equivalent-exchange-3/ee3_common/com/pahimar/ee3/block/BlockGlassBell.java

201 lines
6.3 KiB
Java

package com.pahimar.ee3.block;
import java.util.Random;
import org.lwjgl.opengl.GL11;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeDirection;
import com.pahimar.ee3.EquivalentExchange3;
import com.pahimar.ee3.lib.GuiIds;
import com.pahimar.ee3.lib.RenderIds;
import com.pahimar.ee3.lib.Strings;
import com.pahimar.ee3.tileentity.TileEE;
import com.pahimar.ee3.tileentity.TileGlassBell;
public class BlockGlassBell extends BlockEE {
/**
* Is the random generator used by glass bell to drop the inventory contents
* in random directions.
*/
private Random rand = new Random();
public BlockGlassBell(int id) {
super(id, Material.glass);
this.setUnlocalizedName(Strings.GLASS_BELL_NAME);
this.setCreativeTab(EquivalentExchange3.tabsEE3);
this.setHardness(1.0F);
}
@Override
public TileEntity createNewTileEntity(World world) {
return new TileGlassBell();
}
@Override
public boolean renderAsNormalBlock() {
return false;
}
@Override
public boolean isOpaqueCube() {
return false;
}
@Override
public int getRenderType() {
return RenderIds.glassBellId;
}
@Override
public void breakBlock(World world, int x, int y, int z, int id, int meta) {
dropInventory(world, x, y, z);
super.breakBlock(world, x, y, z, id, meta);
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int par6, float par7, float par8, float par9) {
if (player.isSneaking())
return false;
else {
if (!world.isRemote) {
TileGlassBell tileGlassBell = (TileGlassBell) world.getBlockTileEntity(x, y, z);
if (tileGlassBell != null) {
player.openGui(EquivalentExchange3.instance, GuiIds.GLASS_BELL, world, x, y, z);
}
}
return true;
}
}
@Override
public void onBlockPlacedBy(World world, int x, int y, int z, EntityLiving entityLiving, ItemStack itemStack) {
if (itemStack.hasDisplayName()) {
((TileEE) world.getBlockTileEntity(x, y, z)).setCustomName(itemStack.getDisplayName());
}
((TileEE) world.getBlockTileEntity(x, y, z)).setOrientation(world.getBlockMetadata(x, y, z));
}
@Override
public int onBlockPlaced(World world, int x, int y, int z, int sideHit, float hitX, float hitY, float hitZ, int metaData) {
return sideHit;
}
/**
* Ray traces through the blocks collision from start vector to end vector returning a ray trace hit. Args: world,
* x, y, z, startVec, endVec
*/
@Override
public MovingObjectPosition collisionRayTrace(World world, int x, int y, int z, Vec3 startVec, Vec3 endVec)
{
int metaData = world.getBlockMetadata(x, y, z) & 7;
float f = 0.15F;
switch (ForgeDirection.getOrientation(metaData)) {
case DOWN: {
this.setBlockBounds(0.125F, 0.33F, 0.125F, 0.875F, 1.0F, 0.875F);
break;
}
case UP: {
this.setBlockBounds(0.125F, 0.0F, 0.125F, 0.875F, 0.66F, 0.875F);
break;
}
case NORTH: {
this.setBlockBounds(0.125F, 0.125F, 0.33F, 0.875F, 0.875F, 1.0F);
break;
}
case SOUTH: {
this.setBlockBounds(0.125F, 0.125F, 0.0F, 0.875F, 0.875F, 0.66F);
break;
}
case EAST: {
this.setBlockBounds(0.0F, 0.125F, 0.125F, 0.66F, 0.875F, 0.875F);
break;
}
case WEST: {
this.setBlockBounds(0.33F, 0.125F, 0.125F, 1.0F, 0.875F, 0.875F);
break;
}
}
return super.collisionRayTrace(world, x, y, z, startVec, endVec);
}
@Override
public int getLightValue(IBlockAccess world, int x, int y, int z) {
TileGlassBell tileGlassBell = (TileGlassBell) world.getBlockTileEntity(x, y, z);
if (tileGlassBell != null) {
if (tileGlassBell.getStackInSlot(0) != null) {
if (tileGlassBell.getStackInSlot(0).itemID < 4096) {
return Block.lightValue[tileGlassBell.getStackInSlot(0).itemID];
}
}
}
return 0;
}
private void dropInventory(World world, int x, int y, int z) {
TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
if (!(tileEntity instanceof IInventory))
return;
IInventory inventory = (IInventory) tileEntity;
for (int i = 0; i < inventory.getSizeInventory(); i++) {
ItemStack itemStack = inventory.getStackInSlot(i);
if (itemStack != null && itemStack.stackSize > 0) {
float dX = rand.nextFloat() * 0.8F + 0.1F;
float dY = rand.nextFloat() * 0.8F + 0.1F;
float dZ = rand.nextFloat() * 0.8F + 0.1F;
EntityItem entityItem = new EntityItem(world, x + dX, y + dY, z + dZ, new ItemStack(itemStack.itemID, itemStack.stackSize, itemStack.getItemDamage()));
if (itemStack.hasTagCompound()) {
entityItem.getEntityItem().setTagCompound((NBTTagCompound) itemStack.getTagCompound().copy());
}
float factor = 0.05F;
entityItem.motionX = rand.nextGaussian() * factor;
entityItem.motionY = rand.nextGaussian() * factor + 0.2F;
entityItem.motionZ = rand.nextGaussian() * factor;
world.spawnEntityInWorld(entityItem);
itemStack.stackSize = 0;
}
}
}
}