Commit graph

607 commits

Author SHA1 Message Date
pahimar
6fd34ac357 Merge remote-tracking branch 'origin/master' 2012-10-04 08:00:10 -04:00
pahimar
9ae515a930 Getting ready for more Calcination 2012-10-04 07:59:46 -04:00
pahimar
5a11cc8142 Pull out the model from RenderCalcinator into its own Model class, for better IItemRenderer 2012-10-03 21:19:17 -04:00
pahimar
640a1cbb56 Merge remote-tracking branch 'origin/master' 2012-10-02 22:01:15 -04:00
pahimar
b22f6dae4f Adding a fuel handler 2012-10-02 22:00:43 -04:00
pahimar
e302df5b95 Merge remote-tracking branch 'origin/master' 2012-10-01 15:18:52 -04:00
pahimar
fd5e247c59 Increase the size of the Calcinator GUI, and save the GIMP image files to the resources for easier modification by the masses 2012-10-01 15:18:38 -04:00
pahimar
1cbfb94d86 Simplify the loading of localization files now that our localization PR has been merged into FML and Forge 2012-09-29 21:48:44 -04:00
aritzhack
eaa6037e0c Forgot to the translation to the Localizations.java 2012-09-29 16:20:59 +02:00
aritzhack
dfca02b523 Added Spanish-Spain (es-ES) translation 2012-09-29 15:57:05 +02:00
pahimar
6d9ce5367b Merge remote-tracking branch 'origin/master' 2012-09-28 16:05:46 -04:00
pahimar
eccf3082b8 Working on getting the Calcinator working 2012-09-28 16:05:29 -04:00
moen
85fc9df277 Added Czech translation. 2012-09-28 18:37:00 +02:00
pahimar
eda9625786 Merge pull request #22 from ulikoehler/linuxbuild
Linux support and bugfix in build.xml
2012-09-28 09:18:10 -07:00
pahimar
f8786ceb5b UTF-8 encoded pt_PT localization 2012-09-28 11:28:36 -04:00
pahimar
ea92584788 Adding a bunch of user contributed localizations (thanks guys!) 2012-09-28 11:19:13 -04:00
pahimar
7a7cdf8483 Merge remote-tracking branch 'origin/master' 2012-09-28 11:11:08 -04:00
pahimar
82a40e82c8 Updated the configuration handler to no longer use deprecated methods, and adjusted the default ids to be in line with my requested range from the MinecraftForge website. 2012-09-28 11:10:55 -04:00
pahimar
20e29782c8 Merge pull request #14 from dionrhys/welsh-localisation
Add Welsh Localisation
2012-09-28 08:07:01 -07:00
Uli Köhler
bd42969ae1 Removed ee3_server directory from build target (doesn't exist any more)
Added Linux targets for recompile and reobfuscate
2012-09-27 23:45:27 +02:00
Dion Williams
317abb063b Add Welsh Localisation 2012-09-26 21:29:37 +01:00
pahimar
603d74b732 Merge pull request #13 from Brammm/master
Made small adjustment
2012-09-26 12:50:11 -07:00
pahimar
d63558bc52 Fixed calling of non-static method 2012-09-26 15:45:06 -04:00
pahimar
632825181e Fixing a typo 2012-09-26 15:42:40 -04:00
pahimar
60c5abe720 Switch to loading the file from URL 2012-09-26 15:13:21 -04:00
Bram Van der Sype
7687e8c628 Adjusted connection_error 2012-09-26 21:05:17 +02:00
pahimar
f55fa789b5 Merge pull request #12 from Brammm/master
Added Dutch localization.
2012-09-26 11:28:37 -07:00
pahimar
289de4abfd Simple log helper class, cleaned up some logging, and added listing for a Dutch translation file of EE3 (incoming PR merge) 2012-09-26 14:28:23 -04:00
Bram Van der Sype
03bb2facc2 Added Dutch (NL) Localization
Wondering if we should keep the item names more similar to the English
ones. At the moment I chose "Steen der Wijzen" as that's the Harry
Potter translation for Philosopher's stone.
2012-09-26 20:24:57 +02:00
pahimar
d2c456b76f Localization is done, see the format of the en_US.xml file for how to specify your own custom localization files. Feel free to contribute your translations to the GitHub as appropriate. 2012-09-26 14:02:35 -04:00
pahimar
cabe68356d Remote version check implemented, now on to Localization 2012-09-25 15:01:39 -04:00
pahimar
051b51c5ba Remove the now unnecessary CraftingHandler (in favour of the new container item method), refactor some constant names 2012-09-25 10:07:49 -04:00
pahimar
99f08bada7 Note to self: remember to come back to the container item stuff in SlotCrafting re: playerdestroyitem event 2012-09-24 15:58:15 -04:00
pahimar
51065c86d9 Initial work on EE3's packet system, needs more work and testing 2012-09-21 16:13:21 -04:00
pahimar
29b4d0a85a Calcinator GUI work in game 2012-09-16 23:04:14 -04:00
pahimar
d3333be944 Fixed the minium stone image derp 2012-09-16 01:50:05 -04:00
pahimar
089d8a2bb9 Calcinator GUI screen, credit to CurvinhO 2012-09-16 01:35:30 -04:00
pahimar
2f4f43b908 Calcinator GUI work 2012-09-16 01:34:33 -04:00
pahimar
956098d96e Cleaning up art assets, lots of EE2 included ones that are redundant/not used in EE3 2012-09-16 00:31:09 -04:00
pahimar
061e4d1769 Calcinator renders properly in game now 2012-09-16 00:26:57 -04:00
pahimar
4339c86c39 THINKING that this is going to be the final Techne and texture map for the Calcinator 2012-09-15 01:53:30 -04:00
pahimar
fd3ed9bea7 Some new sprites 2012-09-12 21:58:59 -04:00
pahimar
515a7f5a04 More changes to the model 2012-09-12 21:57:25 -04:00
pahimar
098a719bb4 Red Water work, lots to do still 2012-09-10 22:07:59 -04:00
pahimar
99359f3c32 Techne model for the Calcinator 2012-09-10 06:51:56 -04:00
pahimar
d2b2e6e061 Work on getting the Minium Stone and Philosopher Stone to have a working portable crafting table, add in a PlayerDestroyItem event when the Minium Stone is used up in crafting 2012-09-09 00:21:44 -04:00
pahimar
2a23c104df Minium stone crafting 2012-09-07 16:18:11 -04:00
pahimar
76f56ee86c Cleaning up some config stuff and loading of options from the config file 2012-09-07 15:41:43 -04:00
pahimar
bd161cc77d More work on transmutation again 2012-09-06 16:17:59 -04:00
pahimar
5a6fc15b2c Getting back on board with pstone functionality 2012-09-05 15:55:58 -04:00