Commit graph

21 commits

Author SHA1 Message Date
pahimar
a1de8c660f Transmutation overly no longer will render when the game is paused or the GUI turned off (nice screenshots possible again :) ) 2013-04-27 12:34:23 -04:00
pahimar
451c2d6e8d Items rendered inside the Glass Bell should appear in the correct location now (Glass Bell is still buggy however) 2013-04-27 12:15:14 -04:00
pahimar
3d32a63475 More work on Glass Bell rendering (now will mount to walls and ceilings, and will emit light based on the item in it's inventory). Still buggy and incomplete. 2013-04-27 00:31:27 -04:00
pahimar
76dde33ae1 Some work on the rendering of the Glass Bell 2013-04-25 22:54:37 -04:00
pahimar
390a637b89 It's amazing how much you have to change when you want to rename something :-p 2013-04-19 11:34:45 -04:00
pahimar
ab60c1c28f More work on making the items in the Glass Dome render "better," still more to do. Also stripped out owner from TileEE data since we don't have a use for it right now. 2013-04-17 00:02:48 -04:00
pahimar
a057b88c3d Working on a new block, the Glass Dome 2013-04-16 16:06:30 -04:00
pahimar
fea6200564 Removing my Wavefront Object loader now that it is working properly in Forge 650+
Modifying model classes to use the new Forge model loader
Set a dependency that EE3 requires Forge 650 and higher
Cleaning up source code/formatting
2013-04-10 21:04:31 -04:00
pahimar
83051d7705 Update EE3 to MC 1.5.1, and more work on the OBJ importer (almost done with it!). My first MC update outside of Canada :) 2013-03-21 19:44:21 -04:00
pahimar
e118cb78a7 Reverting back the version check mechanic I was trying out (different release streams), and some source code cleanup 2013-03-19 12:15:09 -04:00
pahimar
3ea9614926 Fix the Transmutation Overlay to work with MC 1.5, and temporarily storing some classes I'm working on for OBJ model loading in MCForge 2013-03-14 22:14:02 -04:00
pahimar
2a4d2eedcb Code cleanup 2013-03-11 23:24:05 -04:00
pahimar
bfc28d6597 Working implementation of custom models for the Calcinator and Aludel (Requires OBJ Loader lib) 2013-03-11 23:23:06 -04:00
pahimar
811bbfe9f7 Not all of this will make sense; working on implementing custom models from Wavefront OBJ model files. 2013-03-10 22:26:55 -04:00
pahimar
4e7c8ebdc5 Javadoc related updates and code cleanup 2013-03-08 13:40:59 -05:00
pahimar
e3f6491c4f More 1.5 port work (and general cleanup). Still doesn't build yet. 2013-03-04 16:02:24 -05:00
pahimar
3c4c6a60f8 Alchemical Chest renders in world now, only thing remaining is TE data on the lid angle. Will handle in the morning. 2013-02-25 00:33:21 -05:00
pahimar
dc74e1cf7b Lots of work! 2013-02-18 20:13:24 -05:00
pahimar
0a5f552deb Some work on a new EE machine! 2013-02-17 21:30:11 -05:00
pahimar
38b2efa70c Clean up unused imports and some formatting 2012-12-19 13:09:56 -05:00
pahimar
e03797f1ca Repackaging EE3 packages/classes to better match up with the MC repackaging 2012-12-17 15:21:53 -05:00