pahimar
31aff45a72
Getting close with bags!
2014-03-26 21:01:54 -04:00
pahimar
c3dd664629
Some more work on alchemical bag inventories
2014-03-25 21:59:36 -04:00
pahimar
5a6279eae9
Disable the blockl highlight handler for the transmutation stones until the transmutation system is in place
2014-03-22 17:29:53 -04:00
Dynious
cb384d3128
Added in-world upgrades of alchemical chests
2014-03-15 12:23:29 +01:00
pahimar
f3f9032715
ItemStacks that are damaged now have their EmcValue calculated properly from the undamaged one
2014-03-14 21:07:39 -04:00
pahimar
ce822d0ebb
Make it so you can "upgrade" existing Chests/Alchemical Chests with the Aludel
2014-03-11 21:09:52 -04:00
pahimar
a7946fd8e6
Make it so you can "upgrade" existing Chests/Alchemical Chests with the Aludel
2014-03-11 20:22:19 -04:00
pahimar
f5d2e4dbd0
Bit more work on the bag inventory, should be done tomorrow
2014-03-02 22:13:03 -05:00
pahimar
0980cf9101
Some divide by 0 protection in TileCalcinator
2014-03-02 13:12:50 -05:00
pahimar
3332bc75fd
Prelim work on getting the bag inventories working
2014-02-24 22:13:56 -05:00
Dynious
3a71863dae
Optimized getEmcValue and hasEmcValue
2014-02-24 16:27:44 +01:00
Dynious
42eb7336d6
Better handling of null WrappedStack input in RecipeMapping.
2014-02-14 14:06:23 +01:00
pahimar
e07435ebca
ISidedInventory support for the Aludel (similiar to @ganymedes01's PR https://github.com/pahimar/Equivalent-Exchange-3/pull/611 )
2014-02-12 22:11:19 -05:00
pahimar
2638d355bf
ISidedInventory support for the Calcinator (similiar to @ganymedes01's PR https://github.com/pahimar/Equivalent-Exchange-3/pull/611 )
2014-02-12 20:49:34 -05:00
pahimar
566ef37060
Break out single item stack sizes from stack sizes > 1
2014-02-12 19:11:28 -05:00
pahimar
96e88d40d5
Fixes #632
2014-02-12 19:08:48 -05:00
pahimar
6cf9c0c20b
Fixes #632
2014-02-12 18:47:56 -05:00
pahimar
933d5eb1b3
Merge pull request #635 from Dynious/CalcinatorSuck
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Added sucking in items ontop of calcinator.
2014-02-12 18:40:32 -05:00
pahimar
8050ddadda
Merge pull request #621 from monster860/master
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Fixed placing glass bell on aludel in creative mode removing the item. Also, fixed glass bell rendering sideways for one tick when being placed.
2014-02-12 18:38:16 -05:00
Dynious
3eac68ad53
Added sucking in items ontop of calcinator.
2014-02-11 22:12:55 +01:00
Dynious
bd09f3e808
Fixed #626 with stack sizes > 1
2014-02-11 20:15:14 +01:00
Dynious
af8b2c32d8
Fixes #626
2014-02-11 19:21:49 +01:00
pahimar
c6b6b1f301
Add in missing IInventory method
2014-02-10 20:20:55 -05:00
pahimar
9f8f286c67
https://github.com/pahimar/Equivalent-Exchange-3/issues/599
2014-02-10 20:14:13 -05:00
pahimar
09b07b460e
Prevent Alchemical Bag GUI from being opened while it's inventory is being finished up
2014-02-10 20:12:09 -05:00
pahimar
683cde92fb
Fixes #625
2014-02-10 20:10:31 -05:00
pahimar
96b6e1d1e4
Merge remote-tracking branch 'origin/master'
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Conflicts:
src/main/resources/assets/ee3/textures/gui/alchemicalStorage_large.png
src/main/resources/assets/ee3/textures/gui/alchemicalStorage_medium.png
src/main/resources/assets/ee3/textures/gui/alchemicalStorage_small.png
2014-02-10 20:03:18 -05:00
pahimar
ffc5a204f1
Updating some broken bag code
2014-02-10 20:02:38 -05:00
monster860
2feca6ac13
Fixed placing bell on aludel in creative mode removes item.
