Commit graph

61 commits

Author SHA1 Message Date
Pahimar
9326c8942b Added slimeball orestack value assignment - closes #915 2016-05-18 15:16:01 -04:00
Pahimar
2569e1db9a Death to the old energy value registry - long live the new one! 2016-05-18 13:53:13 -04:00
Pahimar
926ab181da Mama said save my work. I'm gonna save my work! 2016-05-16 22:02:23 -04:00
pahimar
22c8dee145 Blarg 2016-05-14 22:11:46 -04:00
Pahimar
cfe08dffae Hey working on a super cool new Admin Panel to make it way easier to set EE3 related values/settings on items. Woo! 2015-11-27 23:07:45 -05:00
Pahimar
1fbc290025 Deprecating Verdant and Azure Dust
Renaming "Tome of Alchemical Knowledge" to "Alchenomicon"
2015-11-25 16:00:37 -05:00
Pahimar
650cb1410a Adding in 8 new alchemy arrays (WIP, textures for now). New Transmutation Alchemy Array texture too! 2015-05-29 21:03:15 -04:00
Pahimar
38e9f313c5 Fix GUIs not closing when the TileEntity is removed/destroyed 2015-05-27 21:37:55 -04:00
pahimar
a46b8db610 Prelim API changes 2015-05-07 13:45:06 -04:00
pahimar
d1621fbf82 Increment the API version, switch EnergyValue to only accept a float (over Number, small performance increase), and better protection of learning Ores 2015-05-04 08:18:15 -04:00
pahimar
646e74e329 Yay test cases pass successfully! 2015-04-19 15:01:35 -04:00
Pahimar
1312175b6b Fixing some bugs with the DynEMC system, and improving the tests 2015-04-16 18:18:49 -04:00
pahimar
771c930c28 Working on some improvements to the DynEMC system to make it more reliable (and faster). Also added in a test suite system using a specially crafted json file. More user documentation on how to use this to come in the future 2015-04-13 22:27:11 -04:00
pahimar
b88a99ccfb Closes #784 2015-04-10 21:58:58 -04:00
Pahimar
5dd7f5a835 Working scroll bar! Oh and two new items :) 2015-04-05 09:57:46 -04:00
Pahimar
68c89ae7b5 Misc fixes, and fixing a derp where a tome doesn't open the knowledge of the person who owns it 2015-03-24 17:45:14 -04:00
pahimar
48dbea7901 Various states of things working, getting close now 2015-03-18 21:52:53 -04:00
pahimar
6f94c5a6f1 Lots of stuff before going on the cruise - various states of things 2015-03-11 16:34:37 -04:00
pahimar
c66dc875b4 Dat big commit of partially working stuff before taking the laptop to PAX East and having no assurances that the code will survive the trip 2015-03-04 23:31:43 -05:00
pahimar
a530b67e91 Various states of working. Lots of things happening. 2015-02-25 00:03:59 -05:00
pahimar
e8e18fede1 Work on serializing/deserializing abilities to disk (cause why not give map makers more power?) 2015-02-07 23:12:25 -05:00
pahimar
de22edc3eb Re-jigging how modders can set things as being learnable/not learnable, and recoverable/not recoverable 2015-02-02 23:12:08 -05:00
pahimar
d33c0acaef Big broken commit with a ton of stuff that got done/started in Newfoundland 2015-01-03 17:53:10 -05:00
Pahimar
6fc59ede05 Lots of changes, things will likely not work for a bit - rethinking the structure of Alchemy Arrays 2014-10-21 15:59:00 -04:00
Pahimar
38e2f64022 More Glyph work, not much left in terms of placement/rendering/etc logic on the blocks themselves 2014-10-17 15:04:47 -04:00
Pahimar
674aac188d What a dummy (block)! 2014-10-16 16:26:11 -04:00
Pahimar
528e79ac1c Holy moley more glyph work 2014-10-09 16:13:06 -04:00
Pahimar
6e727a5a7f More glyph work 2014-10-07 16:20:41 -04:00
Pahimar
bce498695e More glyph stuff 2014-10-05 19:29:54 -04:00
Pahimar
b41d4bf055 Just a whack of work, nothing to see here 2014-10-03 15:55:22 -04:00
Pahimar
48db29113b Rethought the ideas - alchemy arrays it is! 2014-09-18 22:38:14 -04:00
Pahimar
07fd936081 Getting ready for transmutation and alchemy squares 2014-09-16 22:58:54 -04:00
Pahimar
c8ae0b29d6 Now that the Research Station is working well, time to make a stab at transmutation 2014-08-01 16:04:11 -04:00
Pahimar
ed2be79ec2 Some work on skills 2014-07-24 21:05:04 -04:00
Pahimar
644f07dd20 Commmitting another whack of code 2014-07-24 16:01:42 -04:00
Pahimar
f764310622 Proof of concept that the new RecipeRegistry proxy stuff works properly. Will continue in the morning 2014-07-22 22:12:04 -04:00
Pahimar
ad8f6d5a3d Too distracted to code, so committing a whack of stuff 2014-07-20 21:32:23 -04:00
pahimar
97b465a311 Reorganize the block registration to do machines (in order) first, then blocks 2014-07-17 21:15:10 -04:00
Pahimar
2093c485a0 Committing (you guessed it) a whack of stuff 2014-07-17 15:20:53 -04:00
Pahimar
0966eae4ae Committing a whack of stuff 2014-07-16 21:42:41 -04:00
Pahimar
67340a1b20 Committing a whack of stuff 2014-07-16 21:40:12 -04:00
Pahimar
d10e2acc81 Commiting a chunk of code 2014-07-16 16:10:18 -04:00
Pahimar
85e1a62c5a Commiting a chunk of code 2014-07-15 12:24:18 -04:00
Pahimar
a7a13d05a3 Fix ObjectHolder reference for the Dark Matter Pickaxe, and commit the texture 2014-07-15 08:22:24 -04:00
Pahimar
eae005aaab Get sounds working again 2014-07-14 21:23:48 -04:00
Pahimar
d4f5781ea9 How about some new Matter types? Much love to @BigBadChris! (Support him at http://www.patreon.com/bigbadchris) 2014-07-14 14:11:59 -04:00
Pahimar
71b9699497 Some more work related to the EnergyValueRegistry API, should definitely work now 2014-07-14 12:04:20 -04:00
Pahimar
03e0897c15 Rework the EnergyValueRegistry to be more friendly with the API 2014-07-13 22:05:27 -04:00
Pahimar
32bbca53cb More API related shenanigans, MUCH more to come (provide comments on your API related needs to pahimar@gmail.com) 2014-07-07 15:31:10 -04:00
Pahimar
a1dc2d2130 A lot of refactoring in an attempt to get a proper API package. Do not consider this done or safe at all - pushing so that saner men/women than I can critique it 2014-07-07 11:22:21 -04:00