Commit graph

16 commits

Author SHA1 Message Date
Timo Ley c4637fff54 feat: commit changes (might contain bugs) 2022-11-22 15:26:15 +01:00
Pahimar a9bf0e6bea Add some more functionality to sending sounds, and some preliminary work on an abstract way to spawn particles from the server side 2015-03-22 18:52:04 -04:00
Pahimar 674aac188d What a dummy (block)! 2014-10-16 16:26:11 -04:00
Pahimar 528e79ac1c Holy moley more glyph work 2014-10-09 16:13:06 -04:00
Pahimar e1c677d3d8 Some new textures from BigBadChris, got conditional player mod sounds working again (same as in older versions of EE3), and worked on a bit of tool functionality 2014-07-21 14:47:00 -04:00
Pahimar 24a2ae35bc Move some interfaces into the util package
Remove the client configuration
Work on configuration
Implement bspkrs graphical configuration system
2014-07-18 15:55:10 -04:00
Pahimar 4fb4480cd8 Fix up the referencing of client side code on the server (server wouldn't start because the client config was referencing Keybinding which is client side only) 2014-06-22 10:49:44 -04:00
pahimar 99527d35a8 Working on keybindings 2014-05-22 17:35:31 -05:00
pahimar f6d58abca2 Getting Alchemical Chests into the port. They definitely aren't finished yet, networking still to be done. 2014-04-10 19:59:04 -04:00
pahimar 4410c25bd6 Don't be scared - it's easier to start from the bottom. There's also still the MC 1.6.4 branch :) 2014-03-28 15:54:15 -04:00
pahimar 9f56070058 First initial pass of 1.7 update 2014-03-27 21:34:47 -04:00
pahimar 71b9d9a184 Optimize some code, and fix up dust stack rendering (colour) once and for all 2014-01-16 11:21:28 -05:00
pahimar eac7f32e2b In light of now knowing the blockEvent data payloads are limited to a byte in size, changed up the network communication for dust updates 2014-01-12 22:14:24 -05:00
pahimar 07bd30b254 Just about done with the Calcinator 2014-01-11 18:47:17 -05:00
pahimar f56791ee08 Calcinator network work 2014-01-11 17:41:28 -05:00
pahimar 2ca30f4845 Some mucking about 2013-12-21 17:16:55 -05:00