pahimar
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dbf52792b3
|
Net sync for item rendering in the Glass Bell. Light levels still not immediately synced though. Working on that.
|
2013-05-07 15:44:39 -04:00 |
|
pahimar
|
4b64ffc4f7
|
Renaming the Aludel block to Aludel Base
|
2013-05-02 21:16:10 -04:00 |
|
pahimar
|
b7bac517c2
|
Add crafting recipe for the Glass Bell, and remove an old debug print statement
|
2013-04-27 13:17:25 -04:00 |
|
pahimar
|
a1de8c660f
|
Transmutation overly no longer will render when the game is paused or the GUI turned off (nice screenshots possible again :) )
|
2013-04-27 12:34:23 -04:00 |
|
pahimar
|
451c2d6e8d
|
Items rendered inside the Glass Bell should appear in the correct location now (Glass Bell is still buggy however)
|
2013-04-27 12:15:14 -04:00 |
|
pahimar
|
3d32a63475
|
More work on Glass Bell rendering (now will mount to walls and ceilings, and will emit light based on the item in it's inventory). Still buggy and incomplete.
|
2013-04-27 00:31:27 -04:00 |
|
pahimar
|
76dde33ae1
|
Some work on the rendering of the Glass Bell
|
2013-04-25 22:54:37 -04:00 |
|
Robotic-Brain
|
2e4d651ff9
|
Renamed all references to alchemicalDust
|
2013-04-20 11:52:08 +02:00 |
|
Robotic-Brain
|
d468e6b2f8
|
Revert dustAlcemical String change
(Produced Missing Texture Bug)
|
2013-04-20 11:30:32 +02:00 |
|
Robotic-Brain
|
9eeaa9cbac
|
Revert dustAlcemical String change
(Produced Missing Texture Bug)
|
2013-04-20 11:28:16 +02:00 |
|
pahimar
|
390a637b89
|
It's amazing how much you have to change when you want to rename something :-p
|
2013-04-19 11:34:45 -04:00 |
|
pahimar
|
4bb5278d4d
|
Moving back, and correcting some things in the build file
|
2013-04-18 16:14:58 -04:00 |
|
pahimar
|
9b3426e088
|
Moving
|
2013-04-18 15:48:14 -04:00 |
|
pahimar
|
ab60c1c28f
|
More work on making the items in the Glass Dome render "better," still more to do. Also stripped out owner from TileEE data since we don't have a use for it right now.
|
2013-04-17 00:02:48 -04:00 |
|
pahimar
|
a057b88c3d
|
Working on a new block, the Glass Dome
|
2013-04-16 16:06:30 -04:00 |
|
pahimar
|
1b6cbd7da0
|
Merge pull request #305 from telinc1/master
Made the hitbox of the Alchemical Chest smaller so it fits the model.
|
2013-04-16 09:37:30 -07:00 |
|
pahimar
|
acec32c146
|
Merge pull request #300 from WORMSS/patch-1
Changed to getUnlocalizedName2
|
2013-04-16 09:35:08 -07:00 |
|
Telinc1
|
ee82ac2528
|
Changed the bounding box of the Alchemical Chest.
|
2013-04-13 13:08:38 +03:00 |
|
pahimar
|
ced91d5bf2
|
Added in support for auto-incrementing build numbers into the build script (and code). A nicer way to track what version folks have :)
|
2013-04-12 13:01:37 -04:00 |
|
WORMSS
|
87ee823acb
|
Changed to getUnlocalizedName2
Changed to getUnlocalizedName2 to remove the need to use substring and index of.
|
2013-04-11 14:11:46 +02:00 |
|
pahimar
|
fea6200564
|
Removing my Wavefront Object loader now that it is working properly in Forge 650+
Modifying model classes to use the new Forge model loader
Set a dependency that EE3 requires Forge 650 and higher
Cleaning up source code/formatting
|
2013-04-10 21:04:31 -04:00 |
|
pahimar
|
3c93e6a62f
|
More modelling stuff
|
2013-04-10 16:27:25 -04:00 |
|
pahimar
|
7c62c0d603
|
More modelling stuff
|
2013-04-10 16:17:46 -04:00 |
|
pahimar
|
6800687dd9
|
Some fixes to WavefrontObject, and adding in a simple interface for custom models to implement
|
2013-04-10 15:52:09 -04:00 |
|
pahimar
|
522cd16da9
|
Some documentation, but I think the code is pretty straightforward
|
2013-04-09 14:59:38 -04:00 |
|
pahimar
|
854efb0909
|
Revert mod name back to uppercase, synch up localization file names, add "w" support for vertices, and add in proper exceptions to the parsing of Wavefront Object files
|
2013-04-09 14:43:19 -04:00 |
|
pahimar
|
600654146f
|
Merge pull request #298 from Tencha/master
Renamed no_NO to nb_NO
|
2013-04-09 11:27:31 -07:00 |
|
pahimar
|
03d75f03bf
|
Fixed a hardcoded path separator to be more OS independent.
