Pahimar
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73d67dd30d
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Only run the DynamicEnergyValueInitThread on the server side (prevents clients running it when connecting to a server because since the server sends the values there is no need to gen values on the client). Also fix some sided stuff in the serialization of values when clients connect to servers.
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2014-09-04 15:15:16 -04:00 |
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Pahimar
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49dbe16757
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Save EnergyValues to disk when the server stops
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2014-09-04 14:55:06 -04:00 |
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Pahimar
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7244bdedf6
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Servers now sync their EnergyValue mappings to clients when they join. This means clients don't have to change their configs when joining servers (different servers can have different values)
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2014-09-04 11:30:22 -04:00 |
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Pahimar
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fe7afe15d4
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Serialize computed EnergyValues to disk after the initial computation. If mods change, or the file is not found, the values are computed again. Should significantly improve start up times when many mods are present. Closes #724
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2014-08-29 16:25:31 -04:00 |
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Pahimar
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e70eecb11f
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Trying to figure out search boxes and scroll bars. Holy hell Minecraft
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2014-08-28 16:05:43 -04:00 |
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Pahimar
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9edf1409a3
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Add a helper for creating a reliable MD5 hash from all mods found in the currently loaded instance
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2014-08-25 16:00:51 -04:00 |
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Pahimar
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61558daa61
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Fix an obscure DynEV bug where different items would be detected as the same item and not resolve properly
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2014-08-25 12:43:20 -04:00 |
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Pahimar
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c8ae0b29d6
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Now that the Research Station is working well, time to make a stab at transmutation
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2014-08-01 16:04:11 -04:00 |
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Pahimar
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8a9eb91c2b
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No point in having subclasses of Slot when there are only some small changes being overridden, and they are only used once.
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2014-07-31 15:53:58 -04:00 |
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Pahimar
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faa1e45997
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Added a GUI to the Alchemical Tome (still a WIP), got the functionality of the Research Station working, and with the help of KingLemming we have a more intelligent shift click method for our containers
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2014-07-31 15:38:23 -04:00 |
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Pahimar
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b49df1901f
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Make sure that the registry proxy classes in the API are final, and expose more API functionality to the skill registry proxy
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2014-07-31 08:37:20 -04:00 |
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Pahimar
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f2eba38284
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Some more new textures
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2014-07-30 15:47:59 -04:00 |
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Pahimar
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3c6892cd90
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Some more new textures
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2014-07-30 15:44:37 -04:00 |
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Pahimar
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e6ff288551
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@BigBadChris provided some shiny new animated textures for the different matters!
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2014-07-30 15:41:34 -04:00 |
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Pahimar
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4372294d61
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Added in some debug configuration for helping mods interacting with EE3 (more debug options to come as API matures)
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2014-07-24 22:03:36 -04:00 |
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Pahimar
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ed2be79ec2
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Some work on skills
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2014-07-24 21:05:04 -04:00 |
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Pahimar
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0e69b7568e
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Some convenience methods
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2014-07-24 16:07:34 -04:00 |
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Pahimar
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644f07dd20
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Commmitting another whack of code
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2014-07-24 16:01:42 -04:00 |
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Pahimar
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f764310622
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Proof of concept that the new RecipeRegistry proxy stuff works properly. Will continue in the morning
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2014-07-22 22:12:04 -04:00 |
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Pahimar
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84eb69e9d6
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Reminder to self to get milk working in a later build (re: dyn values)
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2014-07-22 19:26:53 -04:00 |
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Pahimar
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3bcf4663f2
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Merge remote-tracking branch 'origin/master'
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2014-07-22 15:56:44 -04:00 |
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Pahimar
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3de8b57202
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Managed to get a tiny bit of work done at work today (yay lunch breaks!)