2014-02-05 18:33:48 -05:00
Dynious
3601074945
Fixes Aludel problem of #618
2014-02-05 20:49:08 +01:00
pahimar
a3b0758b9f
Cleaning up some old TODOs that I've finished
2014-02-01 22:01:57 -05:00
pahimar
4c57687968
Some recipes for the bags. THEY DO NOT HAVE WORKING INVENTORIES YET!!! Don't cry to me if they don't meet your expectations
2014-02-01 21:58:49 -05:00
pahimar
ab288a587d
Added subtypes to Alchemical Bags, played with the texture a bit to visually distinguish the different types better (omg texture artists please help me)
2014-02-01 21:23:47 -05:00
pahimar
78d876e78b
Infused wood logs are now "rotatable"
2014-02-01 18:40:16 -05:00
pahimar
3e2a9e3883
Updated how the Glass Bell renders its inventory in the TESR
2014-02-01 15:22:39 -05:00
pahimar
1e67db9399
Fix up how the Aludel sends/receives data on how to display the output stack contents in world in its TESR
2014-02-01 13:38:08 -05:00
pahimar
7d46311003
Update Aludel to render the contents of the output slot (and not the input slot)
2014-02-01 12:40:22 -05:00
pahimar
e8b63a28d6
RecipeAludel now supports OreDictionary input stacks. Also, added grouping (non-localized) to the EMC tooltip
2014-02-01 12:02:30 -05:00
pahimar
75dd447044
Added RecipesAludel support to RecipeRegistry, so that items can have their values assigned via DynEmc
2014-02-01 11:01:56 -05:00
pahimar
748f6ca593
Merge pull request #612 from Dynious/AludelRecipeFix
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Fixes Aludel consuming wrong amount of items
2014-02-01 07:51:07 -08:00
RedmenNL
abd00dc200
Fixes Aludel consuming wrong amount of items
2014-02-01 15:10:19 +01:00
pahimar
bb5e20cd13
Bit of work on some stuff, super generic as always
2014-01-31 21:54:41 -05:00
pahimar
7a2c0c79c3
Merge pull request #608 from SpartaMercenary/master
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Tidied up the log and debug methods in LogHelper
2014-01-31 18:22:37 -08:00
pahimar
076d17de2c
Merge pull request #610 from Dynious/ParticleFix
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Fixes Aludel fire particle placing
2014-01-31 18:21:01 -08:00
pahimar
771e95c756
Can shift click items with fuel values into the Input slot of the Aludel
2014-01-31 13:18:15 -05:00
RedmenNL
09a36126b0
Fixes Aludel fire particle placing
2014-01-31 15:26:52 +01:00
pahimar
810232cfe0
Fixes #609
2014-01-30 22:05:46 -05:00
pahimar
ca6b8cd560
Yay Aludel :)
2014-01-30 22:03:11 -05:00
Brian
70f6782788
Tidied up the log and debug methods in LogHelper
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Changed the manual null check and String conversion in LogHelper to the static String.valueOf() method, which automatically performs a null check and handles it appropriately. See [String.valueOf(Object)](http://docs.oracle.com/javase/7/docs/api/java/lang/String.html#valueOf(java.lang.Object\) )
2014-01-26 18:56:22 -05:00
pahimar
490c9342ba
Merge pull request #596 from ganymedes01/master
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A simple way to assign EMC values
2014-01-24 07:28:55 -08:00
pahimar
6301083b36
Merge pull request #603 from Dynious/NBTFix
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Fixed NBTTagged Itemstack crashing GSON (de)serialization
2014-01-24 07:27:07 -08:00
pahimar
b8437deee4
Merge pull request #604 from Dynious/RecipeAludel
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Finished matches method in RecipeAludel
2014-01-24 07:26:45 -08:00
RedmenNL
d3e6332d48
Fixed OreStack EMC values not being looked up properly
2014-01-24 11:39:11 +01:00
RedmenNL
c43c341412
Finished matches method in RecipeAludel
2014-01-23 20:28:13 +01:00
RedmenNL
048204c145
Fixed NBTTagged Itemstack crashing GSON (de)serialization
2014-01-23 19:16:26 +01:00
pahimar
eed4a7bdaa
Work on getting the Aludel working - to be continued on my desktop
2014-01-19 11:18:16 -05:00
ganymedes01
ce2e33996d
Update InterModCommsHandler.java
2014-01-17 15:17:42 +00:00
ganymedes01
b19b667bae
Update InterModCommsOperations.java
2014-01-17 15:17:23 +00:00
pahimar
baf7d501a4
Fixes #592 . Can't even remember why that was there in the first place
2014-01-16 16:51:15 -05:00
pahimar
71b9d9a184
Optimize some code, and fix up dust stack rendering (colour) once and for all
2014-01-16 11:21:28 -05:00
pahimar
20b23ee923
More work on getting the dusts rendering properly (using @psxlover's suggestion)
2014-01-13 14:47:39 -05:00
pahimar
4381b89b9f
Merge pull request #574 from SoldierW518/patch-1
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Update ConfigurationSettings.java
2014-01-13 06:18:18 -08:00
pahimar
eac7f32e2b
In light of now knowing the blockEvent data payloads are limited to a byte in size, changed up the network communication for dust updates
2014-01-12 22:14:24 -05:00
SoldierW518
1a03cb8c45
Update ConfigurationSettings.java
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That should say mob not block.