|
2013-04-08 22:25:29 -04:00 |
|
pahimar
|
e95fb5615c
|
Added in exceptions
|
2013-04-08 15:42:38 -04:00 |
|
pahimar
|
bfec19364b
|
Fingerprint check occurs prior to localizations being loaded in, so we cannot localize this text.
|
2013-04-07 21:52:25 -04:00 |
|
pahimar
|
e89109513d
|
EE3 jars are now signed for authenticity, and just log a warning message if the jar is modified. EE3 also now uses srg names for reobf, meaning EE3 should now not require updates if there are minor MC changes.
|
2013-04-07 20:29:57 -04:00 |
|
Tencha
|
9836d05903
|
Renamed no_NO to nb_NO
Renamed language code no_NO to the more correct nb_NO and did some
nitpicking in the translations.
|
2013-04-06 15:03:52 +02:00 |
|
Kehlim
|
57992890e7
|
Fixed Mod logo not showing.
I just "slashed" the filepath :)
|
2013-04-03 20:01:43 +02:00 |
|
pahimar
|
4e65625e96
|
Enabled the da_DK localization that was submitted a few weeks ago (sorry for the delay!!!)
|
2013-04-02 21:45:45 -04:00 |
|
pahimar
|
dfed0727ad
|
Cleanup accidentally removed some necessary code (because it wasn't used yet), added back the regex checks to verify that lines are valid.
|
2013-04-02 21:42:24 -04:00 |
|
pahimar
|
25d863982f
|
Unnecessary classes, and cleaning up formatting a bit in prep for the PR to Forge
|
2013-04-02 21:17:40 -04:00 |
|
pahimar
|
fedf87c304
|
Adjust visibility of the parseObj method, add a URL based constructor, modified renderAll for further performance optimizations
|
2013-04-02 20:29:00 -04:00 |
|
pahimar
|
30a8bdcb94
|
Goofed up the colours for these two guys
|
2013-04-02 15:57:47 -04:00 |
|
pahimar
|
9ab2420425
|
Merge pull request #288 from DarkTrollRises/master
Transformation bug involving metadata
|
2013-04-02 12:56:28 -07:00 |
|
pahimar
|
e5228cb697
|
Removing the now unnecessary CustomItemRarity piece
|
2013-04-02 15:51:27 -04:00 |
|
pahimar
|
bf09bdb8a6
|
Reduce number of startDrawing/draw calls to the tessellator (thanks for the tip), add some render methods to WavefrontObject, removed unnecessary commenting
|
2013-04-02 14:38:24 -04:00 |
|
LordOfTheMine
|
e9b8bd5b91
|
Fixed transmutation recipes involving metadata
|
2013-04-01 01:04:26 +03:00 |
|
pahimar
|
ea9aa06d44
|
Working on more OBJ stuff
|
2013-03-31 15:29:39 -04:00 |
|
DarkTrollRises
|
a40b1a208f
|
Transmutation bug involving metadata fixed
|
2013-03-31 09:48:55 +02:00 |
|
Captain of all Shadows
|
ca7a589f1b
|
Transmutation Fix
Fix for a bug where the transmutation wouldn't work unless the stone was
new
|
2013-03-30 00:08:04 -04:00 |
|
ChrRaz
|
c1557d4b72
|
Fixed a crash involving kills by arrows
I've fixed a crash, occurring when a mob was shot with a bow, by a player.
|
2013-03-29 22:59:38 +01:00 |
|
pahimar
|
4c34caceb7
|
More regex support
|
2013-03-29 11:34:14 -04:00 |
|
pahimar
|
4fed6ca22d
|
Only calculate normals as many times as needed, add support for specifying the glDrawingMode (if desired)
|
2013-03-28 00:02:15 -04:00 |
|
WORMSS
|
585ab86566
|
Reduced amount of computations of Face.getFaceNormal() during a Face.render()
|
2013-03-27 11:37:34 +00:00 |
|
pahimar
|
83051d7705
|
Update EE3 to MC 1.5.1, and more work on the OBJ importer (almost done with it!). My first MC update outside of Canada :)
|
2013-03-21 19:44:21 -04:00 |
|