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2014-07-22 15:56:39 -04:00 |
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Semion Nadezhdin
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70344a214b
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Fixed #713
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2014-07-22 18:29:59 +04:00 |
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Pahimar
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82fb615521
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Fix the derp caught here (2093c485a0 (commitcomment-7095985) )
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2014-07-22 08:49:07 -04:00 |
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Pahimar
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18564da7d2
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Fixed the Dynamic Value system
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2014-07-21 21:43:04 -04:00 |
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Pahimar
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118228b828
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Committing some stuff
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2014-07-21 18:55:51 -04:00 |
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Pahimar
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5718da1aa9
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Add some more stuff to the NBTHelper
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2014-07-21 16:19:25 -04:00 |
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Pahimar
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e1c677d3d8
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Some new textures from BigBadChris, got conditional player mod sounds working again (same as in older versions of EE3), and worked on a bit of tool functionality
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2014-07-21 14:47:00 -04:00 |
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Pahimar
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f11b700704
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Merge pull request #711 from Dynious/nullItemFix
Fixes #705
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2014-07-21 11:28:37 -04:00 |
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Dynious
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ef46fda725
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Fixed #705
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2014-07-21 15:59:40 +02:00 |
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Pahimar
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ad8f6d5a3d
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Too distracted to code, so committing a whack of stuff
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2014-07-20 21:32:23 -04:00 |
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pahimar
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8a0da1b572
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Add in a template system for player transmutation knowledge
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2014-07-19 18:15:40 -04:00 |
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Pahimar
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46e6fa9b8b
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Yeah, another whack of code.
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2014-07-18 22:26:59 -04:00 |
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Pahimar
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6fd0b0de79
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Add a helper to ensure that the String value we get from the configuration file is a valid one
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2014-07-18 18:21:56 -04:00 |
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Pahimar
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4ea086f1b8
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Coming back to configurations tonight
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2014-07-18 16:06:37 -04:00 |
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Pahimar
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24a2ae35bc
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Move some interfaces into the util package
Remove the client configuration
Work on configuration
Implement bspkrs graphical configuration system
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2014-07-18 15:55:10 -04:00 |
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Pahimar
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b82bb5b4b0
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Add in Augmentation Table GUI xcf, add some more NBT name constants, implement a basic PlayerKnowledge object for storing transmutation data, and add in a basic save handler for the PlayerKnowledge
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2014-07-18 12:58:35 -04:00 |
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pahimar
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6d223cea1e
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Adjust slot placement for the new GUI texture
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2014-07-17 21:15:27 -04:00 |
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pahimar
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97b465a311
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Reorganize the block registration to do machines (in order) first, then blocks
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2014-07-17 21:15:10 -04:00 |
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pahimar
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3a8c5d1760
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Properly light our item renderers (makes them look much cooler)
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2014-07-17 21:14:36 -04:00 |
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pahimar
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01be020ba5
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Add a progress bar to the research station
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2014-07-17 20:44:26 -04:00 |
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pahimar
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52453a7b86
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Properly light our tile entities (makes them look much cooler)
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2014-07-17 20:44:14 -04:00 |
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Pahimar
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be80bcc176
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More modes
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2014-07-17 16:07:13 -04:00 |
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Pahimar
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2093c485a0
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Committing (you guessed it) a whack of stuff
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2014-07-17 15:20:53 -04:00 |
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Pahimar
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5464f1a119
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Committing a whack of stuff
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2014-07-16 21:46:35 -04:00 |
|
Pahimar
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0966eae4ae
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Committing a whack of stuff
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2014-07-16 21:42:41 -04:00 |
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Pahimar
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67340a1b20
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Committing a whack of stuff
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2014-07-16 21:40:12 -04:00 |
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Pahimar
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d10e2acc81
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Commiting a chunk of code
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2014-07-16 16:10:18 -04:00 |
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pahimar
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1d02efa0e6
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Fix GuiIds now that they are an enum
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2014-07-15 19:39:21 -04:00 |
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Pahimar
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e7cd1a0d63
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Commiting a chunk of code
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2014-07-15 15:52:39 -04:00 |
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