2014-01-12 15:38:44 -05:00
pahimar
025bb567fb
Noting the bug in the coden
2014-01-12 13:54:12 -05:00
pahimar
d81d5594e2
Fixing a sided error, but also discovering a dust stack colour bug in SMP
2014-01-12 13:52:52 -05:00
pahimar
58bd0a1dca
Just cleaning up some stuff
2014-01-12 12:42:41 -05:00
ganymedes01
f27b580e01
Fix for calcinator light level update
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Force a light level update every time the tile entity state is changed.
Could also be done by sending an eventId == 6 and make that update the light level, but I think this way is simpler and it makes sure the light level is updated only after the state is changed
2014-01-12 16:50:24 +00:00
pahimar
cea970194e
Short of a light update bug, I think the Calcinator is done!
2014-01-12 10:51:26 -05:00
pahimar
07bd30b254
Just about done with the Calcinator
2014-01-11 18:47:17 -05:00
pahimar
f56791ee08
Calcinator network work
2014-01-11 17:41:28 -05:00
pahimar
a328988b28
Calcinator network work
2014-01-10 23:54:39 -05:00
pahimar
fa7df500f6
Aludel recipes whilst watching Netflix. Guess what won? :-p
2014-01-10 22:03:49 -05:00
pahimar
e40e0f1396
More work on the Aludel recipe manager
2014-01-09 22:47:26 -05:00
pahimar
9602bbf353
Aludel work
2014-01-07 18:42:29 -05:00
pahimar
46057f06bb
Remove the old method of getting minium shards
2014-01-06 20:15:37 -05:00
pahimar
846994f163
Remove a debug related string from the Alchemical Chest gui
2014-01-06 18:59:26 -05:00
ganymedes01
cca58c6797
Change event priority for tooltip event
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Makes sure the event is called after (as much as possible of course) all other tool tip events, so that the EMC value is always the last thing on the item tool tip and avoids it ending up in between the tooltips added by two different mods.
2014-01-06 16:56:17 +00:00
pahimar
146dc0a1de
Just some more Alchemical Chest stuff :)
2014-01-05 22:22:59 -05:00
pahimar
7c20a2db99
Condensed the Alchemical Chest GUI/inventory stuff
2014-01-05 19:41:27 -05:00
pahimar
5a580e9028
Merge pull request #558 from klmDF14J/master
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Prevented crash when right-clicking the aludel
2014-01-05 13:25:16 -08:00
monster860
af0b4545ed
Fixed #559
2014-01-05 14:14:23 -05:00
Mr KM
6fe08bee3b
Prevented crash when right-clicking the aludel
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Checks if the stack is null before attempting to get the item ID
2014-01-05 17:40:56 +00:00
pahimar
f8237d6c89
More Alchemical Chest/Inventory stuff
2014-01-05 12:16:48 -05:00
pahimar
be86ee89af
The different sized Alchemical Chests aren't quite working yet, but loads of GUI work and textures and stuff tonight
2014-01-04 23:02:06 -05:00
pahimar
081730ad4b
Lots more experimental changes :)
2014-01-04 18:38:42 -05:00
pahimar
2ad08cbdc5
Some very experimental stuff with "infused" blocks
2014-01-04 12:53:23 -05:00
pahimar
070528db9b
Move away from serializing ItemStack directly. Instead, use a false ItemStack to store only the values we care about (solves Gson related issues with ItemStack in the mod)
2014-01-04 12:52:59 -05:00
pahimar
e3e6d533e2
Recipe for the Research Station
2014-01-02 23:52:18 -05:00
pahimar
0817d3cc51
Made it so you can more easily place a glass bell on an aludel base
2014-01-02 23:49:26 -05:00
pahimar
49e7bb97d8
Adding some preliminary work on the Research Station
2014-01-02 22:48:09 -05:00
pahimar
ad6e7f3f3a
Keybinding optimization
2014-01-02 21:33:04 -05:00
pahimar
eb9205f189
Changing up how the EMC overlay works
2014-01-02 20:54:54 -05:00
pahimar
0f4746336d
EmcValues
2014-01-02 20:35:21 -05:00
pahimar
e4b0f8a99c
EmcValues
2014-01-02 20:32:28 -05:00
pahimar
6efe7ebe9a
More optimization of the codebase
2014-01-02 16:09:59 -05:00
pahimar
8ed0f1ecdd
Some optimizing of Item code
2014-01-02 03:55:01 -05:00
pahimar
391cd2b03d
Block fixes
2014-01-02 03:19:19 -05:00
pahimar
df8aa8e7d9
Localization stuffs
2014-01-02 02:35:25 -05:00
pahimar
898e7b44f6
Optimizing a ton of stuff in the block classes
2014-01-02 02:21:46 -05:00