equivalent-exchange-3/src/main/java/com/pahimar/ee3/client/renderer/tileentity/TileEntityRendererAludel.java

161 lines
5.5 KiB
Java

package com.pahimar.ee3.client.renderer.tileentity;
import com.pahimar.ee3.client.renderer.model.ModelAludel;
import com.pahimar.ee3.reference.Textures;
import com.pahimar.ee3.tileentity.TileEntityAludel;
import com.pahimar.ee3.tileentity.TileEntityGlassBell;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.util.ForgeDirection;
import org.lwjgl.opengl.GL11;
@SideOnly(Side.CLIENT)
public class TileEntityRendererAludel extends TileEntitySpecialRenderer {
private final ModelAludel modelAludel = new ModelAludel();
private final RenderItem customRenderItem;
public TileEntityRendererAludel() {
customRenderItem = new RenderItem() {
@Override
public boolean shouldBob() {
return false;
}
};
customRenderItem.setRenderManager(RenderManager.instance);
}
@Override
public void
renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float tick) {
if (tileEntity instanceof TileEntityAludel) {
TileEntityAludel tileEntityAludel = (TileEntityAludel) tileEntity;
GL11.glPushMatrix();
// Scale, Translate, Rotate
scaleTranslateRotate(x, y, z, tileEntityAludel.getOrientation());
// Bind texture
this.bindTexture(Textures.Model.ALUDEL);
// Render
modelAludel.render();
GL11.glPopMatrix();
/**
* Render the ghost item inside of the Aludel, slowly spinning
*/
GL11.glPushMatrix();
TileEntity tileGlassBell = tileEntityAludel.getWorldObj().getTileEntity(
tileEntityAludel.xCoord,
tileEntityAludel.yCoord + 1,
tileEntityAludel.zCoord
);
if (tileGlassBell instanceof TileEntityGlassBell) {
if (tileEntityAludel.outputItemStack != null) {
float scaleFactor
= getGhostItemScaleFactor(tileEntityAludel.outputItemStack);
float rotationAngle = (float
) (720.0 * (System.currentTimeMillis() & 0x3FFFL) / 0x3FFFL);
EntityItem ghostEntityItem
= new EntityItem(tileEntityAludel.getWorldObj());
ghostEntityItem.hoverStart = 0.0F;
ghostEntityItem.setEntityItemStack(tileEntityAludel.outputItemStack);
GL11.glTranslatef(
(float) x + 0.5F, (float) y + 1.25F, (float) z + 0.5F
);
GL11.glScalef(scaleFactor, scaleFactor, scaleFactor);
GL11.glRotatef(rotationAngle, 0.0F, 1.0F, 0.0F);
customRenderItem.doRender(ghostEntityItem, 0, 0, 0, 0, 0);
}
}
GL11.glPopMatrix();
}
}
private void
scaleTranslateRotate(double x, double y, double z, ForgeDirection orientation) {
if (orientation == ForgeDirection.NORTH) {
GL11.glTranslated(x + 1, y, z);
GL11.glRotatef(180F, 0F, 1F, 0F);
GL11.glRotatef(-90F, 1F, 0F, 0F);
} else if (orientation == ForgeDirection.EAST) {
GL11.glTranslated(x + 1, y, z + 1);
GL11.glRotatef(90F, 0F, 1F, 0F);
GL11.glRotatef(-90F, 1F, 0F, 0F);
} else if (orientation == ForgeDirection.SOUTH) {
GL11.glTranslated(x, y, z + 1);
GL11.glRotatef(0F, 0F, 1F, 0F);
GL11.glRotatef(-90F, 1F, 0F, 0F);
} else if (orientation == ForgeDirection.WEST) {
GL11.glTranslated(x, y, z);
GL11.glRotatef(-90F, 0F, 1F, 0F);
GL11.glRotatef(-90F, 1F, 0F, 0F);
}
}
private float getGhostItemScaleFactor(ItemStack itemStack) {
float scaleFactor = 1.0F;
if (itemStack != null) {
byte numBlocks = 1;
if (itemStack.stackSize > 1) {
numBlocks = 2;
} else if (itemStack.stackSize > 5) {
numBlocks = 3;
} else if (itemStack.stackSize > 20) {
numBlocks = 4;
} else if (itemStack.stackSize > 40) {
numBlocks = 5;
}
if (itemStack.getItem() instanceof ItemBlock) {
switch (numBlocks) {
case 1:
return 0.90F;
case 2:
return 0.90F;
case 3:
return 0.90F;
case 4:
return 0.90F;
case 5:
return 0.80F;
default:
return 0.90F;
}
} else {
switch (numBlocks) {
case 1:
return 0.65F;
case 2:
return 0.65F;
case 3:
return 0.65F;
case 4:
return 0.65F;
default:
return 0.65F;
}
}
}
return scaleFactor;
}
}