pahimar
d2b27fc7c7
More parring down of OBJ loading; still to be pretty-fied.
2013-03-14 22:40:05 -04:00
pahimar
ee1e091e9c
Cleanup pass (should really do these before committing changes...)
2013-03-14 22:32:24 -04:00
pahimar
51df757c9c
Faces now store the GL drawing mode for them, and updated the Models of EE3 to reflect this (it simplifies things). More work still coming on the OBJ stuff before its ready for MCForge
2013-03-14 22:31:47 -04:00
pahimar
d27009d621
Source cleanup pass
2013-03-14 22:23:02 -04:00
pahimar
164affe403
Shrink the block boundaries of the Calcinator to match its model, clean up the WavefrontObject class some more
2013-03-14 22:22:01 -04:00
pahimar
3ea9614926
Fix the Transmutation Overlay to work with MC 1.5, and temporarily storing some classes I'm working on for OBJ model loading in MCForge
2013-03-14 22:14:02 -04:00
pahimar
203fdedf80
Work on in world transmuting, still lots to do
2012-06-26 16:20:06 -04:00
pahimar
c7d0c4d930
Preliminary work on in world transmuting of blocks
2012-06-22 16:01:15 -04:00
pahimar
5578b9ae11
Keyboard event handling and restructuring some packages on the client side
2012-06-22 15:18:35 -04:00
pahimar
824958ac21
Some debug stuff, and removing an unnecessary ModLoader call
2012-06-21 07:22:24 -04:00
pahimar
c2c713e4e2
Initial tick and entityliving handling :)
2012-06-20 16:18:54 -04:00
pahimar
bd4da09cc4
More work on the stone transmutation system and equivalency lists
2012-06-15 16:05:30 -04:00
pahimar
a4662f0b1e
Implemented the @SidedProxy annotation in latest FML, and removed the now unnecessary ServerClientProxy
2012-06-07 16:20:49 -04:00
pahimar
1fba95e2c8
More work on the P Stone, to be immediately changed again heh.
2012-06-04 07:44:42 -04:00
pahimar
1c1ceb162a
Support for custom item rarity types. Works in SMP.
2012-05-25 13:37:01 -04:00
pahimar
f73271d6b6
Some work on EMC mappings. Lots still to do.
2012-05-24 16:17:07 -04:00
pahimar
eb633a3695
Removed buggy Loot Ball implementation (not likely needing them in EE3, and solved them in EE2)
...
Restructured sounds to take into account the new resource directory structure, cleaned up the reference of things
2012-05-18 15:41:12 -04:00
pahimar
fafb96ce2a
Working on a new implementation of the loot ball mechanics, still buggy
2012-05-16 16:25:05 -04:00
pahimar
86e78dcb45
Javadoc update
2012-05-14 07:30:43 -04:00
pahimar
d93b59447e
Pulling item ids, etc from the Config file now
2012-05-11 16:24:01 -04:00
pahimar
9b4b3fc601
Refactored all classes to strip out "net.minecraft.src" from their package name
...
Optimized the Smelting recipes in RecipesPhilStone to take advantage of a -1 meta trick
2012-05-08 09:41:55 -04:00
pahimar
c1905d5059
More work on the P. Stone recipes, and the Proxy generator. The proxy generator needs a slight bit more work however.
2012-05-08 07:50:14 -04:00
pahimar
37e620adf4
More work on the Philosopher Stone recipes. Starting on some recursive stuff on the CraftingManager to determine base items for all the loaded recipes.
2012-05-06 21:09:51 -04:00
pahimar
14599c50a9
Working on the philosophers stone
2012-05-05 15:50:14 -04:00
pahimar
f4880dd5e1
Moved interfaces around
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Added learnable/recoverable variables to the EMC mappings
Renamed the PStone recipes
2012-05-04 06:55:48 -04:00
pahimar
f18d562885
Added a reference class to the lib package for holding referenced constants throughout the mod.
...
Updated pre-existing reference constants to point to the new class.
First stab at some item classes and interfaces. Not satisfied currently but will keep refining it.
2012-05-03 16:05:49 -04:00
pahimar
e5f48a0342
Stubbing in, more work on this later tonight
2012-05-01 16:06:31 -04:00
pahimar
ff3f2ff7fd
Fixed another goofy tab in SoundHandler. Should be all of them now.
...
Added initial stab at Configuration. Further refinement is necessary.
Added initial stab at a float based, two value EMC system. Further refinement is highly likely.
2012-05-01 07:13:36 -04:00
pahimar
b79e454fc2
Moved several of the more "library" classes into a ee3.lib package, rather than clutter up the ee3.core package
...
Implemented the SoundHandler. Tested and works! Updated the proxy classes to handle the playing of sounds (use proxy.playSound(...))
2012-04-30 22:11:14 -04:00
pahimar
8937db07bc
Generic Gui handler that now passes the getGuiElement calls to the respective client/server proxies (meant to minimize the number of uncommon classes we have). Might have to reconsider this if the proxies become too bloated.
...
First stab at a SoundHandler using the new Forge 3.1.2.95 sound hooks
Bumped the minimum required Forge version to the 3.1.3 branch
2012-04-27 12:57:01 -04:00
pahimar
fb56ceafc6
Removed the default Readme.md file that GitHub generated
2012-04-26 11:59:19 -04:00
pahimar
22d41510cd
Initial commit to GitHub of the current state of the code
2012-04-26 11:52:46 -04:00