pahimar
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0ecca70ffe
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Move art/sprite related constants out of the general Reference class into their out Sprites lib class, move the RenderTickHandler into the client package (where it belongs),
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2012-11-30 15:28:42 -05:00 |
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pahimar
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ef2ed87bc9
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Moving some stuff around
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2012-11-22 22:14:57 -05:00 |
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pahimar
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01304fb4c4
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Refactored the remote version check to check against the GitHub repo instead of my DropBox folder, added some colourized text to the result message on the client, and reformatted some of the localization.
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2012-11-20 14:42:39 -05:00 |
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pahimar
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86e01679a3
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New Strings lib for holding common names/etc, merge in some of the block/item initialization stuff into their respective classes, proper config loading for Alchemy Dusts, oh yeah Alchemy Dusts, some new Localization keys, etc
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2012-11-06 15:49:43 -05:00 |
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pahimar
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3cd83d283c
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Clean up some references, and getting ready for the ant build file to auto fill in version details at build time
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2012-10-25 22:17:19 -04:00 |
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pahimar
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4e8cbd16f9
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Make a Colours lib and "abstact" some textures to grayscale (we can recolour them with colour overlays and reuse the texture more efficiently)
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2012-10-24 21:53:41 -04:00 |
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pahimar
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51bd858f8b
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First fledging steps into in world transmutation again (more tomorrow), and localized the key bindings
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2012-10-11 21:47:35 -04:00 |
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pahimar
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156eaa9d17
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After catching that ExtraBiomes and BuildCraft had their own Logger (and how they did it), I went about doing it for EE3 :)
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2012-10-11 21:17:40 -04:00 |
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pahimar
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792543eaac
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Localized the name of the Calcinator in its Gui
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2012-10-11 13:33:50 -04:00 |
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pahimar
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4f188ca935
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Config options to enable/disable the version check, updated lang (en_US) with final version check text, reports in the log where it is checking the version number
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2012-10-11 13:23:21 -04:00 |
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pahimar
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eccf3082b8
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Working on getting the Calcinator working
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2012-09-28 16:05:29 -04:00 |
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pahimar
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d2c456b76f
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Localization is done, see the format of the en_US.xml file for how to specify your own custom localization files. Feel free to contribute your translations to the GitHub as appropriate.
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2012-09-26 14:02:35 -04:00 |
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pahimar
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051b51c5ba
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Remove the now unnecessary CraftingHandler (in favour of the new container item method), refactor some constant names
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2012-09-25 10:07:49 -04:00 |
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pahimar
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99f08bada7
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Note to self: remember to come back to the container item stuff in SlotCrafting re: playerdestroyitem event
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2012-09-24 15:58:15 -04:00 |
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pahimar
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29b4d0a85a
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Calcinator GUI work in game
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2012-09-16 23:04:14 -04:00 |
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pahimar
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098a719bb4
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Red Water work, lots to do still
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2012-09-10 22:07:59 -04:00 |
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pahimar
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76f56ee86c
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Cleaning up some config stuff and loading of options from the config file
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2012-09-07 15:41:43 -04:00 |
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pahimar
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322775d5e7
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Code formatting (noticed some ugly tabbing + whitespace mix up in last commit), support for custom item rarities added back in
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2012-08-25 02:46:51 -04:00 |
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pahimar
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510a3b3cd0
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Item work, some more handlers too
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2012-08-25 02:07:59 -04:00 |
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pahimar
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61cc8d2142
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Logo for EE3, more work on the KeyBindingHandler and SoundHandler. Added basic class definition and license info to classes
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2012-08-24 15:38:19 -04:00 |
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pahimar
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b4d0e5e675
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KeyBindingHandler work - reads from configuration file and respects sidedness (client side only handling, common reading from configuration file)
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2012-08-20 23:18:53 -04:00 |
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pahimar
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77cbbadb18
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Some (shaky) work on a configuration manager and a keybinding handler. Hopefully more tomorrow...
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2012-08-19 21:16:51 -04:00 |
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