80 lines
2.6 KiB
Java
80 lines
2.6 KiB
Java
package com.pahimar.ee3.inventory;
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import com.pahimar.ee3.tileentity.TileEntityGlassBell;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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public class ContainerGlassBell extends ContainerEE
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{
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private TileEntityGlassBell tileGlassBell;
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public ContainerGlassBell(InventoryPlayer inventoryPlayer, TileEntityGlassBell tileGlassBell)
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{
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this.tileGlassBell = tileGlassBell;
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this.addSlotToContainer(new Slot(tileGlassBell, TileEntityGlassBell.DISPLAY_SLOT_INVENTORY_INDEX, 80, 26));
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// Add the player's inventory slots to the container
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for (int inventoryRowIndex = 0; inventoryRowIndex < PLAYER_INVENTORY_ROWS; ++inventoryRowIndex)
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{
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for (int inventoryColumnIndex = 0; inventoryColumnIndex < PLAYER_INVENTORY_COLUMNS; ++inventoryColumnIndex)
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{
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this.addSlotToContainer(new Slot(inventoryPlayer, inventoryColumnIndex + inventoryRowIndex * 9 + 9, 8 + inventoryColumnIndex * 18, 79 + inventoryRowIndex * 18));
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}
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}
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// Add the player's action bar slots to the container
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for (int actionBarSlotIndex = 0; actionBarSlotIndex < PLAYER_INVENTORY_COLUMNS; ++actionBarSlotIndex)
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{
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this.addSlotToContainer(new Slot(inventoryPlayer, actionBarSlotIndex, 8 + actionBarSlotIndex * 18, 137));
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}
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}
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@Override
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public ItemStack transferStackInSlot(EntityPlayer entityPlayer, int slotIndex)
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{
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ItemStack itemStack = null;
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Slot slot = (Slot) inventorySlots.get(slotIndex);
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if (slot != null && slot.getHasStack())
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{
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ItemStack slotItemStack = slot.getStack();
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itemStack = slotItemStack.copy();
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if (slotIndex < TileEntityGlassBell.INVENTORY_SIZE)
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{
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if (!this.mergeItemStack(slotItemStack, 1, inventorySlots.size(), true))
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{
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return null;
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}
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}
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else
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{
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if (!this.mergeItemStack(slotItemStack, 0, TileEntityGlassBell.INVENTORY_SIZE, false))
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{
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return null;
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}
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}
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if (slotItemStack.stackSize == 0)
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{
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slot.putStack(null);
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}
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else
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{
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slot.onSlotChanged();
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}
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}
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return itemStack;
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}
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@Override
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public boolean canInteractWith(EntityPlayer entityPlayer)
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{
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return this.tileGlassBell.isUseableByPlayer(entityPlayer);
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}
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}
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