Commit graph

814 commits

Author SHA1 Message Date
pahimar
2b7bae8d8e Merge pull request #284 from CaptainShadows/master
Transmutation Stone Fix. Should have remembered this when it was buggy the other night :) Thanks CaptainShadows!
2013-03-30 05:22:36 -07:00
Captain of all Shadows
ca7a589f1b Transmutation Fix
Fix for a bug where the transmutation wouldn't work unless the stone was
new
2013-03-30 00:08:04 -04:00
pahimar
3a004a5540 Merge pull request #281 from ChrRaz/master
Crash fix of LivingHandler
2013-03-29 15:02:12 -07:00
ChrRaz
c1557d4b72 Fixed a crash involving kills by arrows
I've fixed a crash, occurring when a mob was shot with a bow, by a player.
2013-03-29 22:59:38 +01:00
pahimar
4c34caceb7 More regex support 2013-03-29 11:34:14 -04:00
pahimar
4fed6ca22d Only calculate normals as many times as needed, add support for specifying the glDrawingMode (if desired) 2013-03-28 00:02:15 -04:00
pahimar
6d332efe0d Updating xcf's to match the proper pngs 2013-03-27 23:36:10 -04:00
pahimar
e80e166ead Merge pull request #276 from WORMSS/master
Reduced amount of computations of Face.getFaceNormal() during a Face.render()
2013-03-27 20:33:18 -07:00
pahimar
a43f99ccad Merge pull request #272 from anonymouspineapple/patch-1
Update ja_JP.xml
2013-03-27 20:22:44 -07:00
pahimar
25dbbec0f1 Merge pull request #277 from AwesomeDane/patch-1
Create da_DK.xml
2013-03-27 20:22:37 -07:00
AwesomeDane
2f4656ecaf Create da_DK.xml
This is my Danish translation of Equivalent Exchange 3.
2013-03-27 19:56:07 +01:00
WORMSS
585ab86566 Reduced amount of computations of Face.getFaceNormal() during a Face.render() 2013-03-27 11:37:34 +00:00
Anonymous Pineapple
d71e37ff8d Update ja_JP.xml
-Getting this thing up-to-date with the new 1.5 localization standards.
-Translations for aludel and alchemical chest.
-Changed version.current and version.outdated to better match English. (Very, very crude; be warned.)
-Most commands and message stuff are missing; will find a Japanese friend of mine (or Minalien) to translate later.
2013-03-24 02:32:32 -03:00
pahimar
83051d7705 Update EE3 to MC 1.5.1, and more work on the OBJ importer (almost done with it!). My first MC update outside of Canada :) 2013-03-21 19:44:21 -04:00
pahimar
bbf22cace7 Finished up writing our own method of parsing WavefrontOBJ model files into a useable object. Proper documentation is still needed, as is some more validation stuff, and the load should throw an exception in the event that it can't load the model properly from file. 2013-03-21 09:55:28 -04:00
pahimar
bde96c32be Fix error in formating of RU localization, and more work on a new parser implementation 2013-03-19 23:36:22 -04:00
pahimar
4eeacc8191 Merge pull request #257 from kol999/master
Updated and fixed Russian translations.
