Commit graph

132 commits

Author SHA1 Message Date
bc94be6316 feat: remove unnecessary things 2023-01-06 11:56:09 +01:00
5e09684be3
feat: add minium stone block overlay 2023-01-03 18:46:26 +01:00
97a3dc12a6
chore: format code 2023-01-03 17:47:36 +01:00
35b99ffa98 feat: damage stone on transmutation 2022-12-11 16:40:20 +01:00
c4637fff54 feat: commit changes (might contain bugs) 2022-11-22 15:26:15 +01:00
Pahimar
9e7f1cc910 NPE protection in the charge/tool modes 2016-05-28 08:53:01 -04:00
Pahimar
437470f9e7 Initialize the Blacklist Registry in Init
Rename ItemHelper to ItemStackUtils
Change the way OreStack identifies an OreStack from a list of itemstacks. Resolves #923
Added some more test cases to VanillaTestSuite
2016-05-27 16:03:14 -04:00
Pahimar
6d2e1337b1 Refactor NBTHelper. When NBTHelper is used to retrieve data from an ItemStacks NBTTagCompound it will also verify that the key it finds is of the expected data type (returns null otherwise). Sets in NBTHelper now also verify inputs.
Changed ItemAlchemicalBag to check the players inventory for other alchemical bags that have the same UUID as the one being opened. If a duplicate is found the duplicates UUID is changed to a new random one. Closes #800.
2016-05-27 11:10:38 -04:00
Pahimar
cfe08dffae Hey working on a super cool new Admin Panel to make it way easier to set EE3 related values/settings on items. Woo! 2015-11-27 23:07:45 -05:00
Pahimar
1fbc290025 Deprecating Verdant and Azure Dust
Renaming "Tome of Alchemical Knowledge" to "Alchenomicon"
2015-11-25 16:00:37 -05:00
Pahimar
35841c20ae Lots more Marker usage, for much better logging options (making my dev life so so so much easier) 2015-11-19 15:24:40 -05:00
Pahimar
502d9d59cd Increase the max size of arrays to 9x9, and increased the durability to 81 2015-05-29 21:44:20 -04:00
pahimar
a46b8db610 Prelim API changes 2015-05-07 13:45:06 -04:00
pahimar
eec200f133 Should fix problems with FluidStacks in later Forge versions. Also prevents hoppers from putting too many items into the input slot of the Research Station 2015-05-03 11:48:18 -04:00
pahimar
646e74e329 Yay test cases pass successfully! 2015-04-19 15:01:35 -04:00
Pahimar
1312175b6b Fixing some bugs with the DynEMC system, and improving the tests 2015-04-16 18:18:49 -04:00
pahimar
771c930c28 Working on some improvements to the DynEMC system to make it more reliable (and faster). Also added in a test suite system using a specially crafted json file. More user documentation on how to use this to come in the future 2015-04-13 22:27:11 -04:00
Pahimar
5dd7f5a835 Working scroll bar! Oh and two new items :) 2015-04-05 09:57:46 -04:00
Pahimar
201ecf99db Inventory sync when the search term is updated (client and server) and ensure that only people using the specified tablet process the inventory update packet 2015-04-03 00:39:52 -04:00
Pahimar
a9bf0e6bea Add some more functionality to sending sounds, and some preliminary work on an abstract way to spawn particles from the server side 2015-03-22 18:52:04 -04:00
pahimar
6f94c5a6f1 Lots of stuff before going on the cruise - various states of things 2015-03-11 16:34:37 -04:00
pahimar
2ff0e1c74d Bit more stuff working before boarding the plane :) 2015-03-05 14:01:11 -05:00
pahimar
c66dc875b4 Dat big commit of partially working stuff before taking the laptop to PAX East and having no assurances that the code will survive the trip 2015-03-04 23:31:43 -05:00
pahimar
a530b67e91 Various states of working. Lots of things happening. 2015-02-25 00:03:59 -05:00
pahimar
9801cd639a Finish up the work on the new commands, and lots of other improvements/fixes 2015-02-19 22:09:10 -05:00
Pahimar
7afcdf8d9a More work on getting the Alchemical Tome working properly 2015-02-18 10:11:06 -05:00
Pahimar
88b7c26756 More work on getting the Alchemical Tome working properly 2015-02-17 21:10:41 -05:00
pahimar
7c07144237 Get the Research Station learning things for players again 2015-02-16 13:09:03 -05:00
Pahimar
0d0fe18a9d Whole whackload of stuff. More to come in the morning Vike 2015-02-04 23:48:07 -05:00
Pahimar
7cecdce85e Won't crash, but definitely not working properly 2015-01-11 15:36:41 -05:00
pahimar
d33c0acaef Big broken commit with a ton of stuff that got done/started in Newfoundland 2015-01-03 17:53:10 -05:00
Pahimar
bbfb204472 Fix offset calculation (logic derp) 2014-10-21 15:05:11 -04:00
Pahimar
0ee2d07b3a Add in (working) validation in TileEntityAlchemyArray that all of the expected dummy blocks are where they should be and set correctly. Also added protection in ItemChalk to prevent Chalk from overwriting existing alchemy arrays 2014-10-17 21:32:35 -04:00
Pahimar
38e2f64022 More Glyph work, not much left in terms of placement/rendering/etc logic on the blocks themselves 2014-10-17 15:04:47 -04:00
Pahimar
f1c513768e Merge pull request #741 from Dynious/master
Fixed #735, #733, #731
2014-10-17 10:04:43 -04:00
Pahimar
5a73736076 More glyph work. Always glyph work. 2014-10-14 16:08:12 -04:00
Pahimar
528e79ac1c Holy moley more glyph work 2014-10-09 16:13:06 -04:00
Dynious
17833c0eaa Fixed #733, server side crash when opening Alchemical Tome 2014-10-09 20:50:44 +02:00
Pahimar
c141fe39bc More glyph work 2014-10-07 23:11:54 -04:00
Pahimar
bce498695e More glyph stuff 2014-10-05 19:29:54 -04:00
Pahimar
b41d4bf055 Just a whack of work, nothing to see here 2014-10-03 15:55:22 -04:00
Pahimar
276632ecf3 Getting there 2014-09-26 16:06:12 -04:00
Pahimar
8f5ea0a2b5 Work work work 2014-09-19 15:55:28 -04:00
Pahimar
4b02b80d21 More command work 2014-09-15 16:06:20 -04:00
Pahimar
faa1e45997 Added a GUI to the Alchemical Tome (still a WIP), got the functionality of the Research Station working, and with the help of KingLemming we have a more intelligent shift click method for our containers 2014-07-31 15:38:23 -04:00
Pahimar
644f07dd20 Commmitting another whack of code 2014-07-24 16:01:42 -04:00
Pahimar
118228b828 Committing some stuff 2014-07-21 18:55:51 -04:00
Pahimar
e1c677d3d8 Some new textures from BigBadChris, got conditional player mod sounds working again (same as in older versions of EE3), and worked on a bit of tool functionality 2014-07-21 14:47:00 -04:00
Pahimar
ad8f6d5a3d Too distracted to code, so committing a whack of stuff 2014-07-20 21:32:23 -04:00
Pahimar
46e6fa9b8b Yeah, another whack of code. 2014-07-18 22:26:59 -04:00