_GB; fr_FR; it_IT; la_IT; la_IT; nl_NL; pl+PL; pt_BR; sk_SK; sr_RS;
sv_SE; zh_CN; zh_TW.
This time, my changes to the files weren't the same-I was in a hurry.
Might have missed some.
2013-04-11 20:07:54 -04:00
Wliu
3c6088420b
Updated README.md for 1.5.x
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Tada! Here it is! :)
2013-04-11 19:20:25 -04:00
pahimar
cdd3a74c15
Merge pull request #301 from 50Wliu/README
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Updated README.md
2013-04-11 15:54:28 -07:00
Wliu
f46acc8ab9
Updated README.md for 1.5.x
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Tada! Here it is! :)
2013-04-11 18:03:26 -04:00
WORMSS
87ee823acb
Changed to getUnlocalizedName2
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Changed to getUnlocalizedName2 to remove the need to use substring and index of.
2013-04-11 14:11:46 +02:00
pahimar
75dfff2dba
Bumping official version
2013-04-10 21:45:10 -04:00
pahimar
fea6200564
Removing my Wavefront Object loader now that it is working properly in Forge 650+
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Modifying model classes to use the new Forge model loader
Set a dependency that EE3 requires Forge 650 and higher
Cleaning up source code/formatting
2013-04-10 21:04:31 -04:00