Pahimar
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a9bf0e6bea
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Add some more functionality to sending sounds, and some preliminary work on an abstract way to spawn particles from the server side
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2015-03-22 18:52:04 -04:00 |
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Pahimar
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674aac188d
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What a dummy (block)!
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2014-10-16 16:26:11 -04:00 |
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Pahimar
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528e79ac1c
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Holy moley more glyph work
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2014-10-09 16:13:06 -04:00 |
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Pahimar
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e1c677d3d8
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Some new textures from BigBadChris, got conditional player mod sounds working again (same as in older versions of EE3), and worked on a bit of tool functionality
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2014-07-21 14:47:00 -04:00 |
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Pahimar
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24a2ae35bc
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Move some interfaces into the util package
Remove the client configuration
Work on configuration
Implement bspkrs graphical configuration system
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2014-07-18 15:55:10 -04:00 |
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Pahimar
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4fb4480cd8
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Fix up the referencing of client side code on the server (server wouldn't start because the client config was referencing Keybinding which is client side only)
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2014-06-22 10:49:44 -04:00 |
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pahimar
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99527d35a8
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Working on keybindings
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2014-05-22 17:35:31 -05:00 |
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pahimar
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f6d58abca2
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Getting Alchemical Chests into the port. They definitely aren't finished yet, networking still to be done.
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2014-04-10 19:59:04 -04:00 |
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pahimar
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4410c25bd6
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Don't be scared - it's easier to start from the bottom. There's also still the MC 1.6.4 branch :)
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2014-03-28 15:54:15 -04:00 |
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pahimar
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9f56070058
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First initial pass of 1.7 update
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2014-03-27 21:34:47 -04:00 |
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pahimar
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71b9d9a184
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Optimize some code, and fix up dust stack rendering (colour) once and for all
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2014-01-16 11:21:28 -05:00 |
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pahimar
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eac7f32e2b
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In light of now knowing the blockEvent data payloads are limited to a byte in size, changed up the network communication for dust updates
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2014-01-12 22:14:24 -05:00 |
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pahimar
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07bd30b254
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Just about done with the Calcinator
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2014-01-11 18:47:17 -05:00 |
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pahimar
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f56791ee08
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Calcinator network work
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2014-01-11 17:41:28 -05:00 |
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pahimar
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2ca30f4845
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Some mucking about
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2013-12-21 17:16:55 -05:00 |
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