2013-03-19 12:21:28 -07:00
pahimar
4da1c0e455 The start of some comments, and writing my own Wavefront OBJ parser (the one from the lib was needlessly complex) 2013-03-19 15:21:10 -04:00
pahimar
e118cb78a7 Reverting back the version check mechanic I was trying out (different release streams), and some source code cleanup 2013-03-19 12:15:09 -04:00
pahimar
f0ac7a41fc Testing some new Version Check mechanics 2013-03-19 10:42:28 -04:00
pahimar
4cd352c7dc Merge remote-tracking branch 'refs/remotes/origin/master' 2013-03-19 10:41:57 -04:00
pahimar
5bc6c54e83 Testing some new version check functionality (different release types) 2013-03-19 10:38:34 -04:00
pahimar
0eb764a237 Merge pull request #259 from CaptainShadows/master
Updated es_ES.xml
2013-03-19 06:03:02 -07:00
pahimar
6ed5b2150f Merge pull request #260 from crafteverywhere/patch-1
Update zh_CN.xml
2013-03-19 06:02:44 -07:00
pahimar
80007e00d4 Merge pull request #261 from crafteverywhere/patch-3
Update zh_TW.xml
2013-03-19 06:02:34 -07:00
pahimar
bd6700f62e Merge pull request #262 from Cakejoke/master
German localization update
2013-03-19 06:02:23 -07:00
pahimar
373837812c Merge pull request #265 from PizzAna/master
Updated Finnish localization and tweaked some old translates
2013-03-19 06:01:52 -07:00
pahimar
a36373ff33 Merge pull request #267 from N00byEdge/patch-2
Update sv_SE.xml
2013-03-19 06:01:07 -07:00
N00byEdge
7cb9469f6a Update sv_SE.xml
Removed all bag colours, added translation for bags in general.
2013-03-19 08:26:38 +01:00
pahimar
bf864e3f88 Simplify some stuff related to the new OBJ loading 2013-03-18 22:37:03 -04:00
pahimar
3a3afc4651 Fix import 2013-03-18 20:42:05 -04:00
pahimar
2749f79aba Merge pull request #263 from aginsun/patch-1
Letting arrow death work
2013-03-17 15:25:15 -07:00
crafteverywhere
b8e20c8e54 Update zh_TW.xml 2013-03-17 21:33:21 +08:00
crafteverywhere
a795f6f8ec Update zh_TW.xml 2013-03-17 21:26:50 +08:00
N00byEdge
d2758dc53c Update sv_SE.xml
Updated for 1.5 :)
2013-03-17 12:05:45 +01:00
crafteverywhere
9c7c8a5032 Update zh_TW.xml 2013-03-17 11:14:30 +08:00
PizzAna
d2a2a40cd7 Updated Finnish localization and tweaked some translates 2013-03-16 23:46:33 +02:00
aginsun
27962c6351 Letting arrow death work
makes it so that when mobs killed with a bow have a chance of dropping minium shards.
2013-03-16 12:50:54 +01:00
Cakejoke
a53f3f7b74 Update german localization 2013-03-16 12:20:56 +01:00
Roman Sandu
e1e898e717 Russian translations update.
Whoops, I missed one <entry>, and forgot about header <comment>.
2013-03-16 14:05:03 +04:00
crafteverywhere
3eafe3a360 Update zh_TW.xml 2013-03-16 12:44:05 +08:00
crafteverywhere
23f639d72b Update zh_CN.xml 2013-03-16 12:40:58 +08:00
Captain of all Shadows
5bc10a4b46 es_ES updated to 1.5
Updated the Spanish traslation file to the newest version of EE3
2013-03-15 17:27:15 -04:00
Roman Sandu
1e6f916773 Fixed and updated Russian translations.
Current Russian translations make all my friends(and not only them, any Russian people) laugh. They were made using google translate, and most of them are not correct. Now fixed(I am from Russia).
P.S.
Updated it to latest en_US translations.
2013-03-15 23:44:14 +04:00
pahimar
fe153ca8bb Cleanup 2013-03-15 15:20:17 -04:00
pahimar
1f9f579663 More pruning 2013-03-15 15:18:01 -04:00
pahimar
7a8ac2650b Dropping the free form geometry portion of the loader (since it wasn't implemented anyways). Can be added again (and actually implemented) in the future if folks need it 2013-03-14 22:55:11 -04:00
pahimar
d2b27fc7c7 More parring down of OBJ loading; still to be pretty-fied. 2013-03-14 22:40:05 -04:00
pahimar
ee1e091e9c Cleanup pass (should really do these before committing changes...) 2013-03-14 22:32:24 -04:00
pahimar
51df757c9c Faces now store the GL drawing mode for them, and updated the Models of EE3 to reflect this (it simplifies things). More work still coming on the OBJ stuff before its ready for MCForge 2013-03-14 22:31:47 -